Plastic - 3D Modeling 4+

Raffael Kaehn

    • USD 9.99

Screenshots

Description

In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.

To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.

Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.

If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.

What’s New

Version 1.0.5

- Bug fixes and performance improvements

App Privacy

The developer, Raffael Kaehn, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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