Couple of days worth of gameplay in total that is purposely drawn out to seem like there’s a lot of content. They lock portions of each map by ‘Resonance levels’ (it is a system that allows all your heroes to be at least X level)and if it ain’t high enough you can’t proceed to the next map to continue the story. So you’re stuck waiting everyday for a resource that is you can get over time as the game rewards some daily (AFK collection system) or you can get some from events. It doesn’t reward active players, nor is there really anything that attracts active playing. It has a facade of an MMORPG but it’s actually just a simple afk based puzzle game. Overall the gameplay wasn’t terrible, just ENDGAME was terrible. Once you’ve reached 240 resonance level, you only progress by getting more heroes to max rank which allows you to increase max resonance levels by 1 or something. And there is Seasons after storyline is finished where you play through some content that only lasts a couple weeks (drawn out as well) but only refreshes after a few months and afterwards they strip all of the seasonal stuff from you’re account and the game. Idk, endgame just wasn’t something worth staying for
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