The game has amazing graphics and sound effects,but i would like to have some suggestions about the balancing The game is still encouraging ppl to play passive, wall campers with flameguard is still everywhere, Aggressive plays are getting punished too hard , if ur enemy is standing against the wall and u try to attack, u will be throwed and got hit. A lots of hero are unplayable at low levels, for example Marcus, literally all Marcus player ignore the absolute control talent and pick the all consuming chaos talents cause its broken , BUT without it, Marcus is garbage, his normal attack is too slow and it deal low damge compare to other hero that has faster attack and deal the same damge, his slow attack making him get punished too hard, if his attack got blocked( except kicks) will be punished with an attack or a throw. My suggestions is to nerf is max level talent or replace it and buff his attack , slightly nerf shadow ability damge I hope Nekki will read this, iam a big fan of the shadow fight franchise and would love to see this game grow
Thank you for your detailed feedback and for taking the time, we will definitely take this into account in further development, stay with us.