Picklr Lab
Pickleball session manager
Free · Designed for iPad. Not verified for macOS.
Run pickleball open play with zero chaos. Smart matching, partner rotation, skill-split queues, live courts and scores — all in your pocket.
Picklr is the pickleball court-management app for open play, club nights, and drop-in sessions. Queue players, balance teams, track scores, and keep every session fair.
FEATURES
- Smart Auto matchmaking balances teams by skill and keeps rotation fair
- Smart partner rotation: past partners are automatically split across opposing teams so no one plays with the same partner all night
- Four matching modes: Smart Auto, Mixed Doubles, Skill-Separated, FCFO
- Skill-Separated mode shows a separate On-Deck queue per skill level
- Live court view: every court, team, and score on one screen
- Live queue auto-advances when a court opens
- Voice announcements for matchups
- Session leaderboards with wins, losses, streaks, win rate
- Match history with one-tap undo
- Works offline and syncs when you are back online
- Unlimited players and courts
- Timed matches with countdown and time-up cue
- Full-screen Live View to cast to a TV
- Partner locks and bracket tools
- DUPR ratings and matchmaking
- CSV and JSON export
- Full session history and match history share
- Cloud sync across devices
- Built-in feedback so you can shape what we build next
- Priority support
FREE: up to 20 players, 1 court, unlimited-time matches, session leaderboard, smart rotation, and your last past session saved.
Made by players, for players. No ads, no clutter. Start a session in 10 seconds, add courts as they open, and let the app handle the rotation math.
Feedback? Tap Settings then Rate & Feedback inside the app.
more This app is extremely useful, especially for groups with a large number of players, as it efficiently and fairly manages player rotations and queueing. It is also very user-friendly, with easy navigation and a clean, visually good Front End that makes the overall experience enjoyable.
This app is extremely useful, especially for groups with a large number of players, as it efficiently and fairly manages player rotations and queueing. It is also very user-friendly, with easy navigation and a clean, visually good Front End that makes the overall experience enjoyable.
What's New in 2.1.3
Multi-device control
• Running Picklr Lab on two devices at once? One device now controls the live session while the other drops to a clean read-only view — no more clashes or players disappearing from the queue. Tap "Take over" on the second device to move control to it.
Faster, lighter sync
• The app reopens quicker and uses less data — we skip re-downloading anything that hasn't changed, especially during long sessions with lots of matches.
Match history, redesigned
• The match menu now puts Edit score, Rematch and Share result in one place.
• A cleaner delete confirmation shows the teams, scores and winner — with a one-tap Undo right after.
Smarter brackets
• Moving a player between Winners / Losers / Fresh has a refreshed picker that shows exactly where they'll land.
• Subbing a player in from the queue now keeps the bracket their team was playing in.
• The "longest waiting plays next" safety net now kicks in at 27 minutes.
Plus a redesigned rating prompt, cleaner in-app notifications, a new "Recent" sort on the Players tab, and a batch of stability and rendering fixes.
Thanks for playing with Picklr Lab!
2.1.3 1 day ago
What's New in 2.1.2
Faster, more reliable sync
• Picklr Lab now feels noticeably snappier when you reopen it — we skip re-downloading your full history when nothing has changed, and cut out redundant background refreshes.
• Sync uses less data and settles faster, especially during long sessions with lots of match history.
Multi-device protection
• Signed in on two devices? One device runs the live session while the other becomes a read-only live view — scores, queue, leaderboard and history all stay visible.
• Tap "Take over" on the second device to move control to it; the other device switches to view-only automatically.
• This fixes the rare cases where two devices could drop players from the queue or create duplicate players.
Plus a round of stability and reliability fixes.
Thanks for playing with Picklr Lab! Got feedback? We'd love to hear it.
2.1.2 6 days ago
Picklr Lab 2.1.1 — Players join by QR, a new Lime look, and a true rotating round robin. Plus a courtside refresh and clearer sync.
Players join by QR
• Open a session, tap the QR button, and put it on a screen — players scan to add themselves to the queue. No login, no install.
• They search for their name (returning players keep their stats) or add themselves with skill, gender, and DUPR.
• Everyone lands in a pending tray — you admit or dismiss each before they hit the queue. A badge shows how many are waiting.
Round Robin: Individual mode
• When you pick Round Robin, choose how players pair up:
• Paired teams — fixed partners stay together all session (the original round robin).
• Individual — partners rotate so everyone plays with everyone at least once.
New Lime theme
• A cream-paper, electric-lime look inspired by the Picklr brand — with a black, broadcast-style scoreboard court and neon-green scores.
• Find it in Menu → Color theme, alongside Forest, Sunset, and Rose. Light and dark both included.
Courts at a glance
• The All-courts view is now a compact list: live score, team avatars, and a match timer per court.
• Courts sort by longest-running match, so the one about to free up sits on top. Tap any card to open that court.
Clearer connectivity
• A tidier, dismissible "You're offline" card, an animated "Back online — syncing" card, and a "Sync error" pill with one-tap Retry, details, and a backup download.
More polish
• Refreshed session location card with a one-tap open-in-maps.
• Cleaner leaderboard rows (W–L · win% under the name) and tidier paired-team avatars.
• Teams are now labelled A and B.
• Clear (X) buttons on every search, plus a search box in Build Teams.
• Match History now shows your renamed court names, and the live court "match decided" state got a cleaner header and Confirm button.
2.1.1 31 May
Picklr 2.1 — Smarter pairing, sharper details. A redesigned partner flow, a richer player editor, and a stack of courtside polish.
Pair with… — redesigned partner picker
• Tap "Partner with" on a player (or "Pair" on the queue) to open a clean full-height sheet.
• Filter chips: Suggested, All players, Beginner, Intermediate, Advanced.
• Frequent partners (with your games-together record) bubble to the top; the rest fall under Roster.
• A search box to jump straight to anyone.
• Each row expands to show Games / W–L / Win% and a pairing preview before you lock.
Lock & Unlock confirmations
• Locking a pair shows a confirmation card with both avatars, your record together, and exactly what the lock does.
• Unpair gets a matching amber "Unlocking" card — your history together is always preserved.
Redesigned Edit Player
• A focused editor with a live "queue row" preview that updates as you type.
• Pick an avatar color from six swatches.
• Skill as a 3-way Beginner / Intermediate / Advanced control with DUPR ranges — typing a DUPR auto-snaps the tier.
• Gender is M / F / Other; tournaments classify by M and F.
Cleaner player rows
• Skill chip and a Male/Female pill now sit under the name.
• Dropped the win-rate bar in favor of the clear Win% column, and fixed two-digit W–L alignment.
Real pickleball paddles in Brackets
• Each player slot is now a true paddle shape — rounded head, slim handle — tinted to its bracket.
Announce from the court
• A megaphone button on every active court opens the big-screen "Next Match" call-out — same as the queue, now right where you're scoring.
Share a venue
• The New Session location card is now compact: map thumbnail, address, and distance away.
• New "Share maps" action — send a maps link or copy the location to the clipboard.
Bulk player cleanup
• Select players, then a floating action bar with a count, Clear, and Remove.
• The remove confirmation previews who's affected, what's kept (history + roster), and warns about queue spots, active matches, and heavy session history.
More polish
• Past sessions expand with a smooth accordion animation.
• Same refined "Delete this session?" sheet everywhere.
• Team Up is now available in Skill Split mode too.
2.1.0 28 May
Picklr 2.0 — The new Picklr. A full visual refresh, three color themes with dark mode, and a stack of UX polish so running a session feels smoother from the first tap.
Three color themes + dark mode
• Pick from Forest (green), Sunset (warm orange), or Rose (pink / wine). Switch any time from the hamburger menu → Color theme.
• Dark mode toggle right next to it. Every screen, card, badge, court tile, and the live-view QR code reskins together.
Brand-new live view
• Wide-screen layout for laptops, desktops, and TVs at the courts — header banner with venue + match counts, side-by-side court cards, and a two-column Queue + Leaderboard body.
• Mobile collapses to a tabbed Queue / Leaderboard with stacked team rows.
• Realtime push for instant updates; 15-second polling fallback for flaky networks.
End-match flow redesigned
• Unified bottom-sheet. Tap either team to mark them as winner, then Confirm.
• When the score is already decisive, the sheet locks to the auto-winner so you can't switch by mistake.
Set Score with a custom numpad
• Tapping the big score number opens a numpad-driven editor — one-handed, predictable, no OS keyboard pushing the rest of the UI around.
Account screen redesign
• Email + password users get an editable name + email plus a "Change" button that emails a password reset link.
• Apple / Google users see their email locked with a "Managed by Apple / Google" note and a Linked badge.
• Sign-out modal shows your avatar with a red arrow badge plus three reassurance bullets — this device only, your data is safe, active session needs a re-login.
• Delete account now requires typing DELETE to confirm. Offers Export / Pause notifications / Sign out instead.
New empty states everywhere
• Courts, Queue, Leaderboard, and History share a clean white-card empty state with a tab-specific graphic and a single "Start a session" CTA.
• Queue mid-session: "Build the queue" card with a roster count and an "Add players · N available" button.
Brackets refresh
• Paddle-style avatars for each player slot — colored disc, brown stem, position badge. "Tap a paddle to move that player to a different bracket."
• Winners / Losers / Fresh sections each get a Next Match card plus On-Deck previews with ready / pool pills.
Saved team-ups follow the session
• Team-ups you build are now attached to the session snapshot. Cleared from the active queue on end and restored if you Continue.
• Duplicate matchups are caught — Peter & Meg vs Jason & Ron and Jason & Ron vs Peter & Meg are now treated as the same team-up.
Previous sessions
• New kebab menu: Continue session, View summary, Export CSV, Delete session.
• Each card shows the matching mode (Smart Auto / Mixed Doubles / Skill Split / Wait Cap / Round Robin / Challenger's) as a small theme-tinted pill.
• Calendar date pill reskins with the active theme and stays readable in dark mode.
Match announcement overlay
• Cleaner full-screen "Next Match" call-out. Big team avatars with white rings, overlapping pairs, names with "&" on its own line.
Header & navigation polish
• "Picklr" subtitle now shows the active matching mode next to the green live dot — no more separate pill.
• Notification bell, Help, and hamburger collapsed into a tighter cluster with 40 px tap targets.
• Smoother slide-up sheet animation with a backdrop fade — iOS-native feel.
Time-remaining card
• Compact "1h 59m" remaining label, thin progress bar, Started / Ends row, X button to cancel monitoring next to the pencil.
2.0.0 26 May
What's new in 1.1.4
Plan ahead with multi-court on-deck
• When you have multiple courts, the Queue tab now shows one on-deck card per court — the first is the next match to start, the rest are queue-order previews so you can pre-team players for upcoming courts.
• Skill Split scales the same way: with 4+ courts and 3 skill tiers, the extras chain through the rotation so every court has its own preview.
• Empty courts whose queue is too short to fill render as dashed placeholders that name the skill tier still needed.
Challenger's Court (new matching mode)
• Winners stay, losers rotate — the classic "King of the Court" format. After each match the winning pair keeps the court and the next two players in the queue come on to challenge.
• Bracket logic is off in this mode. Best suited for a single court so the throne is clear; multi-court sessions get one defender team per court.
Announce — full-screen player call-out
• New megaphone "Announce" button on every on-deck suggestion card.
• Tap it to open a full-screen overlay with the two teams in huge text and big colored avatars — designed to be held up in portrait so players across the venue can read who's up next without you having to yell.
Match History: edit past scores
• New "Edit Score" button on every past match (the latest game still uses the live "Edit Result" flow that sends players back to the court).
• Saving recomputes wins, losses and streak counts for the four players in the match.
• A confirmation popup spells out exactly what will change before saving. Bracket assignments and the current queue order stay put.
Tap-to-edit from the Queue
• Tapping a player's avatar or name in the Queue tab now opens the same player-details sheet the Players tab uses — change skill, DUPR, or gender without leaving the queue.
Past Sessions: kebab menu + View Summary
• Each past session card has a kebab (⋮) menu with Continue Session, View Summary, and Delete.
• "View Summary" opens a tabbed modal (Leaderboard + Match History) showing the saved snapshot, with the same Share / Save-to-Photos options as the live tabs.
• Cards no longer expand on tap, so the list scrolls cleanly.
Pause and resume the clock
• Ending a session and continuing it later no longer makes wait-time chips read the calendar gap ("3d ago"). Every queued player's wait time and any in-progress match timer is shifted forward so the clock effectively resumes from where it was paused.
Leaderboard layout matches Match History
• Share button moved out of the podium graphic and into the page header, same placement as Match History.
• Live View becomes a full-width pill below the header, same shape as the Courts tab so the two screens feel consistent.
Cleaner empty states
• The orange "No Active Session" banner now appears across Queue, Courts, Leaderboard, and Match History when no session is active — same look everywhere with context-specific copy.
Polish
• Hamburger icon replaces the kebab in the top-right header.
• Brackets, Partner picker, and Session Summary sheets all share the same sticky-header layout — title and intro stay visible while content scrolls.
• Leaderboard podium dropped the empty step blocks above each avatar.
• Forgot password? link on the sign-in screen is now right-aligned below the password field.
• Locked partners now clear automatically when a new session begins.
• Tapping an open court to assign a match lands at the top of the Queue instead of inheriting the Courts-tab scroll position.
• Last past-session card's actions menu flips above the tab bar so it isn't clipped.
• Maps autocomplete failures now surface a helpful warning instead of returning silently empty.
• Update-Available banner re-checks when the app returns to the foreground, so long-running sessions pick up new releases without a force-quit.
1.1.4 21 May
What's new in 1.1.2
Round Robin mode
• New Matching Mode: Round Robin — lock partners on the Queue tab and the app generates a schedule where every team plays every other team. Order is queue-driven, so the team with the longest-waiting player goes next — same fairness as FCFO with the team format on top.
• Round Robin progress banner on the Queue tab shows how many matchups are remaining out of total.
• Leaderboard switches to team-based ranking during a Round Robin session — paired avatars, combined W/L, and rows like "Anna & Ashton".
See the next match clearly
• New Brackets view — tap "Brackets" next to Team Up to see who's up next visualized as paddle stacks (Winners / Losers / Fresh, in baskets of 4). Tap any paddle to move that player to another bracket.
• "Edit Match" replaces the small pencil icon on the next-match card — same action, much easier to spot.
• "Edit Match" also on the live Court card, replacing the cramped "Edit" label.
Live View, anywhere
• New "Open Live View" button on the Dashboard and Courts tabs — not just the Leaderboard.
• Live View icon updated to a broadcast glyph so it reads as live, not rewind.
Safer partner controls
• Tapping "Partnered" on a queued player now asks for confirmation before unpairing — no more accidental partner removals.
Match History
• Latest completed match has a clear "Edit Result" button to rescore.
• Game header is more compact on small phones.
Polish
• Cleaner Queue tab — "Clear Queue", "Add Queue", and "Add Court" labels without redundant icons.
• Live View on the Courts tab sits below the header instead of crowding the title row.
• Faster app updates on the web — new service worker activates immediately instead of waiting for a tab close.
1.1.2 18 May
What's new in 1.1.1
Smarter matchmaking
•New Wait-Time Cap — when any queued player has been waiting longer than 20 minutes, the next match automatically picks the four longest-waiting players regardless of bracket. Hard guarantee that nobody sits forever, even when winners and losers get imbalanced.
•On-Deck banner shows "Wait Cap — Longest Waiting Plays" so you can see exactly when the override kicks in.
•No more diluting a full bracket — when one bracket has 3 ready and the other has 4, the full bracket plays the open court instead of borrowing a player to round out the short side.
Polish
•Smaller queue and matchmaking refinements behind the scenes.
1.1.1 11 May
What's new in 1.1.0
Cross-device sync
• Saved sessions now sync across all your devices. End a session on one device and see it on every device within seconds.
• Cleaner sign-out — signing out only signs out the current device. Other devices keep their sessions.
Mixed Doubles, dialed in
• Build Teams now enforces 1 male + 1 female per team. Locked partner pairs override the rule.
• Set Partner picker filters to opposite-gender candidates so locked pairs stay valid mixed teams.
• Auto-balance prefers gender-balanced splits.
Stats Card upgrade
• Recent Matches link on every Stats Card — tap to see that player's last 10 matches with partner, opponents, and score.
• Save Image now lands directly in Photos.
Player profiles
• Gender chip beside the name (M / F / X) on the Players list and queue rows.
• Edit a player's gender from the player details screen.
Leaderboard fairness
• Sorts by total wins first, with win rate as the tiebreaker. No more 1-game players sitting at #1.
Better data safety
• If a sync write fails, you now see a clear toast or banner instead of silent loss.
• Stuck changes can be retried manually, or downloaded as a backup file for safekeeping.
• Auto-export of session data when ending a session in the web app.
Queue UI cleanup
• Set Partner / Partnered text pills replace the small icon buttons.
• Confirmation step before locking a fixed partner.
• Skill chip abbreviated to Beg / Int / Adv and moved below the name.
Match History changes
• Match History is now append-only. Mistaken scores can still be corrected via the Undo action on the latest completed match.
Bug fixes
• Saved sessions persist correctly after a cloud sync.
• Avatar background renders properly in the Set Fixed Partner picker.
• Various queue layout and match-flow fixes.
1.1.0 7 May
What's new in 1.0.9
Saved sessions sync across devices
• End a session on one device and it shows up on every device you use Picklr on within seconds
• "Pick up where you left off" is now properly cross-device
Mixed Doubles done right (continued)
• Build Teams modal enforces 1 male + 1 female per team — locked partner pairs override
• Set Partner picker filters to opposite-gender candidates so locked pairs stay valid mixed teams
• Auto-balance prefers gender-balanced splits
Player profiles
• Gender chip beside the name (M / F / X) on the Players list and queue rows
• Edit a player's gender from the player details screen
• Gender is now persisted to the cloud (was previously lost on sync)
Smarter rankings
• Leaderboard sorts by total wins first, with win rate as the tiebreaker — no more 1-game players sitting at #1
Snapshot sharing
• Save Image on the player Stats Card now lands directly in Photos
• Save Image on the web app uses the share sheet so the file lands in Photos too
Queue UI cleanup
• Set Partner / Partnered text pills replace the small icon buttons
• Confirmation step before locking a fixed partner
• Skill chip abbreviated to Beg / Int / Adv and moved below the name
Bug fixes
• Saved sessions persist correctly after a cloud sync — ending a session no longer hides it from the dashboard
• Avatar background renders properly in the Set Fixed Partner picker
• Various queue layout and match-flow fixes
1.0.9 7 May
What's New in 2.1.3
Multi-device control
• Running Picklr Lab on two devices at once? One device now controls the live session while the other drops to a clean read-only view — no more clashes or players disappearing from the queue. Tap "Take over" on the second device to move control to it.
Faster, lighter sync
• The app reopens quicker and uses less data — we skip re-downloading anything that hasn't changed, especially during long sessions with lots of matches.
Match history, redesigned
• The match menu now puts Edit score, Rematch and Share result in one place.
• A cleaner delete confirmation shows the teams, scores and winner — with a one-tap Undo right after.
Smarter brackets
• Moving a player between Winners / Losers / Fresh has a refreshed picker that shows exactly where they'll land.
• Subbing a player in from the queue now keeps the bracket their team was playing in.
• The "longest waiting plays next" safety net now kicks in at 27 minutes.
Plus a redesigned rating prompt, cleaner in-app notifications, a new "Recent" sort on the Players tab, and a batch of stability and rendering fixes.
Thanks for playing with Picklr Lab!
more Version 2.1.3 1 day ago
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