Dungeon Ward: Offline RPG 13+

Single Player Action Crawler

Frantisek Liska

    • Free
    • Offers In-App Purchases

Screenshots

Description

Remember Old School RPGs? They're back in full force. Fair, offline, and ready for you!

Offline Action RPG/Old School Dungeon Crawler
Dungeon Ward is an Action RPG mixed with old-school grid-based dungeon crawler from a 3rd person perspective. The core is about real-time combat, looting, RPG character building, questing and boss fights.

Character building
It takes the best from the action RPG games (leveling up characters, items, stats, skill trees, city with shops, quests, bosses etc.) to the classic dungeon crawler setting.

Unique classes
Play as a mighty Warden, shapeshifting Ranger or elemental Mage. Invest talent points to learn new skills such as spell reflection, lightning arrow or werewolf transformation. Learn passive talents or just increase stats to create exactly the character build you like.

Procedural hand-made dungeons
Dungeon Ward features 3D procedural dungeons from hand-made parts with unique boss rooms, deadly traps, teleports and story quests.

Offline play
This RPG game can be completely played offline (without internet). Everything is possible to buy via ingame currencies which are obtainable also by playing.

Grid-based controls, 3rd person camera
The grid-based controls are similar to old-school dungeon crawler games from 90s. That means 90 degree turning, movement on a grid. It features not only button controls but also virtual joystick. Now supports also controllers connected over bluetooth.

Actively developed, Localized
Dungeon Ward is in active development by a czech solo developer. The game is localized to: English (EN), Czech (CZ), Slovak (SK), German (DE), Spanish (ES), Polish (PL), Italian (IT), Indonesian (ID), Brasilian Portuguese (PT BR) and French (FR). No wifi needed.

What’s New

Version 2025.9.13

- added Turkish localization
- fixed all issues with double turns not working while moving forward with all controllers and turning sometimes not registered
- added icons with keybind info (for controller) to skill assignment screen
- fixed bug where the entire GUI became hidden and game paused
- fixed entire German localization from formal to informal style
- fixed bug where you could sometimes get out of the grid when going out and back into application
- improved fireball and wand projectiles collisions with enemies
- fixed triple crits not showing visual ! symbol correctly
- prevented attacking while turning toward interactable object (chest etc.)
- fixed issue where pressing the X button on a controller on the Exit/Done button in character tabs started a special attack
- fixed skill button navigation selection with a controller after the plus button disappeared
- improved performance in many areas (Ent boss etc.)

App Privacy

The developer, Frantisek Liska, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Location
  • Identifiers
  • Usage Data
  • Diagnostics

Data Linked to You

The following data may be collected and linked to your identity:

  • Location
  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

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