PiSwift 4+
Richard Loda
Designed for iPad
-
- Free
Screenshots
Description
Watch Pi develop through simulation.
PiSwift uses the Monte Carlo method to approximate the value of pi.
A circle inscribed in a square of area 1 has an area of pi x r2 = pi / 4. Thus the ratio of the number of random points landing in the circle to the number of total points in the square, times 4, approximates pi.
This app generates a total number of random points ranging over seven orders of magnitude. It enables the user to see the value of pi evolve through plots of pi, and delta, the percentage difference between the calculated pi value and the value of pi stored in the computer. It also presents a scatter plot of sampled points to aid in visualizing the process, and calculates how long it takes for your device to generate the random points and do the calculation.
It’s not the fastest, most accurate or most sophisticated method known to approximate pi, but it is fun to watch the value of pi “evolve” as more random points are used, and observe how few points are needed to come close to the actual value.
INSTRUCTIONS:
Load app, choose number of points with stepper, press Calculate Pi.
Main screen scatter plot presents 100 sampled points of equally spaced data (see below).
Press Graph button to observe the evolution of pi or delta (toggle) in graphical form.
Double tap gesture changes the origin of the graph, pan moves the graph.
Pinch gesture at greater than 45 degrees scales the Y axis, and at less than 45 degrees scales the X axis (independently).
Stepper in Graph view allows for the independent scaling of delta (Y axis, to x200).
USAGE TIPS:
Start with a low number of points to initially see how long your iOS device takes to perform the calculation.
Use that number to predict the time required for a larger number of points (older devices take many minutes for upper limits).
Graph shows values of pi or delta after the sampling interval. If Log10 points = 2, pi or delta are calculated after every point. If Log10 points = 3, pi or delta are calculated every 10 points. If Log10 points = 4, it calculates values every 100 points, etc.
If you dislike your graph adjustments, toggling the Back/Graph button resets the graph to original values, without re-calculating pi.
What’s New
Version 1.2
Fixed a bug in graphics routine.
App Privacy
The developer, Richard Loda, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary based on, for example, the features you use or your age. Learn More
Information
- Provider
- Richard Loda
- Size
- 7.8 MB
- Category
- Education
- Compatibility
-
- iPhone
- Requires iOS 12.0 or later.
- iPad
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2017 Richard Loda
- Price
- Free