
Trainyard Express
Juegos de mesa
Gratis · Diseñada para iPad
New iOS 11 update coming soon! :)
"The best puzzle game on the App Store."
What's the difference between Trainyard and Express? In the full game there are more than 100 more puzzles, and you can even MAKE YOUR OWN PUZZLES.
The full game also has splitter pieces, which are AWESOME.
Trainyard Express Features:
+ Innovative and challenging puzzle mechanic
+ Smooth difficulty curve
+ Over 60 fantastic puzzles
+ NO ADS
+ Hundreds of ways to solve each puzzle
+ Easily share your unique solutions on Trainyard.ca
+ Looks GREAT on the iPad
+ Game Center
+ Engineered for low battery usage
+ Colour-blind mode
+ A year in the making
+ Developed in my spare time(support indie games!)
Stuck on a puzzle? There are over 1.2 MILLION player submitted solutions at http://trainyard.ca/solutions
Trainyard Express is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.
The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use basic colour theory to combine trains of different colours, use timing to merge, and use every inch of your brain in your quest to beat the game.
Find out more at http://www.trainyard.ca
Developed by Matt Rix (matt@trainyard.ca)
Proudly made in Canada.
Known issues (minor):
- If some provinces can't be unlocked even after you've solved all the available puzzles, that's a bug: Go to options, switch to player 2 then back to player 1 to fix it.
- Sometimes, the sounds stop working. Close the app using the multitasking bar to get sounds back.
Trainyard Express makes use of these excellent libraries:
+ Cocos2D-iPhone by Ricardo Quesada
+ XAuthTwitterEngine by Aral Balkan
+ Twitter+OAuth code by Ben Gottlieb
+ MGTwitterEngine by Matt Gemmell
+ ASIHTTPRequest by All-Seeing Interactive
+ SFHFKeychainUtils by Buzz Andersen
+ TouchXML by Jonathan Wight
+ FMDB by Flying Meat Inc.
+ Achievements
+ Game Center
+ Universal (works on iPad)
+ New puzzles
+ Hundreds of other bug fixes and improvements
El desarrollador, Matt Rix, no ha proporcionado a Apple detalles sobre las prácticas de privacidad y la gestión de datos. Para obtener más información, consulta la política de privacidad del desarrollador.
No se han proporcionado detalles
Se requerirá al desarrollador que proporcione detalles de privacidad cuando envíe la próxima actualización de la app.
Accesibilidad
El desarrollador no ha indicado todavía las prestaciones de accesibilidad que son compatibles con la app. Más información
Ficha técnica
- Categoría
- Juegos de mesa
- Compatibilidad
Requiere iOS 3.0 o posterior.
- iPhone
Requiere iOS 3.0 o posterior. - iPad
Requiere iPadOS 3.0 o posterior. - iPod touch
Requiere iOS 3.0 o posterior. - Mac
Requiere macOS 11.0 o posterior y un Mac con el chip M1 de Apple o posterior. - Apple Vision
Requiere visionOS 1.0 o posterior.
- Idiomas
- Inglés
- Edad
4+
- 4+
- Proveedor
Matt Rix
- Matt Rix se ha identificado como comerciante de esta app y ha confirmado que este producto o servicio cumple la legislación de la Unión Europea.
- Dirección
107 Fairholt Road South
Hamilton Ontario L8M 2T6
Canadá - Número de teléfono
+1 6472749100 - Correo electrónico
matt@magicule.com
- Derechos de autor
- © 2011 by Matt Rix (Magicule Inc.)
