Unfortunately, this game leaves an extremely negative impression. The main issue is the lack of balance. The difficulty levels do not match their labels: when it says “hard,” it often means the player is simply given no chance to win. The opponent gains an obvious advantage: their attacks can’t be interrupted, the player’s damage is minimal or completely ignored, and defense is useless.The progression system is also questionable — many items are only available through microtransactions, making fair gameplay nearly impossible.The contrast with the previous installment (SdF2) is especially disappointing, where even at the highest difficulty levels, it was still possible to win through skill and strategy. Now, it feels like the difficulty has been artificially inflated, with no relation to a genuine gameplay challenge.Instead of growth and improvements, it seems the developers have just reworked the old game with minimal changes, focusing mainly on monetization. This is extremely unfortunate, especially considering the potential the project once had.I hope the developers listen to the feedback and return to fair and engaging gameplay, rather than continuing down the path of aggressive monetization and a simplified design approach
Thank you for your review and interest in our game. You don't have to invest money in the game to win, as there are many free bonuses and rewards in the game! Also, don't forget to experiment with tactics. The moves list, which is available in our Help Center, can help you do this: nekki.helpshift.com > Shadow Fight 3 > "Moves list". Also, you can always access Training through the menu and practice your moves or try out the combat style of your weapon.