A lowborn knight, a debt-ridden road, and a crown at the end of it. Every swipe is a choice — every choice is remembered, even past death.
Arnold of Stoneheld is no lord's son. He is mud, debt, and one stubborn oath — and the road to Aroa's crown runs through all three.
KNIGHTER is a dark-medieval decision game. Each card puts a face in front of you — a priest, a witch, a tax collector, a friend you may not deserve — and each swipe answers them. Honor, Body, Faith and Gold move with every choice. Let any of them run dry, or let any of them swell past what a man can carry, and the road ends. Then it begins again — and the world remembers what you were.
FIVE CHAPTERS, ONE ROAD
Rise from the mud of Stoneheld through Aeternium's alleys, the Valley Forest, Harrow's court, and finally Aroa — the capital that carves names in stone or writes them in mud.
DUELS, TACTICS AND TOURNAMENTS
Chapter climaxes are real duels: swipe-driven clashes of steel in one act, a tactical board of attack, guard and prayer in the next. Between them the road throws its own: a village brawl in the square, and a mounted joust with lance, aim and nerve.
DEATH IS A CHAPTER, NOT AN ENDING
Fall, and your next life walks a changed road: familiar faces recall you, echoes of the ruler you were resurface, and beats you already lived make way for ones you haven't seen.
CARRY WHAT THE DEAD LEAVE
Relics gathered across lives can be invoked at the right moment — a sworn steel, a saint's bone, a merchant's seal — each with a power and a price.
FIFTEEN ENDINGS
Saint's knight or iron magistrate, people's crown or coin crown, or the silence behind the throne. How you rule decides which of fifteen fates closes your story — and forty achievements chart every road you've walked.
- 588 hand-written cards across five chapters
- Painted characters the chronicle remembers between lives
- 15 outcomes: 7 story endings and 8 fatal outcomes; 40 achievements
- 6 campaign boss chains in two combat styles, plus a joust and a village brawl
- A selected relic can return as a grave echo; familiar faces and past lives leave their mark
- Full offline play. No ads, no in-app purchases, no game account required
- Game Center achievement syncing and the total XP leaderboard are optional.
- iPhone and iPad
- In English, Turkish, German, Spanish, Italian, French, and Portuguese
The crown waits beyond mud, debt, and blood. Swipe. Survive. Rise.
Baya iyi oyunmuş 370 saatim var hala bağımlılık yapmadı
Süper
Seko3469
Güzel oyun strateji sürükleyici
Mükemmel
Gamerboy3390
Baya iyi farklı sonları var
it should be more popular
Pembebardak
wonderfull!!!! when I am playing this game, I feel like a warrior
Game Center now supports all 40 achievements and a leaderboard for total earned XP.
The Halloween event expands to 20 cards, with four new characters, branching story paths and a special Pumpkin King duel.
Added privacy and support links in settings. Improved layouts around device cutouts and home indicators, iPad presentation, event transitions and audio shutdown.
Version 1.0.2
The developer, ILKER MUSTAFA ODYAKMAZ, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary based, for example, on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Provider
ILKER MUSTAFA ODYAKMAZ
Size
313.2 MB
Category
Card
Compatibility
Requires iOS 17.0 or later.
iPhone Requires iOS 17.0 or later.
iPad Requires iPadOS 17.0 or later.
Mac Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.