Codea 4+

Two Lives Left

Navrženo pro iPad

    • 4,4 • Hodnocení: 5
    • 399,00 Kč

Snímky obrazovky

Popis

"It’s kind of like the Garage Band of coding." – Wired

"Codea for iPad is a super slick way to write and run programs on your iPad." – Gizmodo

Codea lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of iPad features like Multi-Touch and the accelerometer.

We think Codea is the most beautiful code editor you'll use, and it's easy. Codea is designed to let you touch your code. Want to change a color, or an image? Tapping will bring up visual editors that let you choose exactly what you want.

Codea is built on the Lua programming language. A simple, elegant language that doesn't rely too much on symbols — a perfect match for iPad.

Here's how you use it: type your code. Press play to watch it run. Interact with it. Get creative.

FEATURES

• A fully featured 2D and 3D renderer
• Lots of great example projects to learn from, including games
• Touch your code: tap colors, images and sounds to adjust them
• Export your finished projects to Xcode to produce real apps
• Complete in-line reference documentation accessible from keyboard
• Intelligent syntax highlighting and auto-completing code editor
• Import your own assets from Dropbox
• Full 2D and 3D physics engines for complex motion
• Add parameters so you can tweak variables at runtime
• Interact with accelerometer and multi-touch on your device
• Generate retro-game sound effects
• GLSL Shader Language support with live shader editor
• Bluetooth keyboard support and keyboard shortcuts
• Air Code: code live from your PC using WiFi
• Much, much more

IMPORTANT INFORMATION

• Join the forums at https://talk.codea.io to ask questions, share ideas and get help when you need it

• If you need help or wish to get in contact with us, please use the support link on this page

Novinky

Verze 3.11.2

IMPROVEMENTS

- Added a "Play" option for projects on the project grid when you long-press them
- Removed 2048x2048 image size restriction for imported assets
- Import plain text files via the document picker in the assets pane
- Modern renderer now has UIImage image bridging in objc - JF
- Errors occurring during `willClose` (legacy) or `shutdown` (modern) get reported back to you - JF
- Discrete slider behaviour is now used for Modern renderer parameter.integer - JF
- Autocompletion for objc enums when their type is specified - JF

FIXES

- Renderer was able to deadlock under certain circumstances (particularly objc callbacks) - JF
- Modern renderer asset caching no longer caches between runs
- entity.worldPosition fixed for canvas entities (UI)
- Modern renderer physics update now occurs before scene transform update
- color:mix arguments inverted to match documentation - JF
- Fixes a crash in the plain text editor
- Fixes errors when renaming files in Air Code - JF
- iOS 15: Shader Lab could crash on load
- iOS 15: Asset picker could crash on load

ACCESSIBILITY

- Asset picker cells are much more accessible - Ari

NOTE

- This will be the last iOS 15-compatible update for Codea

Hodnocení a recenze

4,4 z 5
Hodnocení: 5

Hodnocení: 5

TheTrueFilDom ,

Great but

You can only run graphical applications, there is a console, but most of the screen and console consumes the graphical environment. Input also doesn't work, it always returns nil. Please introduce a new update, with an input system that actually works and a console application where the Graphical environment doesn't consume more than 70% of the screen. Thank you.

Odpověď vývojáře ,

Good point! At the moment there is an output console, and below that you can type input. But you're right that we are very graphics-focused and should consider other types of applications

ivanhoex ,

excelent

excelent!

a2clay ,

Excelent

Excelent app!

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Vývojářská společnost „Two Lives Left“ uvedl, že součástí opatření na ochranu soukromí v této aplikaci může být zpracování dat níže popsanými způsoby. Další informace najdete v zásadách ochrany osobních údajů poskytnutých vývojářskou společností.

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