Harness the power of space and embark on an epic journey of creative destruction with Solar Smash, the ultimate physics-based sandbox simulation game!
Simulate the Universe: Control the forces of nature and become a cosmic architect as you explore the boundless expanse of space. Craft and customize your own planetary systems, from the tiniest asteroids to massive gas giants.
Two Thrilling Game Modes:
Planet Smash: Annihilate planets and moons with over 50 different weapons! Choose from lasers, meteors, nukes, antimatter missiles, UFOs, battleships, space fighters, railguns, black holes, space shibas, orbital ion cannons, supernovas, laser swords, giant monsters, celestial beings, and even defensive weapons like shields and defensive satellites. Destroy everything in your path in both familiar solar systems and exotic star systems with artificial megastructures like ring worlds and giant moons with planetary force fields.
Solar System Smash: Dive deep into physics simulations and unleash your creativity in a mode that allows you to play with one of three star systems, including our very own Solar system. Or create your own star systems, complete with planets and set their orbits. Experiment with planetary collisions, create black holes to disrupt orbits, and engage in endless cosmic simulations.
Realistic Physics: Experience the breathtaking beauty of scientifically accurate gravitational interactions and celestial mechanics. Witness the awe-inspiring consequences of your every action as you set celestial bodies on collision courses, triggering cataclysmic events that defy imagination.
Unleash Your Creativity: It's your universe to shape and reshape! Build, experiment, and destroy to your heart's content. The power to craft worlds or obliterate them is in your hands. What will you create, and what will you obliterate in your quest for cosmic dominance?
Destruction Like Never Before: Tear apart planets, cause supernovas, and create black holes that consume everything in their path. Embrace the chaos and experience the visceral satisfaction of witnessing your cosmic masterpieces crumble to dust.
Intuitive Controls: Dive into the cosmos with easy-to-use controls designed for both beginners and experienced players. Explore the infinite reaches of the universe and let your imagination run wild.
Solar Smash is the ultimate sandbox for those who crave both the creative and the destructive. Are you ready to make your mark on the cosmos? Download Solar Smash now!
Indonesia (IGRS) Age Rating: 13+
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Space images credits:
NASA's Scientific Visualization Studio
NASA's Goddard Space Flight Center
Space Telescope Science Institute
I have a suggestion! So you know how if you spam defensive turrets around Earth you create an Orbital Ring around the planet once you reset? I feel like you could add that to every planet and star, and be able to add more than one (maybe maximum 3 orbital rings?). Would you be able to add that into the planet list too? One more thing. I think Avalon and a few other planets should be able to fight back and adapt, maybe develop shields like Machineworld once enough time has passed. Could you also add Machineworld's shield into the Defense Tools Category? I think the lighting could also be improved, it's hard to terraform Boreas when half the planet is shrouded in darkness. Could the planets also react to more weapons (Celestial Smite, Moon, Asteroid etc?) Terraforming could also be implemented to more rocky planets (and also life could develop and increase population). I also think the Living Planet could fight the player itself (maybe add another mode where each planet can develop tools to attack the player). And I'd like to add a secret planet, maybe a very advanced Earth that could pull other planets towards it and have a bunch of planets beside each other. The way to get this secret planet is to cover Earth completely in a layer of large shields before adding another layer of normal shields around it. I think all these suggestions could make great additions to the already impressive game. I won't ever stop playing, the game is too addicting (in a GREAT way) not to. I hope you can consider this!
More fighting back
Travisito2312
I know the game is called “Solar Smash” so we are supposed to smash the planets, but maybe at least include some planets that can fight back. Earth already has a defence system and Persephone too, I know,, but it can only shoot down the UFO, as if the rest of the ships and rockets are invisible to the planet.I think you should include the defences from Solar Smash 2 in machine world where there are a lot of ships and a bunch of large protection systems surrounding the planet, like extra defence. Seeing some wandering ships would be cool too, as seeing them dock are really cool.Overall, one of the most detailed mobile game I have ever played.
Excellent gravity simulation 👍👍👍
junior Ratnam
I love the gravity and the physics involved when flinging around the different celestial objects. I’ve got a suggestion for the game that would make the game more fun, I’m sure you know that you can save and load custom planets, I suggest you should apply this to solar systems and have the ability to create a custom system. Good game 👍👍
Awesome ( yet some bugs )!
~ MERP ~
This game is great and VERY addicting ( in a good way ). Although, ever since In haven’t had time to play, every time I get the chance to play, it crashes. Pls fix this problem.
Bug fixes and optimizations
Version 2.7.3
The developer, PARADYME LIMITED, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Provider
PARADYME LIMITED
Size
536.1 MB
Category
Simulation
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.