First, thank you for creating such a beautiful and enjoyable game. I really love playing it, but I find myself wanting to quit for the same reason I stopped before. The progression feels slow and unbalanced tasks change, but the energy system, prices, and rewards remain the same, which makes it feel more like a job than a game.Here are a few suggestions that could make the experience more fun and sustainable:Energy SystemReduce the refill time (3 hours for 100 energy feels too long).Increase the energy cap as players progress (e.g., every 5–10 levels, raise the maximum by 100 so it grows to 200, 300, etc.).Consider giving bonus energy packs as level rewards.Marketplace BalanceSelling prices should better reflect the effort and time spent. For example, an item that takes two weeks to make shouldn’t sell for just 12 coins while buying it costs 600 diamonds.Buying and selling should feel fair players should be rewarded for the time they invest.Ads & RewardsAds are great and helpful consider doubling the frequency or reward amount.Lower the costs of purchases, since the current monthly rewards don’t really balance the expenses.Overall, the game is beautiful and has so much potential, but right now progression feels slow and discouraging. These changes would make it more fun, fair, and engaging , something players want to keep coming back
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