PerformanceTest Mobile
ユーティリティ
無料 · iPadに対応しています。macOSでは検証されていません。
PassMark Software, the leader in PC benchmarks, now brings you benchmarks for mobile devices. Fast, easy to use, mobile device speed testing and benchmarking. PassMark PerformanceTest™ Mobile allows you to objectively benchmark a mobile device using a variety of different speed tests.
*Find out if your device is performing at its best.
*View past results online at http://www.iphonebenchmark.net.
*Measure the effect of configuration changes and upgrades.
*Make objective independent measurements on which to base your purchasing decision.
Seventeen standard benchmark tests are available in five test suites!
Test Suites:
*CPU Tests - Mathematical operations, compression, encryption and more
*Disk Tests - Reading and writing files to internal storage
*Memory Tests - Read and Write tests
*2D Graphics Tests - Simple & Complex Vectors and image rendering and filters tests
*3D Graphics Tests - Simple bouncing ball test, a more complex scenes, and a Space Battle Test using Unity.
さらに見る 2012年で止まってるのでストレージ計測くらいしか使えません他のパフォーマンス測定は軽すぎるのでiPhone6s以降には無意味ただストレージ計測結構貴重なので星2
2012年で止まってるのでストレージ計測くらいしか使えません他のパフォーマンス測定は軽すぎるのでiPhone6s以降には無意味ただストレージ計測結構貴重なので星2
自作PC界では言わずと知れたPassMarkのベンチマークソフト。テストが終わると結果を送信することができ、オンラインで他の機器のスコアと比較できる。Appleの誇大広告に惑わされず実際のパフォーマンス差から買い替えの判断が行えるので有り難い。
自作PC界では言わずと知れたPassMarkのベンチマークソフト。テストが終わると結果を送信することができ、オンラインで他の機器のスコアと比較できる。Appleの誇大広告に惑わされず実際のパフォーマンス差から買い替えの判断が行えるので有り難い。
iPhone SE iOS13.3.1 起動しない。
iPhone SE iOS13.3.1 起動しない。
簡単に自分のiPod touch 4世代の性能がわかりました。ちなみに総合評価は815ポイントでした。
簡単に自分のiPod touch 4世代の性能がわかりました。ちなみに総合評価は815ポイントでした。
-Updated CPU names for newer devices
-Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases.
-Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum).
11.0.1000 2023/05/22
PerformanceTest Mobile V10 for iOS (yes, we skipped some version numbers...) has been updated to run the same CPU tests as the desktop PerformanceTest V10 software. The CPU Rating* (i.e. CPU Mark) can now be used to compare directly with other CPUs on https://www.cpubenchmark.net website.
*Note: ONLY CPU Tests are comparable to other versions of PerformanceTest. Work on porting other test suites is ongoing.
10.0.1000 2021/02/09
Updated native tests to use minstd_rand instead of rand to standardize tests with other PerformanceTest platforms releases.
2.2.3 2020/11/14
Addressed items from Xcode code analyzer (fixed bugs and possible object leaks).
2.2.2 2020/07/26
Changed CPU Tests to use a longer test duration to exert the all cores for more consistent results.
2.2.1 2020/04/22
Change: Fixed optimization issue where scores were grossly inflated scores were scaled/adjusted.
-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V1 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.
2.2 2020/04/12
-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.
Note: Scores/Marks will be monitored and scaled/adjusted in future release of software to scale with previous marks.
2.1 2020/04/04
-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.
Note: Scores/Marks will be scaled/adjusted in future release of software to scale with previous marks.
2.0 2020/02/25
-Updated text strings for newer iOS devices.
-Fixed benchmark submission error message.
-Increased object counts in 3D tests.
-Fixed miscellaneous bugs.
-Preparation/Updated for 64-bit.
1.2.0 2017/06/27
Updated Graphic 2D tests.
1.1.0 2012/06/08
- Single test can be run by selecting the individual tests. Benchmark submissions only allowed on full benchmark run.
- 3D Graphic Test Suite Updated.
- 2D Graphic's Complex Test should now perform better.
- About Tab refreshed.
- Bug and user usabilities fixes.
1.0.0 2012/05/10
Bug Fixes.
Better support for iPads. 2D & 3D tests should run in full screen.
Adjusted scaling and scoring for CPU calculations.
Fixed crash error on some iPod Touch G2 Devices when reading from disk.
Optimize some of the 2D Graphics code.
2D filters test will now use CIFilters for Greyscale and Brightness adjustments if supported.
3D Test will take into account resolution of device.
0.4.4 2012/03/28
Bug fixes.
0.4.3 2012/03/17
-Updated CPU names for newer devices
-Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases.
-Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum).
さらに見る バージョン11.0.1000 2023/05/22
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