MaterialX

Spatial Materials from Images

Free · In-App Purchases

Apple Vision

Create PBR materials from photos, edit imported 3D objects, and preview everything in real-time — right in your space. Turn any photo into a complete set of PBR texture maps — and apply them to 3D objects in immersive space. From Photo to Material Import a photo of any surface — brick, wood, marble, metal — and MaterialX generates a full set of physically-based rendering maps. Fine-tune each map with dedicated filter controls and see changes live on a 3D model. 8 PBR Texture Maps Diffuse, Normal, Metallic, Roughness, Ambient Occlusion, Coat, Coat Roughness, and Displacement — each with specialized settings that combine into endless material variations. Edit Imported 3D Objects Import USDZ or GLTF/GLB files, browse the scene hierarchy, select individual materials, and rework them with the full filter pipeline. Real-Time 3D Preview See your material on a 3D model as you edit. Switch between shapes, adjust lighting with HDR environments, and move the preview in your space. Crop & Transform Crop your source image and control tiling with offset, scale, and rotation. Export Everywhere Export as USDZ, GLTF, GLB, Reality, or SceneKit — ready for Blender, Unity, Unreal, and other 3D tools. Choose from resolutions up to 4096×4096. Flexible Pricing Start free with basic features. Unlock all filters and high-res export with a one-time purchase or subscription. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

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    Seller
    • Uwe Tilemann
    Size
    • 236.4 MB
    Category
    • Graphics & Design
    Compatibility
    Requires visionOS 2.6 or later.
    • Apple Vision
      Requires visionOS 2.6 or later.
    Languages
    • English
    Age Rating
    4+
    In-App Purchases
    Yes
    • Yearly Subscription $99.99
    • Monthly Subscription $11.99
    • 6-Month Subscription $59.99
    • Fivefold Export $7.99
    • Triple Export $4.99
    • Single Export $2.99
    Copyright
    • © 2026 by Uwe Tilemann