Planes and helicopters are too much op and unbalanced: to reload the weapons of planes and helicopters you just need to pass over the aircraft carrier/base and it will reload them for you... how stupid and unbalanced is that?! And then, since there are points on the aircraft carrier/base (2000) and every time you reload you lose 100 points, it means that you can reload your weapons 20 times!!The weapons of the planes and helicopter are too strong and one shot a tank with two missiles and one missile for a LAV, Artillery or a SPAA.So… Why deploy tanks, if I can take a plane and kill everyone with one shot?Dollars and gold are too much difficult to earn, especially dollarsArtcoins are super expensive: €100 for 4000 artcoins?! When there is the Su-57M that costs 500,000 artcoins?! Are you crazy developers?! By the way, artcoins are used to buy stuff that is super unbalanced compared to things with dollars or gold, and you can't get them in any other way other than paying them with real money or selling the things you earned for free from the battle pass (which also give you a few when they sell) or watching every day an AD that give you… how much? Only 1Full of bugs like dying without no one shooting at you, shots that pass through the enemy without dealing damage and othersThe tank’s aim is so stupid: how the hell do I need to stay still to shoot at an enemy without missing him?? I think you developers forgot that tanks, these days, can shoot while moving with the "stabilisers", right?Modern Warship may be P2W and unbalanced, but this game is even more so
We appreciate your detailed feedback about the game's balance and mechanics. It’s clear that the power dynamics of planes and helicopters are concerning, and we’re grateful for your insights on weapon reloads and earning currencies. Your comments about bugs and tank aiming are also noted. Thank you for taking the time to share your thoughts!