Before I list some things that could be improved, I want to list some things I like: Art is great I’m a pixel art lover, sound design is pretty good, settings are very well made, and gameplay is fun and very replay able (which is not easy to do) but there are still things you could improve 1. Risk X Reward: There should be a hard mode that gives you more tickets than the normal mode. 2. New mechanics: here are some ideas I had for new mechanics… •basic platforms •platforms that break if you stand on them for too long (then respawn) •springs •saws you have to jump on •saws that can’t be destroyed •lasers that turn on and off (when off you should be abele to see a faded line of where it will spawn, if the player touches the laser when it’s on they die) 3. Progression X Fun: there should be five levels in each mode that can be unlocked with tickets (or a new currency) and should be harder than the last because of the new mechanics don’t make it a grind to unlock and don’t make it too easy… you could also add a third mode where you get a tonne of tickets (or some other currency) every time you get a higher score then your last. 4. Make the box the character and saws are in bigger 5. Butter smooth Controls: Have the left arrow on the left an right arrow on the right of the screen, put the jump button above the right arrow on default (and let it be swapped to above the left arrow in the settings) replace the air jump with a short dash that dashes in the direction the character is facing, make the character faster, if the player dashes into the wall and hold s the button in that direction then let them climb the wall, if they let go of the button they will fall, and if they go in the other direction before they hit the ground they will bounce of of the wall (the player get one dash before they touch the ground again. 6. Make the sound a bit more satisfying. It’s a very good and fun game that gets four stars ⭐️⭐️⭐️⭐️:)