Plume!

Classic Games Anytime-Anywhere

S$ 2.98 · In-App Purchases · Designed for iPad. Not verified for macOS.

DC classics on your iPhone. Custom touch controls, Bluetooth gamepads, save states, AirPlay console mode, and a library that grades how each title runs on your device. Plume is a Dreamcast emulator built for iPhone. A polished library, many graphics options, and controls for both handheld and couch coop! Add titles through the Files app, AirDrop, or Share → Plume. Supported formats include GDI, CDI, CHD, CUE, BIN, ZIP, and ELF. A small homebrew demo ships with the app so you can try the core on first launch. Retail BIOS files are optional — turn on Fast Boot to skip the splash, or add dc_boot.bin and dc_flash.bin from hardware you own for the full boot sequence. LIBRARY Your collection lives in one place with cover art, metadata, favorites, and played time. After you run a title, Plume grades how it performs on your phone — Excellent, Good, Playable, and more — so you know what to expect before you boot. CONTROLS Use fully customizable on-screen controls, or pair a Bluetooth gamepad in iOS Settings and remap every button in Plume. Dreamcast has four controller ports. Touch controls fill port 1 when nothing else is connected. Rumble, haptics, and light-gun support are built in. CONSOLE MODE Mirror your phone to a TV over AirPlay or HDMI. In Console mode the game renders on the big screen while your iPhone stays the controller — perfect for couch sessions. GRAPHICS & PERFORMANCE Tune internal resolution, aspect ratio, CRT shaders, texture filtering, and upscaling. MetalFX spatial and temporal upscale is available on supported Apple silicon. HD texture packs, neural upscale models, and an Upscale Studio help older titles look sharper. A live HUD shows FPS, frame time, CPU, RAM, and more. SAVE STATES & VMU Save and load states from the in-game menu. Slots appear on library covers for quick resume. Per-game VMU files keep memory cards where they belong. RETROACHIEVEMENTS Sign in to RetroAchievements and earn badges while you play. Hardcore mode disables save states for a classic challenge. CAPTURE & SHARE Take screenshots and record gameplay in-game. Saves go to Documents or Photos. Attach captures to save-state slots if you want a visual bookmark. SOUND & STYLE Menu music with downloadable tracks or your own imports. Deep theme controls for colors, fonts, corners, and accessibility — including Bold Text and Button Shapes when iOS has them on. REQUIREMENTS Plume is iPhone only. Requires iOS 18 and iPhone 13 or newer. Dreamcast emulation is demanding — your device may warm up during play, and heavy 3D titles may not hit full speed on every phone. Plume uses a cached SH4 interpreter (no JIT), so performance depends on your CPU. SUPPORT & SOURCE Questions, bug reports, and betas: join our Discord from Settings → About. Source code is GPL-3.0-or-later at github.com/MuffinFluffin/plume-archive. LEGAL Plume does not include commercial games or a retail BIOS. You are responsible for content you import. Only use game files and firmware you legally own.

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The developer, Dylan Mathurin, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary based, for example, on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Provider
    • Dylan Mathurin
    Size
    • 33.6 MB
    Category
    • Entertainment
    Compatibility
    Requires iOS 17.0 or later.
    • iPhone
      Requires iOS 17.0 or later.
    • iPad
      Requires iPadOS 17.0 or later.
    • Mac
      Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    • English
    Age Rating
    4+
    In-App Purchases
    Yes
    Copyright
    • © Dylan Mathurin 2026