ZScripter: Novelas visuales
Ren'Py ▪ KiriKiri ▪ ONScripter
Gratis · Diseñado para iPad. No verificado para macOS.
ZScripter permite jugar a juegos compatibles de Ren'Py, RealLive, NScripter, (PONS)ONScripter-EN/RU/JH/Yuri, Artemis y AI5, además de ofrecer compatibilidad con KiriKiri (+ parches de Kirikiroid2) y RPG Maker MV/MZ, XP, VX y VX Ace.
- ZScripter admite 115 versiones específicas de Ren'Py de las series 6.15.x, 6.17.x, 6.18.x, 6.99.x, 7.0.x–7.8.x y 8.0.x–8.6.x.
- El entorno de ejecución compartido de la familia NScripter admite ONScripter, ONScripter-EN, ONScripter-RU, ONScripter-JH y ONScripter-Yuri, con perfiles de compatibilidad Yuri específicos para GBK (chino), Shift-JIS (japonés) y UTF-8.
- También incluye perfiles PONScripter específicos para Original/Mion (2011), las ediciones de Steam de Sekai Project, Witch Hunt (1× y 2×) y 07th-Mod (v3 y v4).
- El motor RealLive propio admite variantes en inglés y japonés y es compatible con la mayoría de las novelas visuales RealLive.
- Motor KiriKiri compatible con parches de Kirikiroid2.
- Motor RPG Maker MV/MZ, XP, VX y VX Ace con compatibilidad completa con parches y traducciones de MTool.
IMPORTA TUS JUEGOS (ARCHIVOS + IMPORTADOR WEB)
- Importa los juegos que posees desde carpetas, ZIP, RAR, 7z, LHA/LZH, TAR, TAR.GZ, TAR.BZ2, TAR.XZ e imágenes de disco ISO.
- Importa paquetes EXE autoextraíbles compatibles, incluidos Inno Setup, NSIS y los formatos FreeArc admitidos.
- Extrae datos de juego compatibles de paquetes APK, XAPK, APKS, APKM, AAB e IPA. También se admiten archivos RAR y 7z divididos.
- Elige archivos mediante la app Archivos o transfiere juegos desde otro ordenador en la misma red Wi-Fi.
TRADUCCIÓN DE REN'PY
- Activa la traducción, elige los idiomas de origen y destino y traduce diálogos y menús directamente en los juegos Ren'Py.
- Usa la traducción de Apple en el dispositivo con iOS 18 o posterior y modelos de idioma compatibles descargados.
- O conecta modelos de IA con tu propia clave API y una conexión a Internet. El texto del juego y su contexto se envían al proveedor elegido con tu permiso.
PARTIDAS LOCALES, COPIAS Y ARCHIVOS
- Edita las ranuras de guardado y los datos persistentes de Ren'Py compatibles con el editor de partidas dedicado.
- Gestiona el almacenamiento, crea instantáneas de partidas, restaura partidas anteriores y exporta copias completas de juegos y partidas.
- Los juegos y partidas se guardan en este dispositivo; ZScripter no ofrece sincronización con iCloud.
LECTURA Y CONTROLES
- Ajusta en tiempo real el tamaño del texto en los juegos Ren'Py.
- Personaliza los controles táctiles, las asignaciones de mandos físicos compatibles y la orientación de cada juego.
Ren'Py es una marca registrada. Las demás marcas pertenecen a sus respectivos propietarios. ZScripter no está afiliado ni cuenta con el respaldo del proyecto Ren'Py ni de los desarrolladores, editores o proyectos comunitarios mencionados.
La compatibilidad de los motores de ZScripter se prueba con miles de distribuciones de juegos, comprobando el inicio, la representación gráfica y el comportamiento específico de cada motor. La compatibilidad varía según el juego y la versión.
más [Función] Se ha añadido compatibilidad con SiglusEngine, AVG32 y UK2.
[Función] Se ha añadido un nuevo motor RealLive con soporte de traducción.
[Función] Se han añadido los modos de visualización Ajustar, Rellenar, Estirar y Tamaño original para los juegos compatibles.
[Función] Se ha renovado la interfaz de la aplicación con mejoras en la navegación y la distribución.
[Función] Se ha añadido compatibilidad con parches en chino para AI5.
[Función] Se han añadido sonidos al recorrer el carrusel de carátulas y voltear las tarjetas.
[Optimización] Se han aumentado a 10 GiB los límites de tamaño de entrada de la traducción preparada.
[Optimización] Se ha ampliado la compatibilidad con scripts y gráficos de RPG Maker XP/VX/VX Ace.
[Corrección] Se han corregido problemas de traducción y codificación de texto en los motores compatibles.
[Corrección] Se han corregido problemas de audio y recuperación de gráficos en RPG Maker MV/MZ.
[Corrección] Se han corregido problemas con nombres de archivo en paquetes comprimidos, contraseñas con caracteres no ingleses y recuperación de importaciones.
[Corrección] Se han corregido otros problemas de compatibilidad con scripts de Artemis.
[Corrección] Se ha corregido la introducción de nombres en horizontal en los juegos ONScripter afectados.
11.0.0 hace 3 d
[Función] Una interfaz horizontal completamente nueva
[Función] Se añadieron la traducción preparada y la traducción en directo para juegos ONScripter compatibles.
[Optimización] Se ha reducido el uso de memoria y los retrasos al cargar animaciones en los juegos RPG Maker MV/MZ afectados.
[Corrección] Se corrigió un problema que impedía reanudar el audio en algunos juegos Ren’Py al volver del segundo plano.
[Corrección] Se corrigieron problemas de reinicio, estado de la síntesis de voz y cierre de Ren’Py.
[Corrección] Se restauró la confirmación «Cerrar app» cuando cerrar una sesión de Ren’Py importada o una sesión de RPG Maker XP/VX/VX Ace utilizada requiere finalizar la app.
[Corrección] Se corrigieron la selección del entorno Ruby, las llamadas a scripts, la búsqueda del RTP y la compatibilidad con plugins en algunos juegos RPG Maker XP/VX/VX Ace.
[Corrección] Se corrigieron el procesamiento de comandos, la reproducción de vídeo, el inicio de medios y las rutas de recursos en algunos juegos RPG Maker MV/MZ.
[Corrección] Se corrigieron la búsqueda de plugins de KiriKiri, la limpieza de capas de efectos, algunos procesos de inicio y la detención o el cierre de juegos.
[Corrección] Se amplió el reconocimiento de archivos KiriKiri protegidos compatibles.
[Corrección] Se corrigió la importación de instaladores NSIS de electron-builder compatibles con archivos de aplicación anidados.
[Corrección] Se corrigieron la disposición de los controles y las animaciones de carga en idiomas de derecha a izquierda.
[Corrección] Se ha corregido un problema que hacía que el mando dejara de responder en los juegos RPG Maker MV/MZ.
[Corrección] Se ha corregido un cierre inesperado al eliminar juegos con ajustes de gestos personalizados.
[Corrección] Se ha corregido la alineación de los menús de la biblioteca en horizontal en versiones antiguas de iOS y se han restaurado las ventanas de importación más pequeñas en iPad.
[Corrección] Se han corregido la recuperación gráfica y los bloqueos al precargar vídeos en los juegos RPG Maker MV afectados.
[Corrección] Se ha corregido la detención de ciertas animaciones de RPG Maker en fotogramas vacíos y los fallos de carga de audio cuando las extensiones de los archivos no coinciden con su contenido.
[Corrección] Se ha mejorado la compatibilidad con versiones antiguas del motor RPG Maker MV y complementos de guardado para ordenador.
10.1.0 hace 5 d
[Feature] Se añadieron importaciones por SMB, NFS, SFTP, FTP, WebDAV y URL directa, e integración de unidades en la nube para servicios configurados.
[Feature] Se añadieron descargas reanudables con pestañas de estado, búsqueda, filtros y ordenación.
[Feature] Se añadieron asignaciones de teclado y ratón por motor y activación automática del modo Ratón que sigue al puntero.
[Feature] Se añadieron asignaciones por motor y por juego para deslizamientos, deslizamientos desde los bordes y pellizcos.
[Feature] Se añadieron superposiciones de rendimiento configurables con tiempos de fotograma, CPU, memoria, estado térmico, batería y tiempos de GPU cuando se admiten.
[Feature] Se añadieron tarjetas de guardado con miniaturas, fechas, tiempo de juego y metadatos del motor, cuando están disponibles.
[Feature] Se añadieron estadísticas por juego y de la biblioteca, gráficos de actividad y tarjetas personalizables para compartir.
[Optimization] Se amplió la localización de la aplicación a 14 idiomas.
[Optimization] Se migró la persistencia a SQLite nativo en Swift, con migración de datos antiguos y cachés independientes reconstruibles.
[Optimization] Se mejoró la respuesta durante el inicio con inspección en segundo plano y progreso de carga informado por cada motor.
[Optimization] Se redujo el almacenamiento duplicado de nuevas importaciones web mediante instantáneas APFS de copia en escritura creadas bajo demanda.
[Bug Fix] Se corrigieron la extracción y los ciclos de traducción preparada de Ren’Py, RealLive, RGSS y RPG Maker MV/MZ, conservando la lógica y los controles de texto.
[Bug Fix] Se corrigieron archivos multiparte, nombres codificados, extracción ASAR anidada, cancelación de importaciones y reversión de actualizaciones.
[Bug Fix] Se corrigieron la clasificación de ranuras y los metadatos de guardado, y el guardado de RealLive tras cargar sin puntos automáticos.
[Bug Fix] Se corrigieron el empaquetado de recursos Artemis, la selección de tablas de plataforma y la serialización de consultas de fuentes de mensajes.
[Bug Fix] Se corrigieron la conversión de fotogramas de vídeo sobredimensionados de Ren’Py y el regreso a la biblioteca tras salir de Ren’Py o RGSS.
[Bug Fix] Se corrigieron el ajuste de texto proporcional de RealLive, la navegación del historial con mando y los límites del cursor.
[Bug Fix] Se corrigió la recuperación de selecciones de idioma interrumpidas en instalaciones KiriKiri afectadas.
[Bug Fix] Se corrigieron los paneles de iPad, los tamaños de texto accesibles, el solapamiento del teclado y la navegación de las hojas.
10.0.0 16 oct
[Feature] Added Artemis engine support.
[Feature] Added AI5 engine support.
[Feature] Added optional username and password sign-in for the Web Importer.
[Optimization] Added shortcuts to search another metadata provider when no results are found.
[Optimization] Expanded KiriKiri compatibility with additional image and rendering plugins, visual effects, and supported SWF event sounds.
[Bug Fix] Fixed KiriKiri text-encoding settings not taking effect before game startup.
[Bug Fix] Fixed KiriKiri font discovery, bold and italic fallback styling, and text spacing in affected backlog screens.
[Bug Fix] Fixed KiriKiri movie sizing and layer visibility in affected games.
[Bug Fix] Fixed KiriKiri audio ending early with invalid loop points and interrupted fades failing to complete correctly.
[Bug Fix] Fixed unsupported BGI/Ethornell detection for games with nested system folders.
9.0.0 14 oct
[Optimization] Improved Game Details layout and artwork-aware text contrast.
[Optimization] Expanded KiriKiri archive recognition and compatibility.
[Bug Fix] Fixed KiriKiri Chinese font selection while preserving fallback-font baseline alignment.
[Bug Fix] Fixed KiriKiri playback interruptions from unsupported SWF overlays by skipping them with a notice.
[Bug Fix] Fixed repeated KiriKiri control commands.
[Bug Fix] Fixed RPG Maker MV/MZ WebP loading and lazy texture cleanup.
[Bug Fix] Fixed ONScripter-family landscape name input, text colors, and click handling.
[Bug Fix] Fixed control-release handling and early RealLive Auto/Skip activation.
[Bug Fix] Fixed large ZIP imports, multipart archive recovery, ASAR extraction, and re-importing copied installations.
[Bug Fix] Bounded RGSS script-inspection memory and improved unsupported-package diagnostics.
[Bug Fix] Fixed library backup depth validation and added Copy Report and Quit actions to runtime error dialogs.
8.3.0 13 oct
[Feature] Added trackpad-style Mouse Mode with adjustable speed, clicking, dragging, and scrolling.
[Feature] Added screen filters, an FPS display, and expanded text-size settings for supported engines.
[Feature] Added support for newer Ren’Py 8.5.4 and 8.6.0 nightly builds.
[Optimization] Expanded KiriKiri compatibility.
[Optimization] Improved virtual-control icon clarity with subtle outlines.
[Optimization] Improved Error History search placement and Web Importer presentation.
[Bug Fix] Fixed incorrect baseline alignment when KiriKiri uses fallback fonts.
[Bug Fix] Fixed KiriKiri font-selection and text-input dialogs in affected games.
[Bug Fix] Fixed Ren’Py runtime-version detection for games packaged with Python 3.9 bytecode.
[Bug Fix] Restored automatic runtime selection for newer Ren’Py builds.
8.2.0 12 oct
[Feature] Added Library folders and engine/status filters.
[Feature] Added an RPG Maker MV/MZ plugin editor.
[Feature] Added RPG Maker cheat menus and a Ren’Py variable editor.
[Feature] Added RPG Maker Tools for XP map optimization and script unpacking/repacking.
[Feature] Added RPG Maker XP/VX/VX Ace display, text, font, and Fast-Forward settings.
[Feature] Added Close After Inactivity.
[Optimization] Simplified settings pages and improved plugin navigation.
[Optimization] Updated Library controls and Resume Last Game styling.
[Optimization] Expanded KiriKiri compatibility with additional native plugins and protected XP3 archives.
[Optimization] Improved KiriKiri support for Traditional Chinese scripts encoded in Big5.
[Optimization] Improved RPG Maker MV/MZ error reporting for script failures outside the main game loop.
[Optimization] Improved crash reports to retain deeper call stacks and prioritize the thread responsible for the crash.
[Bug Fix] Fixed startup failures in affected RPG Maker XP/VX/VX Ace games that query desktop display dimensions.
[Bug Fix] Fixed RPG Maker startup failures when optional font caching exceeded its limits.
[Bug Fix] Fixed Ren’Py common-script conflicts.
[Bug Fix] Fixed Ren’Py rendering memory leaks and crashes when texture allocation failed.
[Bug Fix] Fixed KiriKiri hangs when saving game state while switching apps or shutting down.
[Bug Fix] Fixed KiriKiri crashes during mouse callbacks and shutdown.
[Bug Fix] Fixed crashes caused by native audio setup and playback failures.
[Bug Fix] Fixed crashes when closing a game’s rendering view.
[Bug Fix] Fixed navigation crashes on iOS 16.
[Bug Fix] Fixed graphics-effect compatibility on older devices with A9/A10 GPUs.
[Bug Fix] Fixed shutdown hangs that could cause iOS to forcibly terminate the app.
8.1.0 11 oct
[Feature] Added RPG Maker XP, VX, and VX Ace support.
[Feature] Added RPG Maker MV/MZ Image Memory settings to reduce memory use and recover from memory-related crashes.
[Optimization] Reduced repeated scanning during RPG Maker MV/MZ imports and Web Importer discovery.
[Optimization] Reduced archive-extraction overhead for large packages.
[Optimization] Made the joystick more transparent.
[Optimization] Expanded KiriKiri plugin and archive compatibility.
[Optimization] Added a clearer unsupported-engine notice for CatSystem2 games.
[Bug Fix] Fixed large Web Importer folder uploads stalling.
[Bug Fix] Fixed RPG Maker MV/MZ imports with boot scripts outside the standard folder.
[Bug Fix] Fixed saving and loading in affected Umineko ONScripter-RU games.
[Bug Fix] Fixed long feedback messages extending beyond the text field.
[Bug Fix] Fixed the metadata editor reopening after saving.
8.0.0 9 oct
[Feature] Added Prepared Translation for RealLive, Ren’Py, and RPG Maker MV, with tools to scan game text, translate it, edit translations, build translated game content, and export translation projects.
[Feature] Added Save Editor support for RPG Maker MV and MZ saves.
[Feature] Added a clearer “Not Enough Storage” notice when an import cannot fit on the device.
[Optimization] Reduced unnecessary scanning when importing games that use engines other than KiriKiri.
[Optimization] Redesigned the encyclopedia with simpler layouts and one item per row.
[Optimization] Improved editor contrast and input-field visibility in Light Mode.
[Optimization] Expanded KiriKiri game recognition and compatibility with archive formats, native plugins, and legacy engine variants.
[Optimization] Improved NScripter-family script parsing and compatibility with font settings, numeric expressions, arrays, and choices.
[Optimization] Refreshed the in-app Licenses page.
[Bug Fix] Fixed Ren’Py games failing to save when real-time translation was enabled.
[Bug Fix] Fixed Ren’Py engine-version detection for games packaged with Python 3.12.
[Bug Fix] Fixed newer, unsupported Ren’Py engine releases being incorrectly matched to an older runtime.
[Bug Fix] Fixed imported RPG Maker MV/MZ saves failing to appear in the save list or load correctly.
[Bug Fix] Fixed imported RPG Maker MV/MZ saves replacing save-list information for existing on-device saves.
[Bug Fix] Fixed RPG Maker games stopping after audio playback was cancelled during backgrounding or resource changes.
[Bug Fix] Fixed Web Importer metadata reviews closing while additional uploads were added or resumed.
[Bug Fix] Fixed the Done button remaining disabled when the Web Importer queue was paused.
[Bug Fix] Fixed Web Importer queue layout after stopping imports and removed retry actions that could no longer work.
[Bug Fix] Fixed a Web Importer page-script error that prevented uploads, and improved DMG detection.
[Bug Fix] Fixed NScripter-family font settings not being restored correctly from saves.
[Bug Fix] Fixed NScripter-family rendering recovery, visual effects, and saved layer restoration.
[Bug Fix] Fixed RealLive backlog handling of disabled voice-replay controls.
[Bug Fix] Fixed KiriKiri language selection for supported Fata Morgana installations.
[Bug Fix] Fixed KiriKiri dialog positioning and selected motion-rendering issues.
[Bug Fix] Fixed KiriKiri launches where built-in compatibility handling superseded a supplied archive filter.
[Bug Fix] Fixed unnecessary orientation-error reports when iPad windowing modes rejected a rotation request.
7.4.0 7 oct
[Optimization] Expanded KiriKiri archive and native plugin compatibility, including data parsing, file access, and system APIs.
[Optimization] Improved KiriKiri graphics, effects, transitions, motion rendering, and hit detection.
[Optimization] Added support for KiriKiri per-game performance, font, input, and automatic-save preferences.
[Bug Fix] Fixed KiriKiri startup, resource loading, interface labels, and image sizing.
[Bug Fix] Fixed KiriKiri plugin registration and argument handling, and improved script-error reporting.
[Bug Fix] Fixed Ren’Py engine-version detection in APK imports and custom save-slot classification.
[Bug Fix] Fixed RealLive rectangle positioning and clipping.
[Bug Fix] Fixed NScripter-family image transparency and breakup transition rendering.
[Bug Fix] Fixed installer imports with restricted file permissions.
7.3.0 5 oct
[Feature] Added shared game settings with global defaults, engine defaults, and per-game overrides.
[Feature] Added Ren’Py layout selection with Desktop, Phone, Tablet, and custom screen variants.
[Feature] Added translation through local servers.
[Feature] Added a configurable per-game limit for saved translations.
[Optimization] Expanded KiriKiri XP3 archive decoding, game launch/configuration options, and font-plugin compatibility.
[Optimization] Optimized KiriKiri drawing, effects, movie-frame conversion, and frame publication.
[Optimization] Expanded RealLive command support and verified release compatibility.
[Optimization] Completely redesigned the Ren’Py save editor for faster loading, lower memory use, and smoother browsing of saves
[Optimization] Significant reduction of library startup time and repeated storage scans.
[Optimization] Preserved storage totals between launches while measurements refresh.
[Optimization] Expanded the encyclopedia and updated localized guides and interface text.
[Optimization] Reduced Ren’Py translation processing overhead and unnecessary screen redraws.
[Optimization] Improved Ren’Py text-scaling performance and reduced font-cache rebuilding.
[Optimization] Reduced controller input overhead and memory use.
[Optimization] Improved game error messages with engine error details and script locations.
[Optimization] Made collapsible control strips appear in the editor as they do during gameplay.
[Bug Fix] Fixed KiriKiri cursor queries and Latin word wrapping.
[Bug Fix] Fixed KiriKiri affine update regions and AlphaMovie frame sizing and positioning.
[Bug Fix] Fixed KiriKiri audio stop/pause state and movie teardown callbacks.
[Bug Fix] Fixed KiriKiri stack-overflow crashes during deeply nested script execution.
[Bug Fix] Fixed crashes when decoding compressed ONScripter-RU scripts and installer payloads.
[Bug Fix] Fixed crashes when dismissing the file picker or handling controller failures.
[Bug Fix] Fixed an app startup crash caused by SwiftUI background rendering.
[Bug Fix] Fixed missed search results and crashes when discarding changes in large Ren’Py saves.
[Bug Fix] Fixed web-engine startup readiness after restoring saved state.
[Bug Fix] Fixed Ren’Py rendering crashes during mesh cropping and image conversion.
[Bug Fix] Fixed Ren’Py saves and screenshots becoming inconsistent after game upgrades.
[Bug Fix] Fixed save snapshot, rollback, import, and export issues across engines.
[Bug Fix] Fixed cleared or rolled-back web-engine saves reappearing and new saves being lost during reloads.
[Bug Fix] Fixed incomplete save and startup-cache cleanup.
[Bug Fix] Fixed Web Importer queues getting stuck after stalled uploads, cancellations, or closed browser tabs.
[Bug Fix] Fixed Shortcuts failing to launch games while library sheets were open.
[Bug Fix] Fixed stuck virtual controls after closing the quick menu.
[Bug Fix] Fixed custom control layouts disappearing when a saved profile could not be read.
[Bug Fix] Fixed control-editor undo, selection, labels, and save/discard conflicts.
[Bug Fix] Fixed Ren’Py translation layout errors, right-to-left inline content, and stalled translation updates.
[Bug Fix] Fixed untranslated responses being accepted and unnecessary translation cancellations when switching display modes.
[Bug Fix] Fixed Ren’Py save edits truncating long values or targeting the wrong field.
[Bug Fix] Fixed Ren’Py save-editor type conversions, integer compatibility, and missed searches while busy.
[Bug Fix] Fixed upgraded web-engine games failing to launch.
[Bug Fix] Fixed multipart Inno installer imports and complete single-volume .7z.001 imports.
[Bug Fix] Fixed RAR and 7z imports failing without trying the fallback decoder.
[Bug Fix] Fixed ignored controller presses after menu or profile changes and analog-stick cursor jumps.
[Bug Fix] Fixed system keyboard controls not responding during web-engine gameplay.
[Bug Fix] Fixed RealLive context-menu defaults and Save/Load labels.
7.2.0 4 oct
[Feature] Added KiriKiri patch verification during import and release-based compatibility status.
[Optimization] Expanded KiriKiri encrypted XP3 archive support and legacy TJS2/core compatibility.
[Optimization] Expanded KiriKiri plugin support, virtual-disc checks, E-mote transforms, limited SWF playback, and LZ4 archives.
[Optimization] Improved KiriKiri font fallback, word wrapping, and mixed-encoding script decoding.
[Bug Fix] Fixed large KiriKiri patch imports and patch resource overlay precedence.
[Bug Fix] Fixed KiriKiri text reveal, choice layout, language detection, and first-run dialogs.
[Bug Fix] Fixed KiriKiri alpha blending, movie-layer sizing, and Opus end-of-stream seeking.
[Bug Fix] Fixed KiriKiri startup archive selection, resource lookup, and dialog shutdown hangs.
[Bug Fix] Fixed RPG Maker encrypted asset loading with AES-CTR keys supplied by desktop launchers.
7.1.0 30 sept
[Feature] Added automatic artwork import for KiriKiri, RealLive, and RPG Maker MV/MZ.
[Feature] Added text-speed shortcuts and customizable controls for NScripter-family games, including ONScripter-RU.
[Optimization] Improved RealLive command compatibility.
[Optimization] Reduced Ren’Py video playback resource use.
[Optimization] Improved KiriKiri plugin compatibility, multitrack audio, graphics effects, and desktop-style dialogs.
[Optimization] Made quick-control dragging and control-palette scrolling smoother during Ren’Py gameplay.
[Bug Fix] Fixed RPG Maker audio startup and resume.
[Bug Fix] Fixed PONScripter scaling and transitions.
[Bug Fix] Fixed PONScripter image transparency.
[Bug Fix] Fixed PONScripter language switching.
[Bug Fix] Fixed RPG Maker audio format selection.
[Bug Fix] Fixed RPG Maker optional data loading.
[Bug Fix] Fixed import cancellation leaving stale progress visible while partial files are removed.
[Bug Fix] Fixed Web Importer failing to import RealLive games stored inside nested data folders.
[Bug Fix] Fixed incorrect game-folder and engine-version detection when importing nested Ren’Py distributions.
[Bug Fix] Fixed a stack-overflow crash when saving NScripter-family games.
[Bug Fix] Fixed compatibility status not refreshing for existing imports when new release fingerprints are added.
7.0.0 29 sept
[Optimization] Expanded compatibility for additional Ren’Py game variants and forked runtimes.
[Optimization] Improved KiriKiri support across scripts, graphics, audio, video, archives, and window behavior.
[Optimization] Improved RPG Maker reliability with missing-resource fallbacks, audio-resume fixes, and richer crash diagnostics.
6.4.0 26 sept
[Feature] Greatly expanded RealLive compatibility.
[Optimization] iPad layout tweaks.
[Bug Fix] Fixed Settings freezing on iOS 16 and 17.
6.3.1 26 sept
[Feature] Added MTool translation dictionary support for RPG Maker MV/MZ.
[Feature] Added a Resume Last Game library card.
[Feature] Added IGDB and SteamGridDB metadata and artwork importing.
[Feature] Added per-game upgrades via Files and Web Importer.
[Feature] Added per-game nearest-neighbor and bilinear scaling for NScripter-family games.
[Feature] Added per-engine metadata sources and optional personal API credentials.
[Feature] Added direct import for complete Umineko Project download folders.
[Feature] Added searchable error history in Settings and per-game Diagnostics,
[Optimization] Checks Umineko Project package completeness and free storage before extraction.
[Optimization] Redesigned iPad Library, Settings, and Storage with dual-pane navigation and a collapsible library sidebar.
[Optimization] Improved KiriKiri script, archive, patch, menu, window, audio, and image compatibility.
[Optimization] Expanded KiriKiri media format support and improved seeking, looping, and track selection.
[Optimization] Improved KiriKiri archive detection for nonstandard filenames and embedded game data.
[Optimization] Refined library posters, badges, and game-detail layouts.
[Optimization] Improved Web Importer queue controls for cancelling an active upload, removing pending items, and continuing the batch after a cancellation.
[Optimization] Made import progress steadier and installer item counts more accurate.
[Bug Fix] Fixed KiriKiri rendering artifacts around screen edges.
[Bug Fix] Fixed KiriKiri startup-script selection, patch lookup, and menu initialization errors.
[Bug Fix] Fixed skipped KiriKiri system-variable save callbacks when deactivating the app.
[Bug Fix] Fixed automatic attachment of KiriKiri patches labeled for another game.
[Bug Fix] Kept the screen awake during game loading, play, imports, and session cleanup.
[Bug Fix] Fixed KiriKiri launch selection when a game folder contains multiple XP3 archives, including separate patch and launch archives.
[Bug Fix] Fixed motion-layer and alpha-mask behavior that prevented title menus from appearing in affected KiriKiri games.
6.3.0 25 sept
[Feature] Added import support for the tested FreeArc installer formats, including games packaged inside RAR and ISO files.
[Optimization] Improved KiriKiri compatibility with PSB-backed images and animations, including media loaded when a game first requests it.
[Optimization] Improved KiriKiri handling of secondary windows and layer creation in affected games.
[Optimization] Improved KiriKiri startup for games that expect a desktop gamepad plugin when no controller is connected.
[Optimization] Improved RPG Maker MV compatibility with affected plugins, accented media filenames in ZIPs, and videos with offset timestamps.
[Bug Fix] Fixed a Ren’Py issue that could reject a previously used execution plan when only its compatibility explanation changed.
[Bug Fix] Fixed the Game Details backdrop shifting when the rename keyboard opens.
[Bug Fix] Fixed the unsupported RealLive badge display.
[Bug Fix] Fixed malformed KiriKiri bytecode causing excessive allocation during loading.
6.2.0 23 sept
• Improved KiriKiri support for protected Hxv4/XP3 archives, compressed filenames, patches, plugins, and PSB images.
• Improved RealLive support for Russian-localized games, including Cyrillic text, audio, effects, and commands.
• Improved RPG Maker MV/MZ compatibility with renamed plugins and encrypted audio.
• Improved KiriKiri archive loading and cache refreshes.
6.1.0 22 sept
[Feature] Added Experimental KiriKiri support.
[Feature] Added Experimental RPG Maker MV/MZ support.
[Feature] Added iOS Shortcuts integration and Home Screen launchers for games.
[Feature] Added ISO disc image imports.
[Feature] Added password-protected ZIP, RAR, and 7z imports.
[Feature] Added custom keyboard bindings for virtual controls and hardware controllers, including Ctrl, Alt, and Shift combinations.
[Optimization] Reduced memory use and delays when importing large games.
[Optimization] Made storage totals update incrementally after imports and deletions, avoiding rescans of existing games.
[Optimization] Improved RealLive compatibility.
[Optimization] Improved RealLive title-screen and cutscene performance.
[Optimization] Refined the appearance and layout of on-screen gamepad controls.
[Optimization] Expanded localized illustrated guides for imports, Shortcuts, translation, and patch installation.
[Bug Fix] Fixed Ren’Py audio failing to resume after returning to the app.
[Bug Fix] Fixed incorrect package-limit errors when importing large game folders.
[Bug Fix] Fixed RealLive errors caused by missing PCM audio files that the original engine tolerates.
[Bug Fix] Fixed iPad status-bar spacing.
6.0.0 21 sept
[Feature] Added automatic GB18030 script detection with matching archive-filename decoding.
[Feature] Added fingerprint-matched Ren’Py compatibility patches with global and per-title controls.
[Feature] Added import warnings for Ren’Py versions older than the supported runtime range.
[Feature] Added unsupported-release indicators for RealLive.
[Optimization] Faster Inno imports across engines, with 97% lower peak memory in testing.
[Optimization] Reduced large-game discovery peak memory by 77% in testing.
[Optimization] Removed redundant extracted archives to reduce game storage.
[Optimization] Reduced delays before dialogue appears when starting a new game or loading a save in ONScripter-RU games.
[Optimization] Reduced redundant library refreshes, artwork loading work, and import-progress updates.
[Optimization] Reduced foreground filesystem work for scheduled save snapshots and deferred storage scans until needed.
[Optimization] Expanded localized import documentation for script roots, archive layouts, and format limitations.
[Bug Fix] Fixed startup crashes in newly imported Ren’Py games caused by internal engine scripts being treated as game scripts.
[Bug Fix] Fixed a PNG decompression crash when back-references crossed the decoder’s history window.
[Bug Fix] Fixed opaque PNGs being interpreted as side-by-side masks, halving image and animation widths.
[Bug Fix] Fixed ONScripter save-menu text sprites rejecting extra font-tag parameters.
[Bug Fix] Fixed NScripter-family argument parsing, extended variable access, loop handling, and dynamic label resolution.
[Bug Fix] Fixed ONScripter Lua command dispatch, animation timers, and synchronous rendering calls.
[Bug Fix] Improved legacy Chinese and Japanese byte preservation across string operations, Lua, text history, and resource paths.
[Bug Fix] Added FFmpeg fallback for legacy MPEG cutscenes rejected by the Apple decoder.
[Bug Fix] Fixed palette-based custom cursor decoding and transparency handling.
[Bug Fix] Fixed missed taps when entering ONScripter menus and choices.
[Bug Fix] Fixed screenshots and save thumbnails not being generated by conditional script commands.
[Bug Fix] Fixed resource loading failures caused by equivalent Unicode filename spellings.
[Bug Fix] Fixed compatibility with scripts containing unknown commands that upstream ONScripter safely skips.
[Bug Fix] Fixed RealLive audio initialization crashes on iOS 18.
[Bug Fix] Fixed ONScripter menu buttons losing tap detection when hover effects replace their sprites.
[Bug Fix] Fixed repeated Ren’Py fullscreen resize requests causing rendering stalls.
5.2.0 17 sept
[Optimization] Improved ONScripter-RU cutscene playback performance.
[Optimization] Reduced processing overhead during ONScripter-RU save restoration.
[Optimization] Improved storage chart layout and readability.
[Bug Fix] Fixed a startup issue that could leave games on a black screen.
[Bug Fix] Fixed startup and text rendering issues in localized ONScripter-RU games.
[Bug Fix] Fixed subtitle rendering in localized ONScripter-RU games.
[Optimization] Removed import validation details from diagnostic reports.
5.1.0 15 sept
[Feature] Added ONScripter-Yuri support.
[Feature] Added ONScripter-RU support.
[Feature] Added RealLive compatibility profile selection during import and in game settings.
[Feature] Added support for continuing active imports in the background
[Feature] Re-enabled Lua for NScripter-family games.
[Optimization] Improved detection and explanations for unsupported game engines and packages.
[Optimization] Redesigned the web importer with a synchronized upload queue and improved interruption recovery.
[Optimization] Improved dialog layouts, button consistency, and landscape presentation.
[Optimization] Improved RealLive transition and animation performance, including frame pacing.
[Optimization] Improved detection of game installers inside folders, regardless of filename.
[Optimization] Cached installation sizes and file-type details to avoid repeated scans.
[Optimization] Improved RealLive game compatibility.
[Bug Fix] Fixed RealLive choices not responding to taps and errors when opening the in-game menu during a choice.
[Bug Fix] Fixed shader compilation errors in affected Ren’Py games
[Bug Fix] Fixed import failures for large multipart installers and games with over 100,000 files.
[Bug Fix] Fixed game audio not resuming after interruptions or returning to the app.
[Bug Fix] Fixed imports missing nested ONScripter game roots, including translations and mods.
[Bug Fix] Fixed storage calculations getting stuck after app updates.
[Bug Fix] Fixed the library search close button not responding to taps.
[Bug Fix] Fixed current save files and counts not refreshing after snapshot rollback.
5.0.0 14 sept
[Bug Fix] Interrupted imports no longer cause crashing of the library.
4.2.0 11 sept
[Bug Fix] Fixed RealLive games crashing at launch.
[Bug Fix] Fixed empty screenshot galleries showing a loading error.
4.1.0 10 sept
[Feature] Added native Ren’Py translation.
[Feature] Added limited RealLive engine support.
[Feature] Added automatic save snapshots, snapshot rollback, and complete game backups.
[Feature] Added hardware controller support with per-engine button bindings.
[Feature] Made local games and saves available in Files.
[Feature] Added a game storage manager.
[Feature] Added real-time text-size controls for Ren’Py games.
[Feature] Added per-game orientation lock, landscape direction, and system rotation-lock overrides.
[Feature] Added a customizable, draggable Compact control bar.
[Feature] Added a Backlog button.
[Optimization] Combined folder, archive, and executable imports into one button with automatic format detection.
[Bug Fix] Fixed play time tracking and saving during gameplay, when switching apps, and when ending a game.
[Bug Fix] Improved ONScripter and PONScripter argument parsing, Chinese text decoding, and game compatibility.
[Bug Fix] Fixed executable import failures and improved error messages.
[Bug Fix] Fixed the Import button remaining disabled after dismissing the folder or file picker.
[Bug Fix] Fixed rotation-related image stretching and texture corruption in affected Ren’Py games.
[Bug Fix] Fixed edited control schemes not appearing in game.
4.0.0 9 sept
[Función] Se ha añadido compatibilidad con SiglusEngine, AVG32 y UK2.
[Función] Se ha añadido un nuevo motor RealLive con soporte de traducción.
[Función] Se han añadido los modos de visualización Ajustar, Rellenar, Estirar y Tamaño original para los juegos compatibles.
[Función] Se ha renovado la interfaz de la aplicación con mejoras en la navegación y la distribución.
[Función] Se ha añadido compatibilidad con parches en chino para AI5.
[Función] Se han añadido sonidos al recorrer el carrusel de carátulas y voltear las tarjetas.
[Optimización] Se han aumentado a 10 GiB los límites de tamaño de entrada de la traducción preparada.
[Optimización] Se ha ampliado la compatibilidad con scripts y gráficos de RPG Maker XP/VX/VX Ace.
[Corrección] Se han corregido problemas de traducción y codificación de texto en los motores compatibles.
[Corrección] Se han corregido problemas de audio y recuperación de gráficos en RPG Maker MV/MZ.
[Corrección] Se han corregido problemas con nombres de archivo en paquetes comprimidos, contraseñas con caracteres no ingleses y recuperación de importaciones.
[Corrección] Se han corregido otros problemas de compatibilidad con scripts de Artemis.
[Corrección] Se ha corregido la introducción de nombres en horizontal en los juegos ONScripter afectados.
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