The Walking Dead: Aftermath
Fight Walkers. Lead Survivors.
Free · In-App Purchases · Designed for iPad. Not verified for macOS.
Fight walker swarms, lead survivors like Rick and Daryl, and grow stronger every run. Build your camp and survive in the universe of AMC’s The Walking Dead.
THE DEAD WALK. SOCIETY HAS FALLEN. SURVIVAL IS ALL THAT REMAINS.
Rick Grimes woke from a coma to find the world transformed. Cities abandoned. Families torn apart. The living forced to become something new just to survive. Step into the world of AMC’s The Walking Dead universe and begin your journey where it all started, in an action game shaped by the characters and stories fans know and love!
NOW IT’S YOUR TURN.
Begin your journey on the outskirts of Atlanta, where a fragile camp struggles to endure against the constant threat of the walkers. What starts as a desperate fight for survival quickly becomes something more. A test of leadership and who you are willing to become.
YOU ARE NOT ALONE.
Fight as iconic survivors from across the universe of The Walking Dead, including Rick Grimes, Daryl Dixon, Michonne, Glenn, and Maggie. Each survivor brings unique weapons, abilities, and combat styles into every run. Some excel in close combat, while others strike from a distance. Choosing who you fight as can mean the difference between survival and defeat.
EVERY SURVIVOR HAS THEIR STRENGTHS
Build your camp and assign garrison survivors to strengthen your defenses, generate resources, and support your long-term survival. The right balance between combat survivors and camp leadership is critical to staying alive.
EVERY DECISION MATTERS. EVERY RUN IS DIFFERENT.
• Fight through relentless swarms and herds of walkers, including armored, burning, and other deadly walker variants
• Face dangerous human enemies, desperate to survive by any means necessary
• Take control of powerful combat survivors, each with distinct abilities and playstyles
• Assign garrison survivors to your camp to unlock bonuses and strengthen your defenses
• Grow stronger every run with new abilities, upgrades, and evolving strategies
• Build and defend your camp, turning a fragile shelter into a place worth fighting for
• Explore locations inspired by the world of AMC’s The Walking Dead
SURVIVAL IS NOT JUST ABOUT FIGHTING THE DEAD. IT IS ABOUT PROTECTING THE LIVING.
Fans of survival games, roguelike progression, and action RPG gameplay will find a fast-paced experience built around skill, growth, and replayability.
THE WORLD HAS ENDED. THE FIGHT HAS JUST BEGUN.
How long can you survive?
SURVIVAL HAPPENS TOGETHER.
Join our Discord to connect with other survivors, share strategies, and help shape the future of the game with your feedback.
more It’s like Pickle Pete, but worse! 7/10.
It’s like Pickle Pete, but worse! 7/10.
Fun enough game for the first 15 rounds and a hundred bucks spent 🙄. Characters are underpowered, lottery system for upgrades are criminal. The only chance you have is if you get mostly gold upgrades which half of them are useless. Most of the time you get nothing( knives and health packs). Zombies are too aggressive( although I wouldn’t complain if I had any chance at all) and punish you for not getting gold upgrades and will chase you into corners or those weird corners that you get stuck in. By level 60 if you have been grinding hard and spending real cash you may have a two star legendary character near level 60 that will die in two hits with under 10k power against zombies with near 20k power. The zombies fill every inch of the map and there’s no possible way to escape. Maybe if I spend 500 plus dollars and win the lottery every single time I’ll have a chance to progress. Game is fun enough the first few round but they recycle maps and make the zombies to strong. Waste of game, money and time
Developer Response This is one of the most detailed pieces of feedback we've gotten, and we're not going to brush it off.The upgrade RNG is the loudest thing here. Pulling knives and health packs when you need real power upgrades doesn't feel good, and that, along with the power-gap numbers you laid out, is going straight to the team. We've also eased the difficulty in the latest update, so the enemy aggression and density you described should feel different now. The getting-stuck-in-corners issue and the map repetition are noted too and a lot of them already fixed.We're still in beta, which means the balance is something we're actively tuning based on feedback exactly like this. If you're up for sharing more, our Discord is the best place to get into specifics. Thanks for taking the time, even this frustrated.
Fun enough game for the first 15 rounds and a hundred bucks spent 🙄. Characters are underpowered, lottery system for upgrades are criminal. The only chance you have is if you get mostly gold upgrades which half of them are useless. Most of the time you get nothing( knives and health packs). Zombies are too aggressive( although I wouldn’t complain if I had any chance at all) and punish you for not getting gold upgrades and will chase you into corners or those weird corners that you get stuck in. By level 60 if you have been grinding hard and spending real cash you may have a two star legendary character near level 60 that will die in two hits with under 10k power against zombies with near 20k power. The zombies fill every inch of the map and there’s no possible way to escape. Maybe if I spend 500 plus dollars and win the lottery every single time I’ll have a chance to progress. Game is fun enough the first few round but they recycle maps and make the zombies to strong. Waste of game, money and time
This is one of the most detailed pieces of feedback we've gotten, and we're not going to brush it off.The upgrade RNG is the loudest thing here. Pulling knives and health packs when you need real power upgrades doesn't feel good, and that, along with the power-gap numbers you laid out, is going straight to the team. We've also eased the difficulty in the latest update, so the enemy aggression and density you described should feel different now. The getting-stuck-in-corners issue and the map repetition are noted too and a lot of them already fixed.We're still in beta, which means the balance is something we're actively tuning based on feedback exactly like this. If you're up for sharing more, our Discord is the best place to get into specifics. Thanks for taking the time, even this frustrated.
Fun game but 2 minute long repeating ads are really excessive and take away from the game.
Fun game but 2 minute long repeating ads are really excessive and take away from the game.
Cannot even grind for items or work your way up. All you can do is pay to level up. Hence, players will get stuck and run out of things to do.
Developer Response This one we can actually clear up: chapters are replayable now, so you can re-run earlier missions to grind for resources and work your way up without paying. If you're hitting a specific wall, our Discord is a good place to tell us where. Thanks for giving it a shot.
Cannot even grind for items or work your way up. All you can do is pay to level up. Hence, players will get stuck and run out of things to do.
This one we can actually clear up: chapters are replayable now, so you can re-run earlier missions to grind for resources and work your way up without paying. If you're hitting a specific wall, our Discord is a good place to tell us where. Thanks for giving it a shot.
UPDATE 0.9.0 IS HERE
Update 0.9.0 refines your survival experience with new campaign enemies, combat improvements, refreshed squad management, and a variety of quality-of-life updates.
GAMEPLAY & CONTENT
• Four new campaign enemies: Commonwealth Commander, Bear, Amped Burner, and Beehive Walker
• Improved Survivor Trial rewards
• Magnet and Enemy Enrage now available in Survivor Trials
• Campaign progression and reward improvements
COMBAT & BALANCE
• Improved survivor and PowerUp balancing
• Element and weapon balance updates
• Alliance Defense difficulty adjustments
• Improved enemy attack readability
PROGRESSION & SOCIAL
• New Star Rank upgrade tutorial
• Language settings for Alliances
• Corrected Alliance Defense reward distribution
QUALITY OF LIFE
• Refreshed Squad Selection interface
• Improved power score visibility
• Shop navigation improvements
• Black Market unlock guidance
• Interface polish and usability updates
FIXES & IMPROVEMENTS
• Base Building timer fixes
• Campaign reward display improvements
• Survivor Trial and Black Market visual fixes
• Performance, stability, and numerous bug fixes
Read the full patch notes on our Discord for everything included in Update 0.9.0 & join the conversation: https://discord.gg/twdaftermath
0.9.1 2d ago
UPDATE 0.9.0 IS HERE
Update 0.9.0 refines your survival experience with new campaign enemies, combat improvements, refreshed squad management, and a variety of quality-of-life updates.
GAMEPLAY & CONTENT
• Four new campaign enemies: Commonwealth Commander, Bear, Amped Burner, and Beehive Walker
• Improved Survivor Trial rewards
• Magnet and Enemy Enrage now available in Survivor Trials
• Campaign progression and reward improvements
COMBAT & BALANCE
• Improved survivor and PowerUp balancing
• Element and weapon balance updates
• Alliance Defense difficulty adjustments
• Improved enemy attack readability
PROGRESSION & SOCIAL
• New Star Rank upgrade tutorial
• Language settings for Alliances
• Corrected Alliance Defense reward distribution
QUALITY OF LIFE
• Refreshed Squad Selection interface
• Improved power score visibility
• Shop navigation improvements
• Black Market unlock guidance
• Interface polish and usability updates
FIXES & IMPROVEMENTS
• Base Building timer fixes
• Campaign reward display improvements
• Survivor Trial and Black Market visual fixes
• Performance, stability, and numerous bug fixes
Read the full patch notes on our Discord for everything included in Update 0.9.0 & join the conversation: https://discord.gg/twdaftermath
0.9.0 Jul 2
UPDATE 0.8.1 IS HERE
Take on new challenges, explore a new campaign area, replay completed missions, and strengthen your survivors with one of our biggest updates yet.
SURVIVOR TRIALS
Put your squad to the test in a new challenge mode featuring unique chapter modifiers and progression tracking on your player profile.
MILITARY BASE
Explore an all-new campaign area featuring:
• New maps and arenas
• New campaign boss encounters
FARMABLE CAMPAIGN
Replay completed campaign stages to earn additional rewards and resources.
Battle Pass players can also unlock 2x Speed on eligible repeatable chapters.
NEW BOSS ARENA BOSS
Challenge the Beehive Boss and take on a deadly new threat in Boss Arena.
IMPROVEMENTS
• Merchant Loyalty Rewards
• Featured Survivor characters on the Homescreen
• Automatic event reward delivery via inbox
• Faster Lumber Run progression options
• New Squad Selection flow with power score visibility
• New Equipment Chest animations
• Updated PowerUp and Survivor Details icons
QUALITY-OF-LIFE IMPROVEMENTS
• Power score visibility expanded across more screens
• Recommended power warnings for underpowered squads
• Resource purchase shortcuts during upgrades
• Improved Lumber Run notifications
• Campaign screen reorganization
• Improved Battle Pass reward displays
• Max-level indicators in Gacha summaries
NEW LANGUAGES
The Walking Dead: Aftermath is now available in 12 additional languages, including French, German, Spanish, Portuguese (Brazil), Japanese, Korean, Traditional & Simplified Chinese, Russian, and Turkish.
BALANCE & FIXES
• Economy and progression adjustments
• Lumber Run improvements
• Combat balancing updates
• Improved performance and stability
• Numerous bug fixes and quality improvements
0.8.1 Jun 25
UPDATE 0.7.3 IS HERE
This update focuses on Alliance improvements, Alliance Defense enhancements, gameplay balancing, UI upgrades, and bug fixes to improve your overall survival experience.
ALLIANCE IMPROVEMENTS
We’ve expanded Alliance functionality and made it easier to stay connected with your fellow survivors.
• Alliance chat is now accessible from the main screen
• New unread message notifications
• Guild chat now highlights completed defense runs
• Online status indicators added to member lists
• Your own member entry is now highlighted
• Color-coded Alliance ranks
• Alliance affiliation now appears on player profiles
• Alliance search improvements
ALLIANCE DEFENSE
Alliance Defense continues to evolve with new competitive and reward-focused features.
• New Alliance Defense leaderboard
• End-of-season reward panel
• Improved end-of-run reward screen
• New player profile statistics
• Alliance Defense added to the Event Hub
• Free run notifications
• Improved visual feedback when gates take damage
GAMEPLAY & BALANCE
We’ve made several adjustments to improve pacing and combat flow.
• Increased pickup spawn rates across many campaign chapters
• Reduced overall time-to-kill
• Lower enemy base health
• Increased encounter frequency in Alliance modes
• Updated Lumber Run wave structure
• Shotgunner damage adjustments
• Status effect damage balancing
• Improved walker animation timing
UI & QUALITY OF LIFE
• Squad selection now shows individual hero power score contributions
• Support slot power score changes are now displayed
• Squad selection polish and usability improvements
• Fixed banner presentation across multiple screens
FIXES & IMPROVEMENTS
• Fixed Survivor Card free Magnet reward issues
• Fixed shop offers not updating correctly in some cases
• Fixed save migration issues affecting Lumber Run progression
• Fixed Alliance Defense league rank display
• Fixed Highway Level 31 enemy spawning issues
• Fixed bullet fracture powerup damage calculations
• Additional stability, performance, and quality-of-life improvements
Thank you for surviving with us.
0.7.3 Jun 13
UPDATE 0.7.0 IS HERE
Survival is stronger together. Update 0.7.0 introduces Alliances, Ultimate Abilities, a reworked Lumber Run experience, new progression systems, and a wide range of improvements across The Walking Dead: Aftermath.
ALLIANCES
Build your community with the new Alliance system, available at Level 10.
• Create, join, and manage Alliances
• Alliance Chat
• Customizable Alliance Banners
• Alliance Exchange Shop
• Member Contribution Tracking
• Alliance Leaderboards
• Player Contribution Rankings
ALLIANCE DEFENSE
A brand-new cooperative event mode where Alliance members work together for rewards and league progression.
• Alliance-wide score progression
• League rankings
• Promotion and demotion between leagues
• Milestone rewards
• Blessings & Curses gameplay modifiers
ULTIMATE ABILITIES
Every survivor now has a unique Ultimate Ability.
• Build charge through combat
• Activate powerful character-specific abilities
• New Ultimate Charge Bar and Duration UI
• New visual effects across the roster
LUMBER RUN REWORK
Lumber Run has been redesigned with a stronger focus on cache collection and extraction.
• Cache progression tracking
• Objective guidance arrows
• Dedicated speed boost mechanics
• Improved pacing and rewards
SURVIVOR’S CARD
A new monthly card packed with daily benefits.
• Daily Gems
• Free daily Magnet
• Free reroll every run
• Lumber Run x2 Speed Mode
• Production speed boosts
• Building speed boosts
NEW CONTENT
• New Boss Arena boss: The Beastmaster
• New survivor passive icons
• New Ultimate visual effects
• New unique gear effects including Counter Attack, Flame Aura, movement-based AoE damage, and standing-still bonuses
• Extensive audio improvements across weapons, enemies, pickups, survivors, and more
QUALITY OF LIFE IMPROVEMENTS
• Emoji support in chat and text fields
• Improved Survivor Star Rank UI
• Better Gacha information and visibility
• Shop and offer presentation improvements
• Equipment merge usability improvements
• Chapter number display in the pause menu
• Improved power score visibility
• Improved stamina messaging
BALANCE CHANGES
• Enemy stat retuning across Levels 23–68
• Alliance Defense difficulty adjustments
• Powerup balancing
• Gear effect balancing
• Melee survivor scaling improvements
• Bosses are now immune to stun and slowdown effects
BUG FIXES
• Fixed Chapter 68 completion hard-lock
• Fixed Lumber Run progression restrictions
• Fixed Premium Pass purchases not counting toward daily shop quests
• Fixed hero overlap issues in Star Rank and Gacha interfaces
• Fixed end-screen closing issues
• Fixed inbox-related issues
• Fixed Alliance scrolling issues
• Fixed turret texture flickering
• Fixed visual effects remaining on the ground
• Fixed multiple equipment merge issues
• Additional stability and performance improvements
IMPORTANT NOTE
Some players who progressed beyond intended Lumber Run limits in previous versions will have their maximum Lumber Run level adjusted based on campaign progression.
Affected players will receive 1,000 Gems via in-game mail as compensation.
Thank you for surviving with us. More content is on the way.
0.7.2 Jun 9
UPDATE 0.7.0 IS HERE
Survival is stronger together. Update 0.7.0 introduces Alliances, Ultimate Abilities, a reworked Lumber Run experience, new progression systems, and a wide range of improvements across The Walking Dead: Aftermath.
ALLIANCES
Build your community with the new Alliance system, available at Level 10.
• Create, join, and manage Alliances
• Alliance Chat
• Customizable Alliance Banners
• Alliance Exchange Shop
• Member Contribution Tracking
• Alliance Leaderboards
• Player Contribution Rankings
ALLIANCE DEFENSE
A brand-new cooperative event mode where Alliance members work together for rewards and league progression.
• Alliance-wide score progression
• League rankings
• Promotion and demotion between leagues
• Milestone rewards
• Blessings & Curses gameplay modifiers
ULTIMATE ABILITIES
Every survivor now has a unique Ultimate Ability.
• Build charge through combat
• Activate powerful character-specific abilities
• New Ultimate Charge Bar and Duration UI
• New visual effects across the roster
LUMBER RUN REWORK
Lumber Run has been redesigned with a stronger focus on cache collection and extraction.
• Cache progression tracking
• Objective guidance arrows
• Dedicated speed boost mechanics
• Improved pacing and rewards
SURVIVOR’S CARD
A new monthly card packed with daily benefits.
• Daily Gems
• Free daily Magnet
• Free reroll every run
• Lumber Run x2 Speed Mode
• Production speed boosts
• Building speed boosts
NEW CONTENT
• New Boss Arena boss: The Beastmaster
• New survivor passive icons
• New Ultimate visual effects
• New unique gear effects including Counter Attack, Flame Aura, movement-based AoE damage, and standing-still bonuses
• Extensive audio improvements across weapons, enemies, pickups, survivors, and more
QUALITY OF LIFE IMPROVEMENTS
• Emoji support in chat and text fields
• Improved Survivor Star Rank UI
• Better Gacha information and visibility
• Shop and offer presentation improvements
• Equipment merge usability improvements
• Chapter number display in the pause menu
• Improved power score visibility
• Improved stamina messaging
BALANCE CHANGES
• Enemy stat retuning across Levels 23–68
• Alliance Defense difficulty adjustments
• Powerup balancing
• Gear effect balancing
• Melee survivor scaling improvements
• Bosses are now immune to stun and slowdown effects
BUG FIXES
• Fixed Chapter 68 completion hard-lock
• Fixed Lumber Run progression restrictions
• Fixed Premium Pass purchases not counting toward daily shop quests
• Fixed hero overlap issues in Star Rank and Gacha interfaces
• Fixed end-screen closing issues
• Fixed inbox-related issues
• Fixed Alliance scrolling issues
• Fixed turret texture flickering
• Fixed visual effects remaining on the ground
• Fixed multiple equipment merge issues
• Additional stability and performance improvements
IMPORTANT NOTE
Some players who progressed beyond intended Lumber Run limits in previous versions will have their maximum Lumber Run level adjusted based on campaign progression.
Affected players will receive 1,000 Gems via in-game mail as compensation.
Thank you for surviving with us. More content is on the way.
0.7.1 Jun 5
UPDATE 0.7.0 IS HERE
Survival is stronger together. Update 0.7.0 introduces Alliances, Ultimate Abilities, a reworked Lumber Run experience, new progression systems, and a wide range of improvements across The Walking Dead: Aftermath.
ALLIANCES
Build your community with the new Alliance system, available at Level 10.
• Create, join, and manage Alliances
• Alliance Chat
• Customizable Alliance Banners
• Alliance Exchange Shop
• Member Contribution Tracking
• Alliance Leaderboards
• Player Contribution Rankings
ALLIANCE DEFENSE
A brand-new cooperative event mode where Alliance members work together for rewards and league progression.
• Alliance-wide score progression
• League rankings
• Promotion and demotion between leagues
• Milestone rewards
• Blessings & Curses gameplay modifiers
ULTIMATE ABILITIES
Every survivor now has a unique Ultimate Ability.
• Build charge through combat
• Activate powerful character-specific abilities
• New Ultimate Charge Bar and Duration UI
• New visual effects across the roster
LUMBER RUN REWORK
Lumber Run has been redesigned with a stronger focus on cache collection and extraction.
• Cache progression tracking
• Objective guidance arrows
• Dedicated speed boost mechanics
• Improved pacing and rewards
SURVIVOR’S CARD
A new monthly card packed with daily benefits.
• Daily Gems
• Free daily Magnet
• Free reroll every run
• Lumber Run x2 Speed Mode
• Production speed boosts
• Building speed boosts
NEW CONTENT
• New Boss Arena boss: The Beastmaster
• New survivor passive icons
• New Ultimate visual effects
• New unique gear effects including Counter Attack, Flame Aura, movement-based AoE damage, and standing-still bonuses
• Extensive audio improvements across weapons, enemies, pickups, survivors, and more
QUALITY OF LIFE IMPROVEMENTS
• Emoji support in chat and text fields
• Improved Survivor Star Rank UI
• Better Gacha information and visibility
• Shop and offer presentation improvements
• Equipment merge usability improvements
• Chapter number display in the pause menu
• Improved power score visibility
• Improved stamina messaging
BALANCE CHANGES
• Enemy stat retuning across Levels 23–68
• Alliance Defense difficulty adjustments
• Powerup balancing
• Gear effect balancing
• Melee survivor scaling improvements
• Bosses are now immune to stun and slowdown effects
BUG FIXES
• Fixed Chapter 68 completion hard-lock
• Fixed Lumber Run progression restrictions
• Fixed Premium Pass purchases not counting toward daily shop quests
• Fixed hero overlap issues in Star Rank and Gacha interfaces
• Fixed end-screen closing issues
• Fixed inbox-related issues
• Fixed Alliance scrolling issues
• Fixed turret texture flickering
• Fixed visual effects remaining on the ground
• Fixed multiple equipment merge issues
• Additional stability and performance improvements
IMPORTANT NOTE
Some players who progressed beyond intended Lumber Run limits in previous versions will have their maximum Lumber Run level adjusted based on campaign progression.
Affected players will receive 1,000 Gems via in-game mail as compensation.
Thank you for surviving with us. More content is on the way.
0.7.0 Jun 5
New survivor offers, progression improvements, and gameplay updates have arrived in The Walking Dead: Aftermath.
This update includes:
• New Yumiko featured offers
• New Area Packs to help strengthen your survivors
• New lower-cost Full Rare Gear Sets
• Improved store visuals and offer presentation
• Updated Survivor recruiting interface with scrolling and featured promotions
• New Battle Pass and rotating popup improvements
• Boss Arena shop fixes and reward fixes
• Gameplay balance updates and tuning improvements
• Improved movement and gameplay responsiveness
• Fixed the issue where blueprints couldn't be purchased in the Boss Arena shop
• Fixed the issue where orbs weren't dropping during the Grizzly Bear Boss Arena
• Bug fixes and additional polish improvements
Update now and continue your fight to survive!
0.6.5 May 31
New survivor offers, progression improvements, and gameplay updates have arrived in The Walking Dead: Aftermath.
This update includes:
• New Yumiko featured offers
• New Area Packs to help strengthen your survivors
• New lower-cost Full Rare Gear Sets
• Improved store visuals and offer presentation
• Updated Survivor recruiting interface with scrolling and featured promotions
• New Battle Pass and rotating popup improvements
• Boss Arena shop fixes and reward fixes
• Gameplay balance updates and tuning improvements
• Improved movement and gameplay responsiveness
• Fixed the issue where blueprints couldn't be purchased in the Boss Arena shop
• Fixed the issue where orbs weren't dropping during the Grizzly Bear Boss Arena
• Bug fixes and additional polish improvements
Update now and continue your fight to survive!
0.6.4 May 25
Yumiko joins the fight!
Bringing her experience, precision, and determination to your growing roster. Whether you’re pushing through supply runs or competing in Boss Arena, Yumiko is ready to stand against both walkers and the living.
Boss Arena has arrived!
Take on a massive boss in this new weekly challenge mode and compete for top leaderboard rewards. Fight from Tuesday–Sunday, deal as much damage as possible across multiple attempts, and climb into higher leagues for even bigger rewards.
Also in this update:
• New Boss Arena event mode unlocked at Chapter 12
• New Player Profile with account rename and progression stats
• New Daily Login Streak rewards and weekly streak bonuses
• Improved Elite Gear Crate rewards with a new Epic pity system
• Reworked human enemy visuals for Snipers, Runners, and Grenadiers
• UI improvements
• Improved daily quests and progression flow
• Major performance improvements and optimization updates
• Preparations for new Boss Arena events
Update now and survive the new world.
0.6.3 May 15
Yumiko joins the fight!
Bringing her experience, precision, and determination to your growing roster. Whether you’re pushing through supply runs or competing in Boss Arena, Yumiko is ready to stand against both walkers and the living.
Boss Arena has arrived!
Take on a massive boss in this new weekly challenge mode and compete for top leaderboard rewards. Fight from Tuesday–Sunday, deal as much damage as possible across multiple attempts, and climb into higher leagues for even bigger rewards.
Also in this update:
• New Boss Arena event mode unlocked at Chapter 12
• New Player Profile with account rename and progression stats
• New Daily Login Streak rewards and weekly streak bonuses
• Improved Elite Gear Crate rewards with a new Epic pity system
• Reworked human enemy visuals for Snipers, Runners, and Grenadiers
• UI improvements
• Improved daily quests and progression flow
• Major performance improvements and optimization updates
• Bug fixes and additional polish improvements
Update now and survive the new world.
0.6.2 May 12
Yumiko joins the fight!
Bringing her experience, precision, and determination to your growing roster. Whether you’re pushing through supply runs or competing in Boss Arena, Yumiko is ready to stand against both walkers and the living.
Boss Arena has arrived!
Take on a massive boss in this new weekly challenge mode and compete for top leaderboard rewards. Fight from Tuesday–Sunday, deal as much damage as possible across multiple attempts, and climb into higher leagues for even bigger rewards.
Also in this update:
• New Boss Arena event mode unlocked at Chapter 12
• New Player Profile with account rename and progression stats
• New Daily Login Streak rewards and weekly streak bonuses
• Improved Elite Gear Crate rewards with a new Epic pity system
• Reworked human enemy visuals for Snipers, Runners, and Grenadiers
• UI improvements
• Improved daily quests and progression flow
• Major performance improvements and optimization updates
• Bug fixes and additional polish improvements
Update now and survive the new world.
0.6.1 May 11
The fight for survival begins now.
• Fight as iconic heroes like Rick, Daryl, and Michonne
• Battle herds of walkers and deadly human enemies
• Build your camp and assign survivors to tasks
• Grow stronger with every run
• This update adds additional stability fixes
This is just the beginning. More survivors, events, and updates are coming.
Join our Discord for full updates and community discussion.
0.5.3 Apr 30
The fight for survival begins now.
• Fight as iconic heroes like Rick, Daryl, and Michonne
• Battle herds of walkers and deadly human enemies
• Build your camp and assign survivors to tasks
• Grow stronger with every run
This is just the beginning. More survivors, events, and updates are coming.
Join our Discord for full updates and community discussion.
0.5.2 Apr 30
UPDATE 0.9.0 IS HERE
Update 0.9.0 refines your survival experience with new campaign enemies, combat improvements, refreshed squad management, and a variety of quality-of-life updates.
GAMEPLAY & CONTENT
• Four new campaign enemies: Commonwealth Commander, Bear, Amped Burner, and Beehive Walker
• Improved Survivor Trial rewards
• Magnet and Enemy Enrage now available in Survivor Trials
• Campaign progression and reward improvements
COMBAT & BALANCE
• Improved survivor and PowerUp balancing
• Element and weapon balance updates
• Alliance Defense difficulty adjustments
• Improved enemy attack readability
PROGRESSION & SOCIAL
• New Star Rank upgrade tutorial
• Language settings for Alliances
• Corrected Alliance Defense reward distribution
QUALITY OF LIFE
• Refreshed Squad Selection interface
• Improved power score visibility
• Shop navigation improvements
• Black Market unlock guidance
• Interface polish and usability updates
FIXES & IMPROVEMENTS
• Base Building timer fixes
• Campaign reward display improvements
• Survivor Trial and Black Market visual fixes
• Performance, stability, and numerous bug fixes
Read the full patch notes on our Discord for everything included in Update 0.9.0 & join the conversation: https://discord.gg/twdaftermath
more Version 0.9.1 2d ago
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