This game is a cesspool of micro-transactions, fake sales, greedy prices, and literal pay to win.Skins, buddies, game passes, etc; they all cost absurd amounts of money or in-game currency. The useful* in-game currency (Red Star Rings, aka: RSRs) is also near impossible to get, thus virtually forcing you to pay real money to buy anything in the game; and due to the absurd costs, this makes ONE SKIN ALONE cost $30 to $60 dollars (and each season — about a month — gets 10 to 20 skins, for a limited time, with no knowledge of when they’ll come back or even if they’ll come back). They also have predatory, fake sales, as they lowered the RSR price for the “rarest” skins, and claim it’s a sale: they were 999 RSRs, now they have a 27% off “sale” that literally never goes away. Instead of just lowering the prices, they make a predatory lie. And for very few skins, they give a free coupon that makes the skins 44% off; but then the 27% sale doesn’t apply, and it’s still an absurd cost that free players can’t get to unless they saved for months — MONTHS, for 1 skin.*Theres another in-game currency, gold rings, which are basically useless because none of the things you can buy for them are interesting or useful. They’re skins & buddies useless points — I’ll get to that in a second — and boring stickers (used mid-play, look like speech bubbles with animated “emojis”) that appear smaller than other emotes.What’s worse, the more skins & buddies you get, the more points you get in the games competition rankings, of which the higher your rank the more rewards you get. So it’s literally pay to win, as paying players can buy a ton of stuff and gain points extremely easier, and thus get even more rewards; while free players have a permanent disadvantage.Also remember the rarest skins I mentioned, that are impossible for free players to get… those skins reward 4 times the amount of points as the second rarest skins. And the system looks at your whole collection, so paid players can get multiple rarest skins and easily have way over x10 multipliers.Then there’s skills, abilities you can use while playing, being: attacks, invincibility, levitation, *ring magnet, etc. Of which, once again, paying makes them easier to buy & upgrade, once again giving paid players an advantage. Theres also a stamp system, where you have to buy skins to get stamps, and if you get 15 stamps you get a really strong skill; but it restarts each season with a new skill. But it’s once again in favour of paying players & near impossible for free players as: “rare” skins only give 1 stamp, “epic” skins (the second rarest I mentioned earlier) gives only 3 stamps, while “legendary” skins (the most rarest I mentioned) give a whopping 10 stamps.Then there’s omni-fragments, which can be used to unlock SOME skins… except you pretty much can’t, because the game doesn’t give you enough; unless you pay in which you get a ton more. In 1 month, free players can’t even get enough to unlock a “rare” skin (“rare” needs 150, “epic” needs 300, and for “legendary” few need 300 while most need 600*); and they can’t even save up on fragments, because the game takes them away & converts them into useless gold rings each season — roughly once a month. They literally dangle the skin infront of you, but never give you enough fragments to unlock them, and take away the fragments so you can’t save for any skin.*Also, “legendaries” used to need 300, but that was increased to 600, so they made an impossible to reach requirement, even more impossible to reach.I wanted this game to be good, because it actually is quite fun. But it’s became a greedy, trash dump that you need to pay for, otherwise you can’t interact with most of the games stuff; and for the other stuff — like the actual gameplay — you have huge disadvantages.They said they wouldn’t put gatcha elements into the game, but instead they put every other greedy trick in the book.