The Bad Karmas
Board
Free
This application is a digital companion for the Bad Karmas board game. The Teburu System and a copy of the board game are required to be able to use this app
First of its kind, highly dynamic and immersive co-op boss battler with digital integration for up to 5 players.
It features both a campaign mode with deep narrative and a one-shot skirmish mode.
Evolve your heroes, defeat all Zodiacs, save the world.
Players control the hero characters and work together to defeat each monster over a narrative-driven campaign.
The game features fast-paced combat based on tactical maneuvering and digital action cards.
Each Zodiac encounter is set in a completely different environment and poses a variety of tactical challenges. Thanks to the Teburu system, the Zodiacs are AI-driven, making them aware and responsive to player actions, while digital audiovisual effects bring a new dimension to the gameplay experience.
more The Bad Karmas and the Curse of Cthulhu is Live!
Play the new Cthulhu-themed heroes and bosses, discovering new modes and new themed scenarios.
Have fun playing all versions of the game with every possible mix of heroes, now 30 in total!
Improved gameplay and balancing features.
Localization fixes.
Minor fixes.
2.0.0 9 Mar
Fixed a critical issue causing card unlock errors outside Story Mode.
Various gameplay bug fixes for smoother performance.
Updated localizations across supported languages.
General polishing and minor improvements.
1.3.1 5 Feb
Leo
Refreshed Leo’s behavior in certain stages to ensure he uses the full range of his repertoire.
Virgo
Added contextual tutorial for the scenario. This tutorial is also accessible from the in-game menu.
Now, fractals dry instantly when disconnected from the Virgo network.
Added the “4+: Fast” effect to the contextual action to destroy fractals.
Modified Virgo’s behavior: now, if Virgo is cornered or disconnected from its fractals, it will use a new move.
Rebalanced damage and healing based on changes to fractals.
Boss behavior updated accordingly.
Celestial goals updated accordingly.
Libra
Added contextual tutorial for the scenario. This tutorial is also accessible from the in-game menu.
Statue spawning is now more consistent
Changed the way some attacks work
Rebalanced boss damage and health reduction mechanics
Boss behavior updated accordingly.
Pisces
Gil's movement has been modified, so it will now take less time to reach the goal.
Bugfix & QoL
Fixed a blocking bug preventing remote play with 3+ Teburu systems.
Overall performance optimization.
Virtual Die: now possible to throw the die by tapping the screen.
Improved the “Undo” feature: now persistent and functional even after loading.
The game log file is recompiled after undo or reload.
Other minor issues.
1.3.0 05/12/2025
Hotfix for a crash caused by the Musician's Revive Skill
1.2.2 23/04/2025
Bug Fixes:
Resolved issues with tracking progress in unlocked zones and card upgrades.
Fixed graphical bug related to Gil's card range.
Corrected the positioning bug causing Gemini's portal to appear off-map.
Fixed crashes:
Aries Trial when using the rocket launcher.
Capricorn and Leo instances.
Minor fixes and polishing across the board.
Game Balancing:
Reduced damage dealt by bosses in Easy mode.
Lowered damage output for Aries in Campaign mode.
Localization:
Updated German localization.
Gameplay Changes:
Stealth: Stealth is now categorized as a special condition instead of a positive condition. It can no longer be enhanced by abilities such as "Crescendo."
Overboard: Heroes can now act during their return turn on the board but will receive the "slowed" status.
Polishing and Improvements:
Enhanced button links for policies and other UI elements.
Improved logging localization and fixed related graphical issues.
Polished boss rotations: bosses should no longer exhibit abnormal rotations during or after attacks.
Improved Gemini portal logic: using a portal now leads to consistent outcomes.
1.2.1 15/04/2025
Boss Rework
Updated the move cooldown system and selection criteria. Now the Volume 1 bosses will try to use the whole repertoire of moves, using fallback moves if it is not possible otherwise. The result is an improved experience and pace of play in the various boss stages.
Implemented new target logic for each boss: they should now change targets more frequently in easy-normal difficulty.
Added an HP modifier for skirmish mode, Volume 1 bosses have increased HP in skirmish mode compared to campaign mode for balance purposes.
Rework Aries
We have modified Aries' behavior, attacks, and collision effects with his surroundings.
He will now be able to move more freely with his attacks.
Behavior updated to reflect when affected by the status “Enraged” or not. Some actions or reactions now trigger a sequence of moves over multiple turns.
In summary, Aries is now stronger, angrier, and smarter...er maybe not ‘smarter’ per se, but be careful about making him angry.
Rework Taurus
Rebalanced boss HP, ‘wings’ HP, and attack damage.
Added mobility to various attacks.
Rethought the logic by which she defends the cave in stage 1-2 (phase 1). Now she will try to push the heroes out of the cave while defending when she can (instead of pushing randomly).
Reworked stage 3: Now the real fight begins.
Increased empowered effect in this stage.
She adopts different strategies each round depending on if her wings are not broken.
Rework Gemini
Tag team: now Gemini duo tries to alternate attacks during the round. For this reason, we changed the attack pool for some stages.
Portal logic reworked: now portals are randomly paired at the start of the fight. Players can learn how to use them to their advantage during the fight.
Rework Cancer
Now Cancer can move between all areas of water, instead of just the same “puddle”.
In stage 1, it will target heroes close to the water, diving into the water if in danger or without any exposed prey. The heroes will have to fight its tentacles as they look for a way to bring it out into the open.
Like the other bosses, it will try not to use the same attack all the time, but to draw on its entire repertoire of moves, but uses per round are limited.
Bugfix & QoL
Add a status icon to explain the gameplay implications of Aries Stage 1.
Add status icons to explain Gemini’s head’s powers.
Add a status icon to explain Cancer’s forced movement interaction in stage 1-2.
Add “Hard” difficulty mode: This difficulty falls between normal and extreme. The boss uses AI logic advances and has 10% more life.
Fixed double portals for Gemini.
Updated FW on Teburu Core, LED Ring, and Dice to solve various "fake results" errors when reading the battery value.
Fixed blocking errors on Virgo / Pisces.
Volume 1 German Voice Over Added.
Fixed missing rewards when completing achievements.
Fixed error requesting impossible movement.
Updated UI controller graphics to improve the readability of available/unavailable actions.
Improved feedback system of Zodiac movement on the screen during the map update.
Fixes for minor bugs and localization errors.
1.2.0 18/12/2024
Extreme difficulty now has become even more extreme: boss health and damage increased, for a greater challenge;
These changes is also applied to Zodiac Trial and Celestial Challenge.
Chronosniper rebalanced: she's now more dependant on team composition and less of an all-rounded.
Fixes implemented for major bugs in the following Scenarios:
- Virgo
- Cancer Celestial Challenge
- Extreme Survival Mode
Fixes for minor bugs and localization errors.
1.1.5 07/10/2024
Added LEDRing battery level on LEDRing-Connection Screen.
Fixed a bug resulting in blocks for players that play with German language.
Fixed bug in savegame/reload in Survival Mode.
Fixed backup savegame system.
Fixed a bug preventing players to rejoin in mission report screen.
Fixed a bug not keeping loadout skill in remote play.
Fixed localization errors and minor bugs.
1.1.4 09/08/2024
Fixed a bug preventing players to move on Cancer scenario.
Fixed reset LEDRing colors after connection screen.
Protect Log message is now more consistent with the game dynamics.
The hint on Capricorn scenario is now slightly more explicit.
Fixed localization errors.
Minor bugfixing and optimization.
1.1.3 01/08/2024
Fixed blocking bug on Cancer scenario related to the "Overwhelming Charge" move.
1.1.2 26/07/2024
Removal of Boss tag scan from the flow of game setup
Added a in app backup mechanism for game saves
Minor bug fixes and optimizations
1.1.1 19/07/2024
Various bug fixes and optimizations.
1.1.0 09/07/2024
Minor bug fixes and optimizations.
1.0.3 26/06/2024
Minor bug fixes.
1.0.2 21/06/2024
The Bad Karmas and the Curse of Cthulhu is Live!
Play the new Cthulhu-themed heroes and bosses, discovering new modes and new themed scenarios.
Have fun playing all versions of the game with every possible mix of heroes, now 30 in total!
Improved gameplay and balancing features.
Localization fixes.
Minor fixes.
more Version 2.0.0 9 Mar
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