Patch 0.9.20
Changes
- Added five branching dramatic storylines across 41 cards: a parent's serious illness, hidden partner debt, a friend's betrayal, a secret half-sibling, and a sibling's arrest. Stories unfold across seasons with lasting consequences.
- Grandchildren can marry and have children. Great-grandchildren appear in the Family Tree and can become successors.
- Improved Family Tree spacing and long names. The tree opens centered on your character and remembers your zoom.
- Suggested actions include at most one character or pet interaction, leaving more room for other activities.
- The Action Menu remembers your scroll position when going back.
- Character randomization now includes starting age and gender alongside name and appearance.
- Added VoiceOver support for cards, choices, and notifications on iPhone and iPad.
- Added species-specific sounds for all 21 pet types.
- Added Privacy Options in Settings and a fictional-content disclaimer.
Fixes
- Moved the full Prison category into the main Action Menu. Other categories are locked while incarcerated, and Quick Actions use prison actions only.
- Fixed unavailable outcomes hiding, locking, or reordering actions. Actions without an outcome no longer consume a season.
- Fixed duplicate Code Prototypes entries in Favorites/Recent and saved aliases remaining after favorite removal.
- Fixed Coke and Shrooms production opening the wrong cards.
- Fixed Household actions selecting unrelated scenarios, targeting the wrong person, or applying no effects.
- Fixed Murder losing its target, opening unrelated scenarios, or failing to register an attempt.
- Fixed stuck cards and popups after pausing or switching menus, including the Wine dialogue.
- Fixed Start New Life freezes, old progress returning, and repeated start-of-season screens.
- Fixed loading errors treating valid progress as damaged and settings recovery resetting unrelated preferences.
- Fixed household problems after bankruptcy, succession, and moving towns, including minors being left alone.
- Fixed relatives being misclassified as Exes, valid partners disappearing, and remarried parents having children with former partners.
- Fixed failed dates creating partners, missing Find Love and marriage options, and dating returning to the wrong phase.
- Fixed age-inappropriate interactions, fertility options, cheating scenarios, and murder targets.
- Fixed Puberty persisting after 18, including after loading, and Depression appearing at 70+ Happiness.
- Fixed ChemiCure being offered after surgery for non-cancer injuries.
- Fixed negative child interactions increasing relationships and switching gyms after unwanted attention lowering Happiness.
- Fixed teen theft awarding Art instead of Crime.
- Fixed duplicate graduation cards, incorrect diploma flashes, and stale graduation overlays.
- Fixed film events appearing out of chronological order.
- Fixed missing purchased Toy Chest actions, childhood Drinks options, and Bank services.
- Fixed the player aging faster than relatives and inherited relatives having job ranks beyond their skills.
- Fixed DLC purchases, restores, ownership defaults, prices, and purchase-button states. Added feedback for failed or pending purchases.
- Fixed delayed permission responses overriding notification preferences.
- Fixed disappearing Contact profiles, transparent baby portraits, overlapping Family Tree lines, and clipped iPad obituary controls.
- Fixed menu colors, fading backgrounds, stray arrows, overlapping icons, long labels, and notification placement.
- Corrected names, pronouns, placeholders, relationship descriptions, and career wording across several cards.
Full patch notes: https://playeverlife.com/patch-notes
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0.9.20