A choose-your-own-adventure story for engaging young Aboriginal and non-Aboriginal readers.
Bunjil, the Aboriginal deity who created the world and all living beings, needs assistance to help his animal friends. Readers are invited to go for a ‘walk on Country’ and choose a location, time and a ‘totem’ to help them on their quest. Teachers can use Bunjil’s Quest to introduce or support learning contexts related to Aboriginal culture as well as Australian animals.
Bunjil’s Quest was developed by the Victorian Department of Education and Training (DET), to test the effectiveness of the choose-your-own adventure format for engaging young students, particularly Aboriginal students, to engage with reading. DET will seeking feedback on Bunjil’s Quest from Victorian teachers to inform development of future resources.
We have removed the login and password so everyone can now experience Bunjil's Quest!
Ratings and ReviewsSee All
Can you please get rid of the passcode
Because The first time I got on it I had to make a username and a passcode because don’t even know how to make a username or a passcode can you get rid of both of the username and the passcode please
Up to six family members will be able to use this app with Family Sharing enabled.