Bring to life anything you can imagine from rockets and airplanes to cars and more. Automate them with a visual programming language. Explore 3D planets and download more from the community. Share your creations online. Complete contracts, conquer milestones, and unlock technology in the newly added Career Mode.
AEROSPACE SANDBOX
Juno: New Origins is a 3D aerospace sandbox where players can use customizable parts to construct and test rockets, planes, cars, or anything they can imagine in an environment with realistic physics across land, sea, air, and space.
CAREER MODE + TECH TREE
Take control of your own aerospace company and earn money and tech points as you progress through the game. Complete contracts to earn money, and discover a mixture of hand-crafted and procedural contracts that offer countless hours of new gameplay. Conquer milestones and explore landmarks to earn tech points and unlock new technology in the tech tree. Interactive tutorials are available to show how to build and operate rockets, cars, and airplanes.
RESIZE AND RESHAPE PARTS
Stretch and shape fuel tanks, wings, cargo bays, fairings, and nose cones with easy-to-use tools that help you create exactly what you want. Resize solar panels, landing gear, pistons, jet engines, etc to fit your needs. Paint your craft custom colors and tweak their reflectiveness, emissiveness, and texture styles.
DESIGN ROCKET AND JET ENGINES
Engines can be adjusted in a myriad of ways, such as changing the power cycle, combustion pressure, gimbal range, fuel type, and adjusting nozzle performance and visuals. You can customize an engine to be a power house for lift off, or to be a super optimized vacuum engine that maximizes Isp for interplanetary travel. The engine's performance affects its visuals in flight too as shown by the exhaust's expansion or contraction based on its interplay with the atmospheric pressure. Shock diamonds are pretty but they are a symptom of suboptimal engine performance! If you don't care about any of this, then you can just attach a pre-built engine and hit launch!
PROGRAM YOUR CRAFTS
Easily drag and drop code blocks to program your crafts to log telemetry, automate them, design your own MFD touch screens, etc. With Vizzy, a programming language designed specifically for Juno: New Origins, you can expand the capabilities of your crafts while learning programming, maths, physics, etc.
REALISTIC ORBIT SIMULATION
Orbits are realistically simulated and support time-warp so you don't have to wait several months to reach another planet. The Map View makes it easy to see your orbits and plan future burns, which you can use to set up future encounters with other planets or satellites.
DOWNLOAD CRAFTS, SANDBOXES, AND MORE
Download from a huge collection of user-uploaded crafts, sandboxes, and planets on SimpleRockets.com. Upload your own crafts and sandboxes and share them with the community. Rise through the ranks from a white level builder to a gold level builder and beyond.
I love this game, don’t get me wrong, but an issue I have been noticing lately (I’m on IPad) is that halfway through a flight my game freezes, and then quits. I could deal with this if was a short trip, but this has caused multiple issues in interplanetary missions where I have lost all progress of the flight and then have to start the flight again. Like I said, I love the game, but this bug is why it is only 4 stars
Love it!
copperant76
I love this game, it resembles KSP to me. Although I have some suggestions and here they are: Please add WORKING escape towers as they would be a GREAT addition to the game. Please allow us to paint and texturise the rocket like you can do in spaceflight simulator full edition. Please add new parts so we can build space shuttles. Please add an actual friction affect on the heat sheild and anything without a heat sheild will explode in the atmosphere. please add areodynamic warheads so we can nuke the place if that isnt too much of a problem and finally please add aerodynamic fuselages and more aerodynamics. Please add all of these things if that aint too much of a problem and if you dont then thats okay. Well done to the developers, you should be proud of yourselfes! Oh and one more suggestion I forgot to mention: Please give parachutes actual physics.
Refines Mobile Gaming
British Falcon
This game will stun you in terms of the sheer graphics power of the device in your pocket. It honestly feels like I'm just streaming it from a service!The graphics are incredible. And super customisable; thank you! This means the game will scale as phones get more powerful and are able to handle the ever advancing graphics (also, less than 400MB? WHAT? That's UNHEARD of for ANY game)If you're a KSP Veteran, this is perfect. It's like KSP for Mobile, but built from the ground up for mobile. It feels perfect. It adds more features than KSP from v1.0, and provides an experience perfectly fit for mobile. No clunkiness, all super clean.I've been waiting for this game for months, and it has hugely exceeded my expectations. As a huge astronautics fan, this is an ABSOLUTE MUST!In the current time we live in, £4.99 for this is just... Unbelievable. I can, with relative confidence, this the best value game on the App Store, if not the best full stop. You've done it again, Jundroo!If you're reading this and haven't already bought it, seriously, buy it. It'll be the best £5 you ever spent.
Great game, with a few flaws
Brando-Commo
I’m playing the game on an ipad pro 12.9 inch. The game on max settings jumps between 45-60 fps so it’s pretty good for a mobile game of this quality. In general it’s decently similar to KSP on the desktop and works with the same basic premise. If you’re a long time KSP player and wanna play a mobile verision of it this is the closest you’ll get. But the way to game is controlled is clumsy, building anything just makes me wanna tear my hair out and the control scheme for flying it just horrible.I wish there was a nav ball for the centre to make it easier to aline yourself, I wish building was easier, and I wish it just had the basic UI elements from KSP. It’s good but the control scheme is horrible some the UI even for a mobile game is horrible.
Version 1.4 is our biggest update yet! Enjoy improved reentry effects, enhanced cameras and designer tools, new propulsion features, gameplay improvements, and a large number of bug fixes and performance optimizations.
Version 1.4.105
The developer, Jundroo, LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Provider
Jundroo, LLC
Size
389.3 MB
Category
Simulation
Compatibility
Requires iOS 14.0 or later.
iPhone Requires iOS 14.0 or later.
iPad Requires iPadOS 14.0 or later.
iPod touch Requires iOS 14.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.