Stellar Wind Idle: Space RPG
ストラテジー
無料 · アプリ内購入 · iPadに対応しています。macOSでは検証されていません。
Enter the world where the whole galaxy has lost reason. You were providing security to the human cosmos but this time it is almost impossible.
Fly forward, build ships, look for amazing modules, investigate space as if your life depended on it because the endless enemy hordes will never give up.
Enjoy selecting ships for your fleet, studying their strengths and weaknesses, and upgrading them using a variety of methods. Travel to different worlds trying to find a way to stop the frenzy the galaxy is engulfed in.
Key features:
* Varied spaceships with different strengths and weaknesses
* Customizable spaceships with modules
* Awesome fights between spaceships
* Auto battles & offline progress
* Large campaign map with a developing story
If you have any questions, feel free to ask us anytime at support@entropy-games.com
さらに見る The May event lineup has been refreshed, with updated rewards across upcoming events.
This update also includes minor adjustments and general improvements.
1.36.2 5月9日
Fixed some UI bugs
1.36.1 4月28日
This update refreshes several core parts of the game.
- New intro flow with starter squadron selection
- Improved early battles and new tutorials
- Manual clan leadership transfer and better Mothership upgrade approval/progress flow
- 3 new Puzzle Tower levels with balance tuning for later stages
- Squadron rebalance for several ships, plus fixes for arena rematch and repeat-win issues
- UI, localization, and onboarding bug fixes across multiple screens
1.36.0 4月24日
Fixed some UI bugs.
1.35.1 4月7日
A new Eiens heavy destroyer has arrived — designed to break standard Arena patterns, disrupt chain activations, and pressure buff-driven fleets. It shines in heavier formations alongside cruisers and other capital ships, helping your team keep momentum through longer battles.
This update also adds new Clan Mothership Lab technologies, available after Final Integration, and refreshes the April event lineup.
1.35.0 4月3日
A major new feature has arrived: the Clan Mothership.
Develop it together with your clan, unlock upgrades, gather new resources, and activate clan-wide bonuses. This update also introduces the Orbital Foundry — a new clan structure built together to refine resources for further Mothership development.
This release also improves clan management, refines Collection and Admirals navigation, fixes display issues in Fleet Comparison and Arena preview, and includes stability improvements with crash fixes.
1.34.0 3月19日
What’s New
• Simplified Chinese language support is now available.
• Resource management is clearer with new tooltips and dedicated windows for “Not Enough Resources” and “Resource Sources”.
• The March event lineup has been updated.
1.33.3 3月3日
Fixed some UI bugs
1.33.1 2月15日
A new Siege Event begins: inert organic matter recovered from a neutron star has reawakened into aggressive biomass. Hold the command center with your officer and AEGIS, activate defenses, and exchange Xenobiomaterials for valuable resources.
Look out for subtle February 14 nods.
We also resolved an issue in Exploration where ships could appear undamaged after a loss, along with minor UI refinements.
1.33.0 2月14日
Oblivion has arrived — a new Squadron that scales with positive/negative effects, supports Fighters and Corvettes, and can restore Fighters during battle.
We’ve also polished the UI and animations, and weapon stats now display Armor Penetration with all bonuses applied.
New Puzzles have been added to the Frontline Sprint shop, and clan progression has been expanded with 3 additional levels.
1.32.0 2月6日
Module management is now easier with new filters by stat, level, rarity, and set.
We also resolved an issue that could cause battles to stall.
New Officers and Shards have been added to upcoming events.
Plus, support for a new server is ready — launching January 23.
1.31.0 1月22日
This update improves clarity and overall stability.
• Arena stability and synchronization improvements (we’ll continue monitoring and apply server-side tuning if needed).
• Displayed Power has been recalculated (visual only) to better reflect ship loadouts—armor penetration, damage-type mitigation, and synergy with matching officers/modules.
You may see Power values rise (or drop on mismatched builds).
• Module rewards now align with campaign progress; previously obtained modules are unchanged.
• Faster mission starts and restarts on many devices.
• Performance and stability improvements.
1.30.8 1月15日
Fixed some UI bugs
1.30.5 2025/12/29
Fixed some UI bugs
1.30.4 2025/12/26
Fixed some UI bugs
1.30.3 2025/12/22
Rift Operations are here — a new clan mode unlocked after Chapter 120. Coordinate two fleets for a two‑stage strike into a stabilized Rift, push deeper for stronger rewards, or replay cleared tiers to recover more loot.
This update also introduces a new class of modules earned from Rift Operations. They scale with your Campaign progress, can be upgraded to Level 20, and roll randomized stat upgrades — built for serious endgame power.
We’ve also redesigned the main interface to be faster, clearer, and easier to use, along with performance improvements and stability fixes.
1.30.1 2025/12/18
New: 16 Sidereal Admirals
• Recruit 16 endgame‑grade Sidereal Admirals in Exploration.
• Allied‑effect fix: admiral effects applied to allied ships were weaker than intended — allied fleets now perform as expected.
• Ability behavior now matches descriptions: Zyr’knath (secondary self‑repair), Vyxenix‑17 (bomb triggers on enemy death), Elix’orinad (negative‑effect removal triggers on squadron death).
• Stability and performance improvements.
1.29.0 2025/11/25
Fixed some UI bugs
1.28.2 2025/11/11
Eagle Has Landed — New A-Tier Corvette
Meet Eagle, a resilient Confederation corvette built for endurance and support.
Its weapon pierces enemy shields, converting protection into direct hull damage, while field pulses repair the fleet mid-battle. Eagle also punishes shield users and disrupts reinforcement blockers.
Improvements:
• Build faster: new “Build x10” button in the Shipyard.
• Multi-salvage: scrap several ships at once.
• Merge easier: quick option to select all unsafe ships.
1.28.1 2025/11/10
* Fixed some UI bugs
* Added the Halloween event "Colonizers of Isis"
1.27.2 2025/11/02
This Halloween, the Null Sector opens.
The Null Passage is a limited‑time event where silence bends reality.
Upgrade your ship on the fly, merge modules to amplify firepower, and push your squadrons through escalating waves of hostile anomalies.
Claim powerful limited‑time rewards.
We’ve also improved stability and fixed several issues.
1.27.1 2025/10/29
Space Harvest is live. Capture coronal organisms, trade for high-tier rewards, and test your strategy.
Bug fix: Opponent power display in Arena corrected.
1.26.2 2025/09/30
Fixed some UI bugs
1.25.2 2025/09/17
Frontline Sprint is live — weekly tournaments where you compete with other commanders, climb the leaderboards, and earn exclusive rewards.
Also in this update:
• Starbase: two new fleet upgrades
• UI refresh: redesigned Leaderboards, Missions, and Index screens
• Clan Boss Exchange: recruit two new officers
• Performance and stability improvements
1.24.0 2025/09/07
Fixed some UI bugs
1.23.2 2025/08/17
The May event lineup has been refreshed, with updated rewards across upcoming events.
This update also includes minor adjustments and general improvements.
さらに見る バージョン1.36.2 5月9日
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