Unpossibly fun!
Unpossible will test your skills, your reflexes, and even your memory. It will make you smile. It will probably make you scream. You will die often and it will always be your fault. Fight to learn the obstacles…they already know how to fight you. Relentless. Thrilling. Unpossible!
"Best New Games" - Apple
"App Pick of the Week...An unpossibly entertaining twitch game" - Starbucks
"Editors Choice - Unpossible is a wonderful example of its genre and is a must-buy." - 148 Apps
"Game of the Week" - TouchArcade
"Unpossible will be your next twitch game obsession...Playing Unpossible is a total rush." - TouchArcade
"Whoa. Whhoooooaaaaa!" - Jared Nelson, TouchArcade
"A menacingly tough twitch runner, Unpossible is a highly polished, highly enjoyable addition to the genre" - Pocket Gamer
"Super Highly Recommended! - 5 stars" - The Chatroom
"Unpossible is unpossibly brilliant" - Sirloin Apple
"Wenn man anfängt zu überlegen, hat man schon längst verloren" - AppGefahren.de
"Sin duda este juego es excelente, mostrando buenos gráficos, buena jugabilidad y una excelente dificultad." - Apple5x1.es
Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game.
Gameplay levels:
Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile.
Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra.
Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra.
Daily gameplay levels:
Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out!
Special mode:
Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or hang your device on a wall to make a live-action art piece. It’s chill.
The Unpossible hand-picked, award-winning development team:
Game design & programming: Bryan Duke, Acceleroto
CFO: Tanya Duke, Acceleroto
Art director: Michael Heald, Fully Illustrated
Artist: Mike Berg, We Heart Games
Composer/musician: Mark Cook
Sound effects: Matt Piersall, Gl33k
I have over 300 seconds on each difficulty including daily ultra and ultra and wow it's hard as but I have to admit I think futile is harder weirdI think the only thing that is missing is you should be able to change your track and background I mean I like the moon cloudy night but after a while you think why not have a normal day or a thunder lightning day or something and u need to change the tracks so there not one big weird circle maybe different colour and new track as in figure 8 kind of if u get meKeep up the great appMaybe Make a unpossible 2!!
Awesome Twitch Game
iOSBrett
Have been waiting for this to come out for weeks!! Finally out this morning and have been playing it for about 90 mins and I am hooked.Graphics are beautiful, looks like we are stuck inside Tron and riding a light cycle (is that what they are called) ?
Gets boring fast
iAppic™ (125+ reviews)
Tried many tunnel racers like boost 2 since 2009 but this isnt as good. gets boring fast, overhyped
WARNING: Seriously Addictive
mm__better_not
This is an awesome game and one that you cannot put down. I have wasted so much time with this game saying i will try again until i have wasted 2 hours on the same level. It is so addictive and amazing. Best Game i have got
Say hello to another Unpossible update! Here you go:
- Game Center improvements. Among other things, challenges work again.
- UI fixes (you know, pretty much a full rewrite to bring it up to date).
- Fixed & improved controller support. New stick response curve - especially near the center for more precise control through the crazy obstacles.
- Fixed Cruise hoops so they stay centered around the track.
- Improved tracking for multi-day achievements.
- Updated for newer iPhone and iPad devices.
Version 1.4
The developer, Acceleroto, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More