Steel And Flesh 2: New Lands is a mixture of medieval 3D action and strategy. You have the opportunity to visit the Middle Ages in 1212, when the Mongol Empire is gaining strength in Asia, and the Crusades are in full swing in the Middle East. At your disposal is a huge map of the world, on which 20 large states are located. You have the right to swear allegiance to any state and soon become its king or create your own, capturing more and more territories. Also, you always have the opportunity to fight with bandits and earn on the sale of trophies. Buying land and creating a business will ensure you a comfortable life. In addition to traveling on a global map, you can always personally take part in the battle along with your army, whether it be a battle in an open field or a siege of a city, castle, port or village.
-Global map
-Continents and islands
-20 countries (Byzantium, Russia, Koni Sultanate, Mongol Empire, Norway, England, France, Holy Roman Empire, Poland, Song Empire, Jin Empire, Ayyubids, Kamakura Shogunate, Ainu, Indian Dynasties, Khorezmshahs State, Delhi Sultanate, Pirates, Rebels, Bandits)
-Cities, castles, ports and villages
-Sailing
Third-person fight
-Cavalry
-Inventory
-Customization
-Armor, helmets, boots, shields, swords, bows, spears, crossbows, maces
-Siege weapons (catapults, rams, towers, ballista)
-Purchasing land and creating a business
and much more.
Maybe you should add more upgrades to the city’s and towns like barracks means a larger garrison maybe a structure to make it harder for a rebellion to happen and add something to build in a village maybe to add more tax plus change it so you can choose crossbow men or Bowmen plus make it so you can hire people like mercenaries or make it so you can capture lord and get a ransom also maybe make it so you have a chance of getting land if you take a oath with a faction plus make it so you can revolt and plus before you revolt you can ask people if they will revolt with you plus make it so lords don’t come with the towns or castles you can hire them and give them land also add a stat charisma or speech if you have high enough plus have a good relationship you can get them to join you
In game.
Neutral_Firefly
When the game first came out, I was really excited since there was new factions and new armour but then as the updates came out, I realised that the game was horrible, it’s trying to become a game that it isn’t (Mount and Blade). The game should focus on having fun , not trying to sweat. The problem of armour and weapons is that they deteriorate when that isn’t fun and makes the game impossible when you have no money.It would be easier to turn the game back into the first one which in my opinion is more fun since there is no confusing combat system, no deteriorating gear. This game is meant to be fun since it is a mobile game, there is no joy in this at all, the siege building aspect is a nice idea but it was copied from Mount of Blade.All I want is to have fun in this game but I can’t if it’s too problematic, if the crater reads these reviews, I wish he would turn the game back to the original Steel and Flesh game. Yes, the faction, armour and a few others things make the game slightly less boring but it would be nicer to change a few things.
Love the game but
Nas-25
Really enjoy the game but I do with the description given was a bit more detailed. Like after capturing a town city or village it give three options when it comes to recruits. I mean what’s the difference between paid recruits and no recruits as I can simply add my own recruits if I’d chose no recruit. What’s the benefits of choosing one over the other as the first one, free recruits just seems like a waste as I won’t be able to take any recruits with myself but will only remain there at the town. For this reason it won’t b/e getting a high score. Also some proper support system where I could send an email rather than use of Facebook
An amazing game, but there’s a lot of room for improvement
Sky-high rise
An overall amazing game, here’s key things I believe should be added and improved:1- Economics: expenditures, the ability to dictate a city’s economic development and where money from the treasury be will be invested, dictating a region/city’s taxation, trading rights with other factions, trade agreements with other factions, introduction of tariffs, etc. all of which will definitely affect relations with other factions/states hence making the purpose of wars in the game in majority for economical reasons.2- Bureaucracy: the ability to grant lands to certain lords, appoint governors and/or chancellors/Grand Viziers, adding marriages (for dynastic alliances or offsprings later creating power struggle), rise of political factions within the state succession (both of which will need a civil war feature (it's best to change the name of Rebels to "Pretenders")), all must be added. And the ability to have the full control of the army as a monarch.3- Geopolitics: ADDING BORDERS! The feature of “borders” must be added along with another feature of military access and non-aggression pacts. Add “regions”. Vassalisation of other factions (where of course much like the player they can revolt and even claim the throne especially if there were marriages. There's a bug in regards to tributes, whenever a player want to remove or reduce the percentage of a tribute, it gets back to where it was when it first has been imposed on a certain faction with the highest percentage that's been put. This must be fixed. Region/city swap between factions maybe nice.4- Battles: a player must be able to direct a cavalry/infantry charge, or catapults/archers" aim precisely where he wants. I hope other factions' declaration of war to be improved through adding tariffs and other economical features against other factions.I wish all of this to be added.Thanks!
2.1
New convenient and functional map
New army management on the global map
New siege tower
New Dust2X2 map in online mode
Updated notification windows, added a state destruction window
Fixed bugs
Small changes:
1) More informative squad menu
2) Added the attitude of lords to you
3) Added the ability to dismiss soldiers
4) Added a list of lords who are in the castle
5) Added the ability to hire or release prisoners outside the city
6) Increased horse maneuverability
7) Added the ability to turn off AIM for online battles
8) Added a truce time after which you cannot declare war
Version 2.1
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Information
Provider
Alexandr Kostryukov
Size
1.1 GB
Category
Strategy
Compatibility
Requires iOS 13.0 or later.
iPhone Requires iOS 13.0 or later.
iPad Requires iPadOS 13.0 or later.
iPod touch Requires iOS 13.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.