Plobb! is back.
Twenty years ago, a small white blob with a slingshot mouth popped his way onto Mac desktops. Now Plobb returns, lovingly rebuilt from the original 2005 sources - every wobble, every jingle, every bubble exactly where it belongs, running silky-smooth on modern machines.
THE STORY
The Evil Motts of Psodor has locked poor Plobb in the Castle of Nightmares. Fight your way through six candy-coated worlds of drifting, splitting bubbles and face Motts himself in his smoke-belching flying machine.
THE GAME
- Classic arcade action: bubbles split when you pop them - clear them all before the clock runs out, or face the toxic round
- Seven weapons to collect, from the humble pea-shooter to the four-way spread and the crackling spark
- Ghost twin, shields, egg mines, shockwaves - and the mighty berserk transformation
- Bonus rounds, freeze frenzies, and a boss fight that literally cracks the screen
- Hall of fame with Game Center leaderboards
- The complete original storybook intro, voice-over and all
MADE WITH LOVE
No ads. No purchases. No data collected. Just the game, the whole game, and nothing but the game - the way 2005 intended, polished the way 2026 deserves.
One purchase, every platform: play on Mac, iPad, iPhone and Apple TV.
This app hasn’t received enough ratings or reviews to display an overview.
Don’t mind the other review
Big-Ben2010
I understand that Apple users aren’t exactly a wealth of gamers, but the other reviewer on this game is clearly among the lower end of the scale. This game is an interesting little shooter that doesn’t really bring anything different to the table. Move mouse, Plobb moves to mouse location. Press button to shoot. Collect different temporary power-ups. Lather, rinse, repeat. Fun little time waster.
Developer Response
Thanks for your feedback!
You don't stand a chance
FindANameThatIsnotTaken
You don't stand a chance. The character moves to slow, is not accurate, and the evil blobs move far to fast and take too much attention to get rid of. The character is defeated before you start.
Developer Response
The new version has been improved. Would you like to try again?
When a new level pops in, you now get a moment to see it before anything can touch you. The farewell words between worlds finish their say before the next world arrives, every world plays all six of its levels, and powerups shaken loose by a shockwave can always be picked up.
Version 2.6
The developer, Nothing AG, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More