Start from nothing and build the ultimate MMA legacy. Begin as a 15-year-old unknown fighter and choose your path to greatness. Grind through the amateur MMA circuit, chase Olympic freestyle wrestling gold, or build your name as a kickboxing champion before making the jump to MMA.
Train every week, build fight camps, manage weight cuts and injuries, scout opponents, negotiate contracts and battle through fully fights where styles, damage, momentum, judging and finishes can change the course of your career.
But becoming the GOAT takes more than winning fights. Call out rivals, give interviews, build your social media following, land sponsorships and manage the life that comes with success. Make money, buy cars and real estate, build relationships and watch your reputation shape the opportunities that come next.
Climb the rankings. Win titles. Defend your belts. Become a multi-division champion. Switch promotions, survive losing streaks, rebuild your career and fight your way into the GOAT rankings.
And your story doesn't end when you leave the cage. Build and run your own MMA promotion. Scout and sign fighters, hire staff, choose venues, create fight cards, manage purses and turn your organization into a global powerhouse. Or build a family, raise the next generation and eventually continue your legacy through your child.
From unknown amateur to MMA legend. From fighter to promoter. From one generation to the next. How will you build your legacy?
in this version of the game, we can’t save the training schedule globally, it’s only saved for a single Career Mode save. Could you guys fix that? It would save us a lot of time and make the game even smoother.Another suggestion: please consider increasing the maximum potential for generated fighters. Right now, it seems like their potential is capped at around 91, which limits long-term Career Mode progression.It would also be great if we had more customization (character and skills) options for our created fighters. Giving players more control over editing their fighters.
Review
Gdnetdjsb
Its a very good game, but the overall cap is simply rediculous, once you start to find 90+ fighters and your fighter is unable to increase its abilities, the same with the kickboxing and wrestling carrers, plus the fact the training sessions dont have the same gain like the mma ones. A Nice game all around but once it doesnt allow us to create the perfect fighter it becomes very hard to maintain the fighters efficiency. One final thing, sometimes we face fighters that are much worse than the created fighter, and out of nowhere it fells like i am facing a 100 overall fighter
Bug on DWCS
ZeDoSamba420
The game os really good but sometimes if you don’t have a contract on DWCS the game bugs and don’t show others contracts and you get stuck on history
Muito bom mais falta o idioma português
Careca gamer
O sistema de potencial poderia aumentar dependendo dos resultados das lutas seria legal
Improvements
-Fixed contract offers occasionally disappearing when opening the Inbox, including offers received after completing a Contender Series run.
-Fixed an issue that could cause Freestyle Wrestling matches to freeze at the end of a period, including existing affected careers.
-Prevented fighters in worldwide organizations from waiting excessively to receive fight offers.
-Reduced excessive clinching for striking-focused game plans and improved the unique behavior of each strategy.
-Reduced unnecessary takedown attempts when using Evasive Movement.
-Further improved week-advance speed and overall game performance.
-Improved worldwide matchmaking for ranked fighters on losing streaks.
-Improved immediate post-fight contract offers with more accurate and appropriate contract terms.
-Fixed Contender Series fights incorrectly being scheduled for five rounds. All Contender Series fights are now three rounds.
-Fixed long fighter names displacing game plans, match controls, and Start Fight buttons in MMA, Kickboxing, and Freestyle Wrestling.
-Fixed staff, agent, and PR contract time remaining frozen and producing inaccurate early-termination fees.
-Improved early amateur balancing for fighters starting in countries without their own amateur scene.
-Improved crash reporting and recovery to help identify and resolve player-reported crashes.
-Additional bug fixes, balancing changes, and performance improvements.
Versão 1.0.8
LokoWorks, responsável pelo desenvolvimento do app, indicou que as práticas de privacidade do app podem incluir o gerenciamento de dados conforme descrito abaixo. Para obter mais informações, consulte a política de privacidade do app .
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Informações
Venda
Lokoworks LLC
Tamanho
79,4 MB
Categoria
Esportes
Compatibilidade
Requer o iOS 15.1 ou posterior.
iPhone Requer o iOS 15.1 ou posterior.
iPod touch Requer o iOS 15.1 ou posterior.
Mac Requer o macOS 12.0 ou posterior e um Mac com o chip M1 da Apple ou posterior.
Apple Vision Requer o visionOS 1.0 ou posterior.
Idiomas
Inglês
Idade
A12
Este app recebeu a seguinte classificação indicativa: A12.