Subway Surfers City is visually very impressive and full of life. The world feels detailed and dynamic, with lots of events, bonuses, and small interactive elements that make the runs more interesting. I really like the character models - they look modern, expressive, and the overall design is colorful and vibrant. The atmosphere is engaging and clearly well-developed.However, there are a few things that negatively affect the gameplay experience for me. The trains move extremely fast, sometimes so fast that it feels almost impossible to react in time. I understand that this is a reaction-based game and it should be challenging, but at certain moments it feels more frustrating than skill-based. In addition, the distance between trains is sometimes too small, making collisions unavoidable even when you try to react quickly.Another thing I personally miss is a stronger visual and sound reaction when you crash. In the original Subway Surfers, the character would bounce back with a loud sound effect, making the impact feel clear and noticeable. In Subway Surfers City, it’s just small stars above the head and the guard’s voice, which is barely audible. The crash feedback feels too subtle and less satisfying.Overall, the game has great potential and looks amazing, but some gameplay balance and impact feedback improvements would make it much more enjoyable.
Hello Yes$sirki1! We truly appreciate your thoughtful insights about the game's visuals and character design, highlighting the vibrant atmosphere and engaging interactive elements. It’s interesting to hear your perspective on the train speeds and collision feedback; your feedback about the gameplay experience is valuable and will be noted. If you encounter any glitches, bugs, or other issues, please feel free to reach out to our support team via the chat under the game Settings or by emailing help_subwaycity@sybogames.com. Thanks for playing the game, and we hope to see you enjoying it even more in the future!