The eagerly awaited sequel to the BAFTA award winning 'The Room' and 'The Room Two' is finally here.
WE RECOMMEND PLAYING ON iPHONE 5 (& UP) OR iPAD 3 (& UP) AS iPAD 2, iPAD MINI 1 AND iPHONE 4S MAY EXPERIENCE PROBLEMS.
The eagerly awaited sequel to the BAFTA award winning 'The Room' (Apple Game of the Year 2012) and 'The Room Two' (App Store Best of 2013-14) is finally here.
Welcome to The Room Three, a physical puzzle game within a beautifully tactile world.
Lured to a remote island, you must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.
Easy to begin yet hard to put down, enjoy a unique mix of intriguing puzzles with a simple user interface.
INTUITIVE TOUCH CONTROLS
A tactile experience so natural you can almost feel the surface of each object.
Lose yourself in a variety of stunning new environments, each spanning multiple areas.
Rotate, zoom and examine dozens of artifacts to discover their hidden secrets.
A haunting soundtrack coupled with dynamic sound effects create an unforgettable soundscape.
Use the new eyepiece ability to explore the world in miniature
Return to a persistent environment and change your fate
ENHANCED HINT SYSTEM
Re-read hints to get the full picture
iCLOUD & GAMECENTER SUPPORTED
Share your progress between multiple devices and unlock achievements.
MULTI LANGUAGE SUPPORT
Available in English, French, Italian, German, Spanish, Brazilian Portuguese, Turkish and Russian.
Fireproof Games is an independent studio from Guildford, United Kingdom.
Find out more at fireproofgames.com
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This app has been updated by Apple to display the Apple Watch app icon.
Ratings and Reviews
Now here’s how you build a sequel! With The Room Three, Fireproof Games kept everything we love about this series—its chilling atmosphere, mind-bending puzzles and beautiful visuals—while making masterful enhancements. The story continues with trials set by a creepy new nemesis, The Craftsman. As you explore huge areas and tiny ones, the challenges feel increasingly epic, and a better-than-ever hint system ensures that finding solutions is super-rewarding.
I am a huge fan of The Room games, they really are in a league of their own. This is a fantastic game 300% worth paying for as its very long and thoroughly absorbing, and like the others it is worth playing for the exquisite graphics and intuitive controls alone. I’ve just played this one for the second time, after a gap of a few months, and still felt the ripple of excitement when you discover another slider switch hidden in a drawer.... Another good thing is that it’s never predictable, huge variety of games :you really have to search for the clues, and I love the hands-on mechanical nature of the games . Two small criticisms: firstly there were too many ‘portals’ to enter, and the nature of the gameplay meant an awful lot of back and forth, which got annoying after a while. Secondly, the different endings, though a good idea in principle, were very confusing in practise, as there was no way of knowing which hidden tasks were needed to produce which ending, and if you don’t play the second and third (escape, release) in reverse order, you can’t get to the fourth. Minor quibbles though. It’s a fantastic game, would recommend to anyone!!
Atmospheric ambience and perplexing puzzles
I have played this game twice now. I asked for quite a few hints the first time, and needed help from appunwrapper a couple of times, (thanks guys!), when I was thoroughly stuck. That's not a criticism, just an indication of the fiendish complexity of some of the puzzles. They also chuck in a few quick wins, which is a nice relief. So it was a totally absorbing game. The first time it took me ages to find a couple of things, in fact it took so long that I was convinced they must have appeared later, but no, on the second game (with a new profile), there they were! So top marks for a great game, which kept me guessing and intrigued for many, many hours.
Two small items of feedback: 1. I got slightly bored the third or fourth time I went through the sequence to open a portal, so a little more variation in that would be good. 2. I struggled to make the pendulum swing, I couldn't make it swing at all, or it would start, then stop again [grr]. Maybe it needs to be a bit more responsive, or maybe it was just me!?
But these are very minor observations: they did very little to mar the game. I am looking forward to The Room 4 with eager anticipation! Thanks!
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- Fireproof Studios Limited
- 931.3 MB
- Requires iOS 7.0 or later.
- Requires iPadOS 7.0 or later.
- iPod touch
- Requires iOS 7.0 or later.
- Age Rating
- 9+ Infrequent/Mild Horror/Fear Themes
- © 2015 Fireproof Studios Ltd
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Up to six family members can use this app with Family Sharing enabled.