Voidle
Rollenspiel
Nur für iPhone
Kostenlos · In-App-Käufe · Entwickelt für iPhone. Nicht für macOS überprüft.
iPhone
Voidle is an idle RPG with a 1090-node skill tree, a prestige loop that scales past the visible cap, and gear you can corrupt for explosive trade-offs.
Combat runs by itself. You fight 100 enemies per depth, then a boss, then move on. Every 100 depths a milestone boss drops an artifact that survives prestige. Damage scales past Decillion and keeps going.
MONETIZATION
No ads. No energy. No premium currency. No timers. One optional $1.99 IAP removes the rewarded-ad gate on the offline-rewards popup. That is the entire store.
CLASSES
Warden tanks everything you throw at it. Stalker crits hard and dies fast. Occultist rots enemies from inside with poison and burn stacks. Revenant drinks the blood of what it kills. Your class sets your starting position on the skill graph; you spend skill points to path outward, node by node. You can never fill the whole graph, so the route you take shapes the build.
PRESTIGE
Reset your run for permanent skill points based on the new ground you covered. Roughly 500 SP fills the tree out. Past that, every overflow point boosts HP, Attack, and Defense up to +2000% (caps at 2000 overflow). Lock Spec on prestige keeps your build; off lets you fully respec and switch class.
FORGE
Where builds get specific. Enchanting adds a stat to gear or a brewed potion. Corruption pushes one stat much higher at the cost of another: +50 to +120% Attack for -15 to -25% HP, +80 to +150% Defense for -15 to -25% Speed, that kind of trade. Brewing crafts potions with adjustable power (1 to 5) and duration (30 seconds to one hour). Enchanting a Power 5 brew bumps it to Power 6, the only way to reach that tier.
GEAR
27 base equipment slots: weapon, five armor pieces (head, chest, legs, boots, gloves), necklace, ten finger rings, and ten toe rings. Mutation nodes on the skill graph unlock another 30 slots. Five rarity tiers from Common to Legendary, with stat values scaling exponentially by depth, so a Legendary at depth 50 dwarfs one at depth 1.
OFFLINE PROGRESSION
The game keeps fighting while the app is closed. Come back to a summary of what happened: Ichor at half rate, drops capped by inventory space, milestone bosses defeated if you can clear them. Active buffs run down during offline time, so a one-hour potion before an eight-hour break does what you'd expect.
OTHER THINGS WORTH MENTIONING
* Market refreshes every five depths, with reroll, pin, and slot-request options
* Auto-equip, auto-salvage, and auto-sell handle drops at scale
* 11 essence types target specific enchants or corruption rolls
* Live graphs for kills per minute, depth progression, and Ichor income
* Soft and hard caps on Speed and Crit, so stat stacking has diminishing returns somewhere
This plays fine one-handed on a phone. It also rewards a lot of time staring at the skill graph. Both are intended.
Bewertungen & Rezensionen
Performance & Polish
A focused pass on speed and clarity - dozens of fixes so the game runs smoother and reads clearer, whether you're mid-fight or checking in on offline progress.
- Major performance work: fewer dropped frames, lower draw calls, and faster offline calculations across long play sessions
- Elemental reaction procs now get their own notification, so they don't get lost in the fray
- Leaderboard submissions are now tracked more reliably, cutting down on stuck or duplicate scores
- Auto Equip Config now asks for confirmation before resetting your setup
- Game Guide accuracy pass across all 14 tabs, plus dozens of label, tooltip, and terminology fixes across the Market, Forge, and Skill graphs
Thanks for playing!
Das Entwicklungsteam, Cyan Penguin Studio Ltd., hat darauf hingewiesen, dass die Datenschutzrichtlinien der App den unten stehenden Umgang mit Daten einschließen können. Weitere Informationen findest du in den Datenschutzrichtlinien des Entwicklungsteams .
Keine Daten erfasst
Der Entwickler erfasst keine Daten von dieser App.
Bedienungshilfen
Der Entwickler hat noch nicht angegeben, welche Bedienungshilfen diese App unterstützt. Weitere Infos
Informationen
- Größe
- 154,3 MB
- Kategorie
- Rollenspiel
- Kompatibilität
Erfordert iOS 14.0 oder neuer.
- iPhone
Erfordert iOS 14.0 oder neuer. - iPod touch
Erfordert iOS 14.0 oder neuer. - Mac
Erfordert macOS 11.0 (oder neuer) und einen Mac mit Apple M1-Chip (oder neuer). - Apple Vision
Erfordert visionOS 1.0 oder neuer.
- iPhone
- Sprachen
- Englisch
- Altersfreigabe
13+
- 13+
- Häufig
Comic- oder Fantasy-Gewalt
Horror- oder Angst-Themen
Schusswaffen oder andere Waffen
Enthält
Werbung
- In-App-Käufe
Ja
- Remove Ads 1,99 €
- Anbieter
Cyan Penguin Studio Ltd.
- Cyan Penguin Studio Ltd. hat sich nicht als Händler für diese App ausgewiesen. Falls du Verbraucher:in im Europäischen Wirtschaftsraum bist, gelten die Verbraucherrechte nicht für Verträge zwischen dir und dem Anbieter.
- Copyright
- © 2026 Cyan Penguin Studio Ltd.

