iScoot
Indie scooter game
Free · In-App Purchases
iScoot is a multiplayer scooter game.
Features include:
- Open-world maps.
- Play with friends!
- Balance with realistic grinds.
- Whips, bars, inward, buttercups, and more!
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
more Når man vælger en bane crasher spillet
Når man vælger en bane crasher spillet
This update brings new challenges, a new map, major redesigns, and the biggest physics pass the game has had so far.
- Physics + Core Systems Overhaul
V1.3 is the biggest physics update we have done.
Flow updates: Better speed on quarter pipes, bowls, spines, and transfers. Cleaner airs with perfect coping on quarter pipes, spines, and drop-ins.
Grinding updates: Grinding feels more stable now, with easier rail balance and less bouncing.
- New Map: Greenlake
Greenlake has been added, inspired by Lower Woodland Skatepark in Seattle. It is our first map built around dirt jumps and dirt riding.
- Challenges Debut
Challenges make their debut in El Toro and Greenlake. They add objectives and progression without taking away free ride.
- Major Map Overhauls
Four maps received major redesigns: University, Rooftop, Railway, Airport. Expect improved bowls, more fence transfers, a new vert ramp on Railway, and more technical grind lines across each one.
- Version 1.3
Everything rides better - faster flow, cleaner airs, more stable grinds, and more to do on every session. More updates are already in the works.
1.3 6 days ago
iScoot - Version 1.2 Patch Notes
This update is huge: new systems, map improvements, physics updates, and better gameplay flow across the whole game.
Multiplayer Upgrade
- Multiplayer has been optimized so players near you load more smoothly with less lag.
- The player cap per session has been increased for bigger group rides.
Major Map Overhauls
Many maps improved overall, but three maps received heavy redesigns:
- El Toro
- Kuwait
- University
Expect new lines, smoother flow, and better spots to experiment with tricks.
New Tutorial and Challenge Rails
- The tutorial has been fully remade from scratch.
- Challenge rails (cyan rails) were added across maps; grind them to clear them.
- Once completed, the cyan layer fades away.
- This lets players learn mechanics while exploring naturally.
Controls Update
- Controls have been changed significantly for controller, keyboard, and mobile/touch.
- Input is more responsive, smoother, and easier for trick handling.
- To learn the new controls quickly, try the tutorial; it teaches them directly and is recommended for everyone after updating.
Physics and Core Systems
Grinding system improvements:
- Fixed snapping and stutter issues on curved and kinked rails.
- Wallride-on-rail bug has been fixed; no more accidental wallrides when grinding.
- Grinding is now far smoother and more consistent.
Tilt-before-landing system (for grinding):
- You can tilt the scooter before landing on a rail.
- This helps stabilize your grind the moment you land.
- Input is smoother, more controllable, and no longer twitchy or snappy.
Speed fixes:
- Infinite speed stacking glitch is removed.
- Speed is now controlled instead of rising endlessly.
- A new speed system is planned later with even better balancing.
Flip and spin system (fully rewritten):
- Air tricks now behave more realistically and smoothly.
- No more mid-air wiggle when spinning or flipping.
- Full control over 180 / 360 / flip-spins and more.
Version 1.2 is Live
Everything feels better: new maps, smoother physics, improved controls, redesigned tutorial.
Enjoy the update, share clips, and report bugs so we can keep pushing the game forward.
More systems and improvements are already being worked on.
1.2.7 31/12/2025
iScoot - Version 1.2 Patch Notes
This update is huge: new systems, map improvements, physics updates, and better gameplay flow across the whole game.
Multiplayer Upgrade
- Multiplayer has been optimized so players near you load more smoothly with less lag.
- The player cap per session has been increased for bigger group rides.
Major Map Overhauls
Many maps improved overall, but three maps received heavy redesigns:
- El Toro
- Kuwait
- University
Expect new lines, smoother flow, and better spots to experiment with tricks.
New Tutorial and Challenge Rails
- The tutorial has been fully remade from scratch.
- Challenge rails (cyan rails) were added across maps; grind them to clear them.
- Once completed, the cyan layer fades away.
- This lets players learn mechanics while exploring naturally.
Controls Update
- Controls have been changed significantly for controller, keyboard, and mobile/touch.
- Input is more responsive, smoother, and easier for trick handling.
- To learn the new controls quickly, try the tutorial; it teaches them directly and is recommended for everyone after updating.
Physics and Core Systems
Grinding system improvements:
- Fixed snapping and stutter issues on curved and kinked rails.
- Wallride-on-rail bug has been fixed; no more accidental wallrides when grinding.
- Grinding is now far smoother and more consistent.
Tilt-before-landing system (for grinding):
- You can tilt the scooter before landing on a rail.
- This helps stabilize your grind the moment you land.
- Input is smoother, more controllable, and no longer twitchy or snappy.
Speed fixes:
- Infinite speed stacking glitch is removed.
- Speed is now controlled instead of rising endlessly.
- A new speed system is planned later with even better balancing.
Flip and spin system (fully rewritten):
- Air tricks now behave more realistically and smoothly.
- No more mid-air wiggle when spinning or flipping.
- Full control over 180 / 360 / flip-spins and more.
Version 1.2 is Live
Everything feels better: new maps, smoother physics, improved controls, redesigned tutorial.
Enjoy the update, share clips, and report bugs so we can keep pushing the game forward.
More systems and improvements are already being worked on.
1.2.2 10/12/2025
iScoot - Version 1.2 Patch Notes
This update is huge: new systems, map improvements, physics updates, and better gameplay flow across the whole game.
Multiplayer Upgrade
- Multiplayer has been optimized so players near you load more smoothly with less lag.
- The player cap per session has been increased for bigger group rides.
Major Map Overhauls
Many maps improved overall, but three maps received heavy redesigns:
- El Toro
- Kuwait
- University
Expect new lines, smoother flow, and better spots to experiment with tricks.
New Tutorial and Challenge Rails
- The tutorial has been fully remade from scratch.
- Challenge rails (cyan rails) were added across maps; grind them to clear them.
- Once completed, the cyan layer fades away.
- This lets players learn mechanics while exploring naturally.
Controls Update
- Controls have been changed significantly for controller, keyboard, and mobile/touch.
- Input is more responsive, smoother, and easier for trick handling.
- To learn the new controls quickly, try the tutorial; it teaches them directly and is recommended for everyone after updating.
Physics and Core Systems
Grinding system improvements:
- Fixed snapping and stutter issues on curved and kinked rails.
- Wallride-on-rail bug has been fixed; no more accidental wallrides when grinding.
- Grinding is now far smoother and more consistent.
Tilt-before-landing system (for grinding):
- You can tilt the scooter before landing on a rail.
- This helps stabilize your grind the moment you land.
- Input is smoother, more controllable, and no longer twitchy or snappy.
Speed fixes:
- Infinite speed stacking glitch is removed.
- Speed is now controlled instead of rising endlessly.
- A new speed system is planned later with even better balancing.
Flip and spin system (fully rewritten):
- Air tricks now behave more realistically and smoothly.
- No more mid-air wiggle when spinning or flipping.
- Full control over 180 / 360 / flip-spins and more.
Version 1.2 is Live
Everything feels better: new maps, smoother physics, improved controls, redesigned tutorial.
Enjoy the update, share clips, and report bugs so we can keep pushing the game forward.
More systems and improvements are already being worked on.
1.2.1 10/12/2025
iScoot - Version 1.2 Patch Notes
This update is huge: new systems, map improvements, physics updates, and better gameplay flow across the whole game.
Multiplayer Upgrade
- Multiplayer has been optimized so players near you load more smoothly with less lag.
- The player cap per session has been increased for bigger group rides.
Major Map Overhauls
Many maps improved overall, but three maps received heavy redesigns:
- El Toro
- Kuwait
- University
Expect new lines, smoother flow, and better spots to experiment with tricks.
New Tutorial and Challenge Rails
- The tutorial has been fully remade from scratch.
- Challenge rails (cyan rails) were added across maps; grind them to clear them.
- Once completed, the cyan layer fades away.
- This lets players learn mechanics while exploring naturally.
Controls Update
- Controls have been changed significantly for controller, keyboard, and mobile/touch.
- Input is more responsive, smoother, and easier for trick handling.
- To learn the new controls quickly, try the tutorial; it teaches them directly and is recommended for everyone after updating.
Physics and Core Systems
Grinding system improvements:
- Fixed snapping and stutter issues on curved and kinked rails.
- Wallride-on-rail bug has been fixed; no more accidental wallrides when grinding.
- Grinding is now far smoother and more consistent.
Tilt-before-landing system (for grinding):
- You can tilt the scooter before landing on a rail.
- This helps stabilize your grind the moment you land.
- Input is smoother, more controllable, and no longer twitchy or snappy.
Speed fixes:
- Infinite speed stacking glitch is removed.
- Speed is now controlled instead of rising endlessly.
- A new speed system is planned later with even better balancing.
Flip and spin system (fully rewritten):
- Air tricks now behave more realistically and smoothly.
- No more mid-air wiggle when spinning or flipping.
- Full control over 180 / 360 / flip-spins and more.
Version 1.2 is Live
Everything feels better: new maps, smoother physics, improved controls, redesigned tutorial.
Enjoy the update, share clips, and report bugs so we can keep pushing the game forward.
More systems and improvements are already being worked on.
1.2 09/12/2025
Bug fixes & improvements.
1.1.3 02/06/2025
Removed banner ads while riding and fixed the recording feature.
1.1.2 02/06/2025
Added portrait support, improved the controls, and added a new recording mode.
1.1.1 30/05/2025
• Fixed crash on old phones
• Less ads
• Better controls.
• Added controller support.
1.1 19/05/2025
Improved the tutorial.
1.0.9 11/05/2025
Bug fixes & improvements.
1.0.8 07/05/2025
Added all maps & scooters!
1.0.7 06/05/2025
Added the ability to remove ads.
1.0.6 05/05/2025
Bug fixes & improvements.
1.0.5 02/05/2025
Bug fixes & improvements.
1.0.4 28/04/2025
This update brings new challenges, a new map, major redesigns, and the biggest physics pass the game has had so far.
- Physics + Core Systems Overhaul
V1.3 is the biggest physics update we have done.
Flow updates: Better speed on quarter pipes, bowls, spines, and transfers. Cleaner airs with perfect coping on quarter pipes, spines, and drop-ins.
Grinding updates: Grinding feels more stable now, with easier rail balance and less bouncing.
- New Map: Greenlake
Greenlake has been added, inspired by Lower Woodland Skatepark in Seattle. It is our first map built around dirt jumps and dirt riding.
- Challenges Debut
Challenges make their debut in El Toro and Greenlake. They add objectives and progression without taking away free ride.
- Major Map Overhauls
Four maps received major redesigns: University, Rooftop, Railway, Airport. Expect improved bowls, more fence transfers, a new vert ramp on Railway, and more technical grind lines across each one.
- Version 1.3
Everything rides better - faster flow, cleaner airs, more stable grinds, and more to do on every session. More updates are already in the works.
more Version 1.3 6 days ago
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