Play: Create Better Apps

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Play has been awarded the 2025 Apple Design Award for Innovation! We're honored to be recognized with one of Apple's highest accolades. If you’re designing a mobile app, we’re building Play for you. Play combines a familiar design canvas with the power of Apple's native iOS elements, access to device hardware, and interactions that use Core Animation. Play takes a new approach to app design by giving you access to the native materials of the medium, but design and prototype from both your Mac and iPhone. Play’s Features — Design with native iOS elements like Apple Maps, Swift Charts, SF Symbols, Materials, input text fields, date pickers, switches, steppers, modals, and more. — Design interactions that are performant, interruptible, and use Apple's Core Animation to render your prototype with the same technology as a finished mobile app. — Tap directly into the powerful capabilities of Apple hardware with features like the camera and haptics. — Design collaboratively on your Mac and your iPhone, all synced in real-time. — Already have designs in Figma? Easily copy and paste right into Play to continue working — Designs and prototypes are responsive by default in Play. Easily view your work across every iPhone device with the tap of a button. — Use SwiftUI code that’s generated in real-time based on your designs, letting engineers easily layout views in Xcode. Apple Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

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Organize Project Lists - We’ve made it much easier to organize your projects: - Easily find your most recently edited projects with Play’s new Recents tab. The 10 projects you’ve opened most recently will appear here automatically, ready for you to continue where you left off. - Tags are no longer just a search filter. Now, they appear as folders in the sidebar, making it easy to view all projects associated with a specific tag. You can still view all projects at once and search within any tag folder. Small Improvements - Track your App Clip’s publishing process with our new status toast. - The macOS Simulator now supports isPad and isCustom functions. - The currentStateName function is now available in the Expression Editor for components. - Send an image to an API as base64 using the base64Image and - Stylistic Set Options are available for SF fonts, including: straight-sided six and nine, open four, vertically centered colon, open currencies, high legibility, single story a, and calculator. Bug Fixes - Nested component state did not update properly on mobile and Simulator - Navigation bar was not displayed when a page was opened via Zoom Transition Open Page - Play AI “dark/light mode” prompts were not translated correctly - Variable Progress property did not work with Set SF Symbol action - Blank button title could not be changed via expression - Target page’s navigation bar was not displayed when opened via Open Sheet - Navigation bar height was incorrect on first enable on mobile and Simulator - Tab bar assets panel was broken when opened before the regular Assets Panel - Reselecting an already selected tab bar item caused the page to scroll past the current offset - Navigation bar not displayed when a page was reopened after a Zoom Transition Open Page - Project Appearance setting was overwritten by device appearance when using Full Screen Open Page - Button Subtitle Color slider did not show the selected color - Hovering cursor did not appear consistently in Explore - SF Symbol variable progress value overlapped the title - iOS lobby date created and date edited labels did not update when sorting - Animation for Set Material Blur started from .zero origin frame - Override dots in Rive / Set Playback interactions were missing

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