ファイナル・アウトポスト:決定版
建設し、管理し、生き残る。
¥600
===1,000,000人以上のプレイヤーが楽しむ基地建設ゲームの「完全版」===
トレーダー、新しい地域の開拓、難易度モード、修正パラメータ、新しいアートワーク、実績、アイテム課金なしなど
アウトポストを建設 • 市民を管理 • ゾンビの黙示録を生き延びろ
ファイナルアウトポストはサバイバル戦略基地建設ゲームです。役割を割り当て、ツールを作り、資源を管理しましょう。建物を建設し、市民をレベルアップさせ、ゾンビの大群から町を守りましょう。何日間生き残れますか?
===仕事の割り当て===
市民一人一人に10以上の職業から役割を選択し、仕事をさせよう!
===アウトポストを建設===
12種類以上の建物を建設してアップグレードし、入植地を拡大させよう。資源貯蔵所、製造ビル、新しいサバイバーのための住居を建設しよう。
===ゾンビを倒す===
5種類以上のゾンビを壁から遠ざけるために防御を固めましょう。ナイフ一本から始めて、マシンガン、クロスボウ、スナイパーで大群をなぎ倒そう。
===食料を得るための農場===
アウトポストを発展させ、お腹を空かせた市民に食料を与えましょう。畑で小麦の耕作を始め、壁の外で減りつつある鹿の数を増やしましょう。
===季節と天候をシミュレーション===
厳しい干ばつ、寒い冬、容赦のない雷雨を、天候や 季節をシミュレートしながら乗り切ろう。
===市民をアップグレード===
市民のスキルをアップグレードして、より効率的に採集、防衛、修理を行おう。
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フィードバックやバグレポートなどはsupport@exabytegames.com までお送りください。
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さらに見る 翻訳もとても良いしやっぱりシステムが好き!素敵なゲームを作ってくれた事に感謝
翻訳もとても良いしやっぱりシステムが好き!素敵なゲームを作ってくれた事に感謝
===2.3.41 UPDATE===
• Fixed crash when launching the game on iOS 27
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support@exabytegames.com
Join the newsletter: https://cutt.ly/fo-news
2.3.41 10月19日
===2.3.39 UPDATE===
• Potential fix for a crash that could occur when updating the outpost stats
--------------------
support@exabytegames.com
Join the newsletter: https://cutt.ly/fo-news
2.3.39 10月18日
===2.3.37 UPDATE===
• Updated credits
• Fixed broken newsletter link
--------------------
support@exabytegames.com
Join the newsletter: https://cutt.ly/fo-news
2.3.37 10月15日
===2.3.36 UPDATE===
• Fixed Overstuffed Ammo Boxes modifier not increasing ammo store capacity
• Minimum iOS version is now 15.0 (from 13.0)
--------------------
support@exabytegames.com
Join the newsletter: https://cutt.ly/news-c
2.3.36 9月11日
===2.3.32 UPDATE===
• Updated store page to display the IGRS age rating in Indonesia
2.3.32 1月23日
===2.3.31 UPDATE===
• Improved camera touch controls, particularly on Samsung Galaxy devices
2.3.31 1月8日
===2.3.29 UPDATE===
• Fixed issue where the third save slot would incorrectly show as empty
2.3.29 2025/11/05
===2.3.27 PATCH===
• Fixed Outpost naming dialogue sometimes not being fully on-screen
2.3.27 2025/10/15
===2.3.26 PATCH===
• Updated to a patched version of Unity engine in order to fix the recently discovered security vulnerability (more info: https://unity.com/security/sept-2025-01)
2.3.26 2025/10/10
===2.3.24 FIXES===
• Fixed issue with the Honest Traders (cheaper trading) modifier causing the Motorhome parts to be free
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support@exabytegames.com
Join the newsletter: https://cutt.ly/news-c
2.3.24 2025/09/19
=== 2.3.21 PATCH ===
• Buffed the Fragile Zombies (weaker zombies) modifier to reduce zombie health by 33% (from 20%)
• Increased the delay between zombie hits to 1.5s (from baseline of 1s) in Easy difficulty
2.3.21 2025/07/28
=== 2.3.20 PATCH ===
• Potential fix for touch issues on the Outpost naming panel
• Fixed a crash related to the Radio Tower on older iPad devices
• Days survived achievements now unlock correctly
2.3.20 2025/07/03
===2.3.18 FIXES===
• Added a timeout for connecting to online services to prevent an indefinite loading screen when launching the game, which occurred only when connected to the internet with a particularly bad network connection
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support@exabytegames.com
Join the newsletter: https://cutt.ly/news-c
2.3.18 2025/06/19
===2.3.17 FIXES===
• Fixed touch issues causing unexpected behaviour from the Outpost naming panel
2.3.17 2025/06/16
===2.3.15 PATCH===
• Fixed an issue where the tutorial could not be advanced
2.3.15 2025/06/12
===2.3.14 CHANGES===
Changes
• Change default fast forward mode to toggle
• Raised bottom bar tabs slightly
===FIXES===
• Fixed mistaken unlocking of the Rifles are Rife achievement
2.3.14 2025/06/11
===2.3.12 CHANGES===
• Added filler bars to show resource capacities in the top part of the HUD
• Changed the That’s a lot of “Final” Outposts achievement to require 5 regions completed (from 10)
• Improved layout of bottom bar to prevent the home bar from blocking the UI
===FIXES===
• Fixed various issues with the Rifles are Rife achievement unlocking logic
• Fixed being able to zoom when a touch first began on the UI
2.3.12 2025/06/05
===2.3.6 CHANGES===
• Requirement for the Collector achievement is now to collect all stamps (not to complete an Outpost with them)
• Requirement for the Completionist achievement is now to have completed an Outpost with all stamps on any difficulty (not to complete all in Hardcore)
• Slightly reduced the volume of Forge and Blacksmith sound effects
• Reduced conductivity of the level 1 Radio Tower to 15% (from 50%) and level 2 to 50% (from 80%)
• Added fade in/out animation to the stamp info card when hovering over stamps
• Leaderboard scores are now submitted every time the game saves
• When no knife fighters are assigned to a wall being attacked by zombies, warnings now only appear if there are no guards or snipers
• Added battery Motorhome part to replace second wheel part
• Added an error message in the main menu for any future save migration issues
• Added finalised stamp artwork
===FIXES===
• Fixed resource drop-off indicators on the right side of the base merging with those on the left
• Back button is no longer hidden behind the credits in the main menu on devices with narrower aspect ratios
• Fixed inability of snipers to shoot a zombie when another sniper has been unassigned or dies while targeting that zombie
• Fixed incorrect animation in the stamp completion screen where lower difficulty stickers replaced higher difficulty ones
• Fixed stamp completion screen still occasionally appearing even when there are no new completed stamps
• Fixed rare case where the high-level trader would appear with an empty slot
• Prevented interaction with different menu tabs during the defence menu tutorial tip
• Removed the occasional ability to close the defence menu during the defence menu tutorial tip
• Fixed starvation notifications not stacking
• Fixed cases where the tutorial could get stuck due to scrolling in some menus
• Removed the level 3 Forge light, due to crashes on some devices with iOS 15 or below
• Fixed region generation seed not always being replaced when creating a new run
• Fixed being about to ‘return to map’ from game over menu before having completed the first outpost
• Fixed being able to click on a different menu tab on the defence menu tip
• Fixed missing fast forward option in the settings
• Fixed UI scale being too large on devices with wider aspect ratios
2.3.6 2025/05/19
===2.3.2 FIXES===
• Fixed an issue where metal sheets were erroneously treated as ‘overflow’ resources, rendering them unusable
• Removed a visual glitch on citizens when leaving the forest
• Loading screen is no longer invisible - finally the new animation can be seen!
• Fixed resource numbers occasionally not updating in top bar when a building is demolished
• Fixed lingering sound effect after destroying a Forge
• Fixed typos and translations in Spanish, Portuguese, Japanese
• Updated the credits
2.3.2 2025/04/29
===Final Outpost: Definitive Edition 2.3.0===
===CHANGES===
• The map is now discovered during the game rather than starting out with it
• Removed map button from bottom bar, added Outpost stats button to the bottom bar
• Added more general Outpost information to the stats menu
• Added map and info buttons to the Motorhome menu
• Added back the fast-forward mode “hold”, with “toggle” as an option in the settings
• Fade to black before the Outpost naming and modifier selection screens in the map
• Added sound effect for when outsiders arrive at the Outpost
• Changed rating of the “Tougher Zombies” modifier to -2 (from -1)
• Hardcore difficulty now saves after every completed Outpost
• Reduced Radio Tower level 2 requirement to Base level 6 (from 7)
• The trader slot for a Motorhome part is now deactivated once it is purchased
• Citizens dropping off resources already at maximum capacity create a new +0 indicator instead of adding to an existing non-zero indicator
===FIXES===
• Fixed gamepad menu button not closing the pause menu
• Fixed an issue where farms could not be harvested
• Fixed chosen difficulty mode not being applied in some cases
• Fixed an issue where difficulty modifiers were occasionally duplicated
• The assign-mode button in the job menu no longer gets stuck down when closing the menu before releasing the shift key shortcut
• Fixed Trader sometimes offering only three deals
• Removed some visual glitches on resource indicators
===Final Outpost: Definitive Edition 2.3.1===
===CHANGES===
• Added population gain sound effect
• Added rubble cleared sound effect
• Added tool crafting sound effect
• Added Motorhome part collection sound effect
• Added job assignment sound effect
• Reduce delay on harvest sound effect
• Knife fighters now prioritise the left and right walls before the top and bottom walls
• Hourly event notifications (e.g. “15 citizens went hungry”) now immediately replace an existing similar notification rather than merging into it
• Finalised translations in all languages
• Updated credits
===FIXES===
• Fixed top bar resources max capacity animation visual glitching
• Fixed loading screen icon appearing at the end of the splash screen
• Fixed modifier info not closing when quitting the current menu with a keyboard or gamepad shortcut
• Fixed almost silent day ambient
• Fixed fast forward sound playing when dropping from 3 speed to 2 speed
• Fixed sounds not fading out when leaving game scene
2.3 2025/04/24
===2.3.41 UPDATE===
• Fixed crash when launching the game on iOS 27
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support@exabytegames.com
Join the newsletter: https://cutt.ly/fo-news
さらに見る バージョン2.3.41 10月19日
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