Maximum pay-to-win sentiment mixed in with lack of control, RNG, and tons of waiting purposely put in for "psychologically proven" player retention. Now with completely not-worth-it Subscription packages, all for the purpose of removing ads and other minuscule benefits. Did I forget to mention the inclusion of ads? That's right: a game that once had no ads whatsoever will now have, and I quote, "forced ads", that will appear after every battle, after every promotion, after nearly every button click. The game was bad before, but now? It's the opposite of fun (unless you decide to spend thousands on the game to make it fun). The introduction of subscriptions is the final nail in the coffin—no one likes having to pay a near-infinite amount of money just for Quality-of-Life mechanics that many are unwilling to pay for.Oh how the mighty have fallen—Zeptolab used to be good before developer greed overtook them, transforming all they make into nothing more than cash cows. We get it: you need to make money, but as it stands, all this milking of players is clearly propelled by the need for MORE money, rather than necessity, all at the players' expense metaphorically and physically.In short:THIS GAME IS NOT RECOMMENDED AT ALL.
While you can download, play and progress in C.A.T.S. for free, the game offers the option to buy in-game currency (gems) for real money to speed up some processes. Please note, that we respect the right of the player to choose how they want to play C.A.T.S., and all areas of the game are equally accessible to both paying and non-paying players.