It’s functional and a decent puzzle game, but I think to be a really good one it would need more modes. I find myself frustrated with some of the mechanics, because they feel like they aren’t… honest? I wanted to play a purely skill-based game, but one of the mechanics is that the majority of your puzzle pieces are a complete mystery and you have no idea what you have, which leads to what feels like unfair failures. You move a single pink section into the empty bottle and oh no, you immediately lose, because the mystery piece underneath the pink turns out to be blue and you have no other blue. This is an extremely unfun aspect and changes gameplay from skill into just guesswork.Because I want to play something with pure skill, I ignore the little “cheats” the game lets you have like shuffling the pieces, adding another bottle (which is just an automatic win imo), etc, but it feels like some of the generated puzzles REQUIRE you to use these, especially the shuffle.Paying coins to pretend you didn’t lose a round feels like cheating too, so I take the actual loss every time. However I swear the puzzle generation is weighted in some way, because the “Super Hard” puzzles will suddenly be significantly easier after a loss. This is also frustrating to me; I want to figure it out for myself, but it feels a bit like there’s an invisible helper mechanic you can’t opt out of.I’d really like to see other modes added, particularly one that does not contain any of the additional gimmicks, including hiding 90% of the pieces. A pure sorting mode, no cheats/power-ups, no gimmicks, just pure problem-solving skill. As it is, with the absence of a mode like this, I think I’m going to uninstall and try and find a sorting puzzle game more to my liking.