Firefight - WW2
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免費 · App 內購買 · 專為 iPad 設計。尚未針對 macOS 驗證。
Firefight is a World War II real-time simulation game with more AI and attention to detail than any other game in its genre to date. Tanks are modelled with a physics engine and have gears, rev counters and speedos, and steer themselves with brake levers to give them realistic looking tracked vehicle movement. Each bullet, shell or piece of shrapnel is modelled in 3D and ricochets realistically off sloping surfaces. You can see each infantryman's rank, name, weapon, ammunition remaining, heart rate and fatigue levels. Machine gunners will call for ammunition when they're running low and other squad members will rush over with spare ammo if they are carrying any. Wounded men call for medics who will sprint over to administer first aid. Off-board artillery can be called in but will have to fire several ranging shots before the full 8 gun battery opens fire simultaneously.
Play against either the sophisticated built-in AI, or a friend over the internet.
For a video showing the game in action see: https://www.youtube.com/watch?v=ysRtdalURDw
更多 - increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps
12.2.0 6月4日
- minor bug fixes
12.1.2 5月21日
- added a 'Fall Back' command
- turrets can have a limited traverse
- bazookas can fire smoke shells
- tap and hold on a piece in the control panel to begin tracking it
- you can no longer move a squad to a different deployment zone
- crushed stone walls now become rubble
12.1.0 5月1日
- troops are now initially placed in deployment zones
12.0.0 4月14日
- a squad’s unit members will deal better with having their goto marker flipped round by 180 degrees
- objective flags can no longer be placed over water
- added a heavy mortar, early Panther and 40M Csaba armoured car for the Hungarians
11.9.0 3月26日
- minor bug fixes
11.8.3 2月25日
- added American Sherman M4A3R2 and M4A3R5
- added British Sherman IC Firefly and IC Hybrid Firefly
- added Russian SU-101 and SU-102
- added Italian Blackshirt infantry
- fixed bug that made vehicles reverse too quickly
11.8.2 2月21日
- minor bug fix
11.8.1 1月21日
- added American M13, M15 and M15A1 Halftracks
- added British Sherman I and IB
- added German Panzer I Ausf C, Panzer II Ausf F (late), Marder I and SdKfz 251-10 Ausf B, C and D
- added Russian Motorized Scouts, M3A1E1 Scout and SU-57 Halftrack
- LMG assistants in a squad will take the LMG if the gunner is killed
- maps can have pigs and cows, as well as sheep now
11.8.0 1月19日
- minor bug fixes
11.7.1 04/12/2025
- custom games can be midday, dawn, dusk or night
- custom games can choose to have tank and infantry only battles
11.7.0 18/11/2025
- improved hill contour images
- added Molotov Cocktails
- added British Sexton
- added French male and female Renault FT-17
- vehicles are more careful when shooting large HE shells near friendly infantry
11.6.0 28/10/2025
- minor bug fixes
11.5.2 01/10/2025
- view the Custom Game settings by tapping the title on the Buy Units screen
- added: LVT-4 for UK and US
- added: Chinese FT-17, AMR ZB, Vickers Artillery Tractor and captured Ha-Gos and Chi-Has
- added: Panzershreck for Hungary and Italy
- added: Japanese commandos, grenadiers, and army paratroopers
- grenade launchers can shoot smoke and HEAT shells
- anti-tank rifles can shoot HE rounds
- added HEAT grenades
- added voice samples for ordering a ‘Lay Smoke’ fire mission and for throwing a smoke grenade
- each man has his own unique voice pitch for making the voice samples sound different for each soldier
11.5.0 25/09/2025
- minor bug fixes
11.4.1 13/08/2025
- updated the Chinese infantry squads
11.4.0 01/08/2025
- added British Sherman II and III
- repeated radio messages are displayed more compactly
- mortars can have variable charge bags so don’t have to always fire at maximum muzzle speed
- red aim line shows the weapon is being aimed beyond its range
11.3.0 23/07/2025
- added American T19 and T30 HMCs, 40mm M1 cannon, and Paramarines
- added British Valentine IX and XI
- added German Flakpanzer I
- added Italian SPA Viberti AS.42 with a 47mm cannon
- added Japanese Renault Otsu, and Type 88 75mm cannon
- added several Finnish AT guns
- added Polish TKD tankette
- added Panzerschrecks for Romania and Finland
- there are now 5 levels of morale: Elite, Superior, Regular, Poor and Untrained
- the enemy will only choose tanks in custom games if the availability is more than 10
11.2.0 21/06/2025
- updated the vehicle pricing system
- updated Chinese infantry units
- updated Japanese tank images
- the enemy AI now upgrades his units to better spend his credits
- five levels of building strength now instead of just two
11.1.0 19/05/2025
- minor bug fixes
11.0.1 02/05/2025
- new “Modern Cities” map pack
- added a “Lay Smoke” command
- vehicles can be ordered to “sneak”
11.0.0 26/04/2025
- improved enemy AI for defending their flags
- vehicles are now more careful to avoid friendly fire
- improved AT Gun crewmen AI for dragging their gun to a new location
- info screen now shows if a vehicle is amphibious or is open topped
10.9.0 07/03/2025
- amphibious vehicles can now cross water
- added Crusader AA vehicles
- added Tiger Ausf H1 and Katzchen APC
- added KV-1 Model 1941 (ZIS-5)
- added Flak38 and Flakvierling38 guns
- auto cannons now fire longer bursts
- fixed a bug where you could sometimes stack vehicles before the game had begun
10.8.0 20/02/2025
- vehicles are now better at deciding whether to reverse along a path or away from danger, rather than turning 180 degrees and driving the path forwards
- turretless vehicles are now better at manoeuvring to get a line of sight onto a target
- fixed a bug where vehicles with rear facing cannons struggled to manoeuvre to shoot at an area target
- infantry stay tighter on to their squad goto marker
- small objects now have a ‘damaged’ state in between ‘undamaged’ and ‘destroyed’
- separate cannon load voice sounds can be added for each shell type, rather than just ‘Load HE’ and ‘Load AP’
10.7.0 04/02/2025
- added Japanese Type 2 Ka-Mi and Type 3 Ka-Chi amphibious vehicles
- added Russian SU-76i
- radio messages now report if a hit was ‘friendly fire’
- mortars’ range is calculated so their ‘aim lines’ will never be longer than their range
10.6.0 15/01/2025
- increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps
更多 版本12.2.0 6月4日
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