A peaceful narrative experience, in which the only objective is to satisfy your curiosity.
Explore an ocean dream world, in which time passes even when you are not there, visit forgotten islands and piece together memories – some even existing beyond the screen of your device.
“The Sailor’s Dream is a novella, a folk EP, and an art installation wrapped into one app ... It’s an inspired example of what storytelling can be in the 21st century and the way modern technology can shine new light on well-worn conventions.” - A.V. Club
“Its lonely, bittersweet tale—told in a wonderfully unique mix of approaches—is the best storytelling I've ever played on my iPad.” - Kotaku
“It's an experience that's entirely about the narrative, but one uniquely built for smartphones and tablets. The peaceful visuals, the wonderful music, the sharp writing, and the simple interactive toys all go towards creating an atmosphere and telling a story.” - The Verge
“... you can easily wander for hours through The Sailor’s Dream making music, playing it not like a game, but as an instrument ... If you are looking for a space to contemplate, a place to linger, a path to walk in patient consideration, you will find yourself at home in The Sailor’s Dream for quite some time.” - Kill Screen
“A world-in-miniature put in the palm of your hands, which rewards you for your exploration of it with sensory delight. And perhaps most powerfully of all, pushes you to feel deeply for its inhabitants.” - Gamezebo
Ignore what Stevo3895 (or something similar) says. This game doesn't take a month to complete. I don't have an idea what that person is saying... he/she is continuing to find more parts of the story for a month? At most you would need a week, but of course you can just "cheat" and change the time on your phone. I mean, I liked it (finished playing) and the story behind it was interesting. Very interesting idea, like Device 6. Thing is, I bought this (and Device 6) for 99¢ since it's on sale... so to me, it's a good deal. But I don't think I would spend any more to buy this game (or Device 6). I'm not being ignorant here- I was surprised that I finished it already (besides the temporal parts of the story) so I went online and looked at the walk-throughs. The results? You definitely don't need a month for this. A good game overall but I'm not sure if you want to buy this if you don't have a lot of money to spend. Especially if this game isn't 99¢ anymore.(I'm gonna talk about Device 6 now) Personally, I feel like Device 6 was a better use of my 99¢ than this game but both are great. Haha... I bought Device 6 and finished it. The game restarts everything but you can't really play it again so I'm just letting my friends and family play it. I don't want to just get rid of it, so I'm planning to squeeze every worth of the 99¢ I spent on Device 6. (Sorry, sorta went on a tangent here but it's not like the two games are completely unrelated).
Beautiful app
Chalcedonyofsf
I’m not really interested in playing games… I like the curiosity of opening up one door and seeing where it leads and then opening up another and walking down the hallway and finding another opening and seeing where it takes me next. I like a labyrinthine story. This app provides beautiful music along with an interesting mystery story and how you can find different pathways to understanding where the story will ultimately lead you. The artwork is stunning, the flow of the visuals is very naturalistic, slightly nostalgic, eerie like you’re looking where you’re not supposed to. The islands you land on to peruse are so magical and forlorn, like the music. It’s a beautiful app, but it’s not for gamers. It’s an app to enjoy the art, music and the mystery and where it might lead you. Other than a Year’s Walk and Device 6, it’s unfortunate that they haven’t been able to create more apps with stunning visuals, thrilling plot pathways with gorgeous music.
Difficult to follow story
I Ching student
What I could get of the story, was interesting and made me want to learn what exactly happened with the fire and the characters, however I never was able to learn that - even though I tried everything I could think of to finish the story, including the frustrating experience of having to wait for certain days of the week to get parts of it. On the positive side, I liked the art work and enjoyed the songs. I enjoyed the creativity that went into this game/story, but, in the end, came away feeling frustrated.
Amazing-an OHM in an app!
Chef Momacaroni
This is a gorgeous work of art offering simple meditative asylum in today's troubling times. I think it's fantastic, albeit ironic, that an app is being used to take us to a world where technology has very little meaning or importance. Peaceful, wistful music, stunning artwork & meaningful narrative-all the bells & whistles of what we expect from the word "app" stripped away, leaving us with our own thoughts & feelings. Thank you Simogo for redefining the word "game" & for showing us there can be more to it than points, boss battles & jump scares. I loved making music with cubes, distorting sound with gems or letting fireflies out of their jars. There really IS no "end game" here but, as any sailor can tell you, the joy's not just the destination, but in the journey itself.
- Added support for new devices
- Fixed AirPrint feature that stopped working
Version 1.5
The developer, Simogo AB, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
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Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More