ScoreControl solves the problem of keeping track of the score while playing.
Multiple devices running ScoreControl connect to each other to view or modify the score which stays in sync on all connected devices.
Essentially, ScoreControl replaces a large scoreboard with multiple small ones.
Place devices running ScoreControl in locations close to where players would be after a score (under the basket, behind each server, etc) and have a player on the scoring team update their score, which will update the score on all connected devices.
No more mentally keeping track of the score.
No more arguments about the score.
All it takes is one device running as Caster and one or more devices running as Remote(s) requesting to the Caster to connect. The Caster determines which device can control the score of which team. It can grant the ability for a device (including the Caster) to control the score(s) of one team, the other team, both teams, or neither team (display only).
It can also deny connection or grant view-only connection to any requesting device or all future requesting devices. It allows for full flexibility to display and control the score of both teams.
Terms of Use:
https://doc-hosting.flycricket.io/scorecontrol-terms-of-use/2c92508f-b084-4310-a83e-e1d371c4207a/terms
Calificaciones y reseñas
Esta app no ha recibido suficientes calificaciones ni reseñas para mostrar un resumen.
Fixed: the watch app crashed the moment it reached the phone, on Apple Watch Series 8 and earlier, on the first two SE models and on the first Ultra. A millisecond timestamp overflowed a 32-bit number on those watches; Series 9, Ultra 2 and later count in 64 bits and were never affected. The fault was new in 2.2.2.
Apple Watch, more reliable. A swipe from the wrist now always gets an answer back, the watch is answered straight after launch instead of waiting for a board to be opened, and it no longer sits showing a game that has already ended. A command that arrives too late to be meant is refused rather than applied, judged on the phone's own clock.
Fixed: some phones were refused every game start with "WiFi Not Enabled or Connected" while sitting on a perfectly good network. The check looked for an interface by name and gave up when the phone did not use the expected one.
New: long press Scan to return to the last game you linked to, without finding the Key QR code again.
Resume now appears only after you have paused. Killing the app starts a new game instead of offering to resume the old one.
Hardened: the control PIN is no longer handed to devices that were granted nothing.
Clearer help. Sending a Key or Lock QR code is now described by what you do — bring up the share sheet — rather than by naming particular apps.
The link behind the download QR code is now the permanent form, so it keeps working if the app is ever renamed.
New: Rate this app, at the foot of the home screen. The store's own prompt appears rarely and cannot be asked for, so there is now a way to leave a review when you feel like it rather than when the app happens to ask.
Clearer watch help. It now says what to set so the score stays on the watch face instead of being replaced by the clock — Always On and the Return to Clock delay on Apple Watch, and on Wear OS the one permission the watch needs to leave a game on screen.
Versión 2.2.4
El desarrollador (Tomoo Taguchi) indicó que las prácticas de privacidad de la app pueden incluir el manejo de datos que se describe a continuación. Para obtener más detalles, consulta la política de privacidad del desarrollador .
No se recopilan datos
El desarrollador no recopila ningún dato en esta app.
Las prácticas de privacidad pueden cambiar; por ejemplo, según tu edad o las funciones que uses. Obtén detalles
Accesibilidad
El desarrollador aún no ha indicado cuáles funciones de accesibilidad admite esta app. Obtén detalles
Ficha técnica
Vendedor
Tomoo Taguchi
Tamaño
31.3 MB
Categoría
Deportes
Compatibilidad
Requiere iOS 15.0 o posterior.
iPhone Requiere iOS 15.0 o posterior.
iPad Requiere iPadOS 15.0 o posterior.
iPod touch Requiere iOS 15.0 o posterior.
Mac Requiere macOS 12.0 o posterior y una Mac con el chip M1 de Apple o posterior.