Apple Design Awards 2026: Finalisten
Jedes Jahr würdigen die Apple Design Awards Innovation, Einfallsreichtum und technische Spitzenleistungen im Apps- und Spieledesign. Doch sie sind längst mehr als nur eine Auszeichnung: Sie bieten einen Moment, innezuhalten und die Arbeit der Apple-Entwickler:innen aus der gesamten Community zu feiern. Wir freuen uns sehr, die diesjährigen Finalisten dieses Jahres bekannt zu geben.
Die Apple Design Awards-Gewinner werden in den kommenden Wochen bekannt gegeben.
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Spaß und Vergnügen
Die Finalisten in dieser Kategorie bieten unvergessliche, fesselnde und überzeugende Erlebnisse, die durch Apple-Technologien besser werden.
Apps
Blippo+
Developer: Panic, Inc., United States
Aimed at a very specific demographic of channel-surfers, Blippo+ is a retro-futurist TV streaming multiple channels of bizarre, ad-free programmes reminiscent of the highest numbers on the UHF dial. (Ask your elders.) And get this: each “broadcast” in the app is synchronised, which means everyone watches the same irreverence together.
grug
Developer: Ocho, Netherlands
This playful app delivers daily wisdom in Neolithic grunts. Reading daily “grugs” – affirmations like “only walking grug find breakthrough... sitting grug find nothing” – is primal joy, and its scribbled design really pops. (Check out the hand-drawn status bar.)
Metaballs
Developer: Apposite, United States
This bubbly visionOS experience lets you create spatial blobs and bubbles, out of a variety of colourful materials, all of which can be pushed, poked, prodded and pulled apart. Conjuring gelatinous shapes on a spatial canvas is a marvel, as is the way they react to shifts in lighting in your space.
Spiele
Ball x Pit
Developer: Kenny Sun Studios, United States
Bursting with frantic, ricochet-fuelled combat, the RPG roguelite Ball x Pit turns a simple idea – fling superpowered balls at descending foes – into a wildly satisfying spin on a vintage arcade experience. The game also goes deep: fuse balls together to discover potent new varieties, and manage a growing city to harvest resources.
Is This Seat Taken?
Developer: Poti Poti Studio, Spain
A tricky puzzler dressed up as a Saturday morning cartoon, Is This Seat Taken hides its logic conundrums in a fun tale about the perils of sitting near others in buses, restaurants and other familiar places. Tap objects in each scene for playful surprises – the interface hides its own Easter eggs too.
PowerWash Simulator
Developer: FuturLab Limited, United Kingdom
Scrub away every kind of muck in this super-satisfying Apple Arcade game – complete with haptic feedback specific to the type of hose nozzle you’ve armed yourself with. And just when you think you’re destined to clean up another filthy backyard, the story takes a hard turn into time travel, mysterious cat gatherings and ancient temples.
Inklusion
Die Finalisten in dieser Kategorie repräsentieren verschiedene Gesellschaftsgruppen und liefern großartige Erlebnisse für alle Menschen.
Apps
Guitar Wiz
Developer: Bijoy Thangaraj, India
Use this all-in-one guitarist’s toolkit to learn, play along with and discover different chord voicings. Robust VoiceOver integration provides spoken instructions on everything from which chords to strum in a song to how to finger a Gadd9. Guitar Wiz also supports Dynamic Type, Increase Contrast and Differentiate Without Colour.
Hearing Buddy
Developer: Lilly Seay, United States
Created by a solo developer with hearing loss, Hearing Buddy is shaped by experience. The thoughtful app uses the Foundation Models framework and on-device speech-to-text features to quickly generate real-time captions and summaries of spoken conversations.
Structured
Developer: unorderly GmbH, Germany
Visually sharp and easy to scan, this daily planner helps you optimise open slots on your calendar – and find time to take breaks. Members of the neurodivergent community have praised Structured for its simple layout and the way it incorporates the Foundation Models framework to suggest and pre-fill tasks.
Spiele
Civilization VII
Developer: Firaxis Games, United States
The latest installment in the legendary strategy series prizes cultural representation, portraying leaders and civilisations from across history (including those rarely spotlighted in mainstream games, such as human rights pioneer Harriet Tubman and Indian rebel Lakshmibai). The result is a more expansive – and more respectful – look at human history.
Pine Hearts
Developer: Hyper Luminal Games Limited, United Kingdom
No good deed goes unrewarded in the wholesome world of Pine Hearts. In this surprisingly moving game, protagonist Tyke returns to a nature preserve to remember his late father – and progresses on his journey by lending a hand to other park visitors. The game communicates its inclusivity options before play begins: enhance text legibility, customise controls and adjust both motion and sensory feedback.
Sago Mini Jinja’s Garden
Developer: Sago Mini, Canada
Sago Mini has shown great care in crafting an accessible world where kids can play soccer, chase a mouse for cheese or try on a party hat. With interactions that require no reading, this playground integrates inclusivity features so organically that players and caregivers may not even notice them.
Innovation
Die Finalisten in dieser Kategorie bieten ein hochmodernes Erlebnis durch die neuartige Nutzung von Apple-Technologien, die sie in ihrem Genre einzigartig machen.
Apps
D-Day: The Camera Soldier
Developer: Targo, France
This immersive app tells the story of a D-Day combat camera operator through the eyes of his daughter, who knew little of her father’s experiences until an unexpected message led her on a journey to recover his work. Through a breathtaking mix of immersive video, Spatial Audio and interactive activities, D-Day: The Camera Soldier is a powerful window into history and a moving narrative about the bonds of family.
Detail
Developer: Detail Technologies B.V., Netherlands
Detail combines the simplicity of a camera app with the power of an AI video editor. It helps anyone create podcast videos and direct-to-camera takes by identifying magic moments, removing silence and auto-editing a single shot from multiple angles.
NBA
Developer: National Basketball Association, United States
As if being able to watch five NBA games at once on Apple Vision Pro wasn’t revolutionary enough, this year a partnership with Spectrum added select Los Angeles Lakers games to the app in Apple Immersive Video with Spatial Audio. Watch the action from behind each team’s basket, between the benches or high up in the arena.
Spiele
Blue Prince
Developer: Dogubomb, United States
This genre-defying adventure mixes exploration, puzzle-solving and narrative elements into something wholly new. Your task: locate a secret room inside a sprawling mansion. The twist: you create the house from scratch, building each room as you go. The story unfolds everywhere, from pictures hanging on walls to hand-scribbled notes.
Pickle Pro
Developer: Resolution Games AB, Sweden
Pickle Pro is among the most impressive native gaming experiences for visionOS – and also happens to be a very fun pickleball game. Every swing feels natural and precise, and thanks to integration with SharePlay personas, players can challenge friends to online matches.
TR-49
Developer: inkle, United Kingdom
This gripping puzzler asks the question: What if code-cracking computers built during World War II had been left running? Developed by inkle (the team behind 2022 Apple Design Award winner Overboard), TR-49 delivers a great hook, a distinctive nonlinear narrative and a delightful array of vintage puzzles.
Interaktion
Die Finalisten in dieser Kategorie zeichnen sich durch eine intuitive Benutzeroberfläche und eine mühelose Steuerung aus, die perfekt auf die jeweilige Plattform zugeschnitten ist.
Apps
Moonlitt
Developer: Flipping Hues Srls, Italy
If the Artemis mission piqued your interest in all things lunar, Moonlitt can keep it going. Like its sister app (and 2024 Apple Design Award finalist) Sunlitt, this app brings a simple elegance to minding the moon’s phases, its trajectory and much more. It’s an intuitive and beautiful way to keep your eyes on the skies.
The Outsiders
Developer: Gentler Stories, LLC, Slovenia
From the developers of Gentler Streak comes this equally thoughtful fitness app. The Outsiders distinguishes itself with its Training Readiness Score, a beautiful data visualisation that shows training load alongside your sleep quality, resting heart rate and other metrics.
Tide Guide
Developer: Condor Digital, United States
This tide tracker’s custom animations and polished presentation of nautical data all tie nicely into the app’s aquatic theme. Powerful widgets help swimmers and boat captains alike save a step right from the Home Screen.
Spiele
Grand Mountain Adventure 2
Developer: Toppluva AB, Sweden
Grand Mountain Adventure 2 is a great example of designing for touch controls; the gestures are smooth, quick to pick up and immediately responsive. It looks beautiful too, whisking you into a hyper-detailed winter wonderland of ski resorts, forests and backcountry routes.
Sago Mini Jinja’s Garden
Developer: Sago Mini, Canada
Sago Mini Jinja’s Garden is a masterclass in intuitive interaction – perfect for a game geared toward kids ages 3–6. With interactions that require no reading and effortless swipe-to-move controls, this joyful garden lets kids plant seeds, cook meals and harvest vegetables with minimal guidance.
TR-49
Developer: inkle, United Kingdom
In addition to its Innovation nomination, TR-49 scores an Interaction nod for impressive audio design that helps establish its time-specific world. While sifting through an ancient machine for clues, players stumble upon all sorts of cool audio files – and a narrator’s voice reacts to every discovery.
Sozialer Einfluss
Die Finalisten in dieser Kategorie verbessern das Leben auf sinnvolle Weise und machen auf große Probleme aufmerksam.
Apps
Harvee
Developer: Peak Labs Ltd., United Kingdom
Harvee translates Apple Watch data – heart rate variability, resting heart rate, sleep stats and activity levels – into actionable guidance for recovery. Because the recommendations are powered by on-device foundation models, sensitive health data stays secure.
Katha Room
Developer: Parjanya Creative Solutions, India
A bedtime story app from India with rich art and a commitment to cultural representation, Katha Room shares stories drawn from Indian folklore. It decorates them with visuals inspired by the Gond art form, whose intricate patterns and vibrant colors bring warmth to every screen.
Primary
Developer: Wood Metal Rocks LLC, United States
Primary was founded by a former Associated Press journalist and is powered by experienced editors and contributors all over the globe. The app shines the spatial spotlight on breaking news and crucial issues without resorting to sensationalism or clickbait.
Spiele
Consume Me
Developer: Jenny Jiao Hsia, AP Thomson, United States
At its core, Consume Me is about the emotional realities of eating disorders, and it treats the subject matter with great care. This deeply personal, autobiographical life sim deftly and playfully addresses mental health, body image and self-worth, all through simple mini-games about everyday tasks, such as exercising and applying make-up.
Coming soon to the Mac App Store.
despelote
Developer: Julián Cordero, Sebastián Valbuena, Ecuador
Set in 2001, as Ecuador is on the verge of qualifying for its first World Cup, despelote unfolds through the eyes of 8-year-old Julián, whose decisions, movements and occasional eavesdropping drive a tale of how sports can unite a culture. The blended visual style – line-drawn characters juxtaposed against lo-fi duotone street photography – makes for an evocative take on the feeling of childhood.
Spilled
Developer: Lente Cuenen, Netherlands
This cosy cleanup game about restoring polluted waterways was created by Lente Cuenen, a solo developer who lives on a houseboat and is passionate about ecological causes. Her values inform every frame of this game, in which you restore oil-slicked waters to a crystal-clear blue while rescuing adorable pixel-art critters along the way.
Visualisierung und Grafik
Die Finalisten in dieser Kategorie zeichnen sich durch atemberaubende Bilder, gekonnt gezeichnete Benutzeroberflächen und hochwertige Animationen aus, die ein unverwechselbares und stimmiges Thema schaffen.
Apps
(Not Boring) Camera
Developer: Not Boring Software LLC, United States
This tactile throwback to the cameras of the ’70s and ’80s is all giant buttons and haptic scroll wheels that make it fun to dial in focal points and precision settings. Super accessible for beginners, the app also supports SuperRAW and professional-grade filters for serious photographers.
Caradise
Developer: PSQV AB, Sweden
This astonishingly immersive auto museum has everything but the new-car smell. Open doors, explore interiors and hear engines roar to life in wondrous Spatial Audio. Most impressive, all these details – down to the reflection of ambient light on a car hood – are the work of solo developer Peder Sandqvist.
Tide Guide
Developer: Condor Digital, United States
Tide Guide’s rich full-screen charts present a boatload of weather data – hour-by-hour forecasts, water temperature, swell height – in a crisp, clear way that’s understandable to even the most landlocked. Fun fact: The app’s palette changes to match the colour of the sky throughout the day.
Spiele
Arknights: Endfield
Developer: Hypergryph, China, Singapore
With incredible art direction, 3D combat and massive environments, this inventive RPG pushes what’s possible on iPhone and iPad. The mix of squad-based action and factory construction provides endless fun for both strategy fans and amateur architects.
Cyberpunk 2077: Ultimate Edition
Developer: CD Projekt, Poland
Cyberpunk 2077: Ultimate Edition delivers a breathtakingly detailed dystopian world – one whose intricate interiors, distinctive sci-fi vehicle designs and wild character art make the experience feel glamorous, gritty and lived-in. The “For This Mac” setting automatically optimises frame rate and visual fidelity for each device.
SILT
Developer: Spiral Circus, United Kingdom
A haunting monochrome art style powers this unique indie game, which thrusts players into a strange and sinister underwater world. Don’t miss the impressive camera work, which zooms in to track you through tight tunnels, then zooms out to show the scale of a colossal eel boss monster.
