Heroes vs Hordes: Survival RPG
Survive Waves, Claim the Loot!
Free · In‑App Purchases
Heroes vs. Hordes: Survival RPG is the ultimate battle for survival in Midlantica, a fantasy world on the edge of annihilation. Heroes rise from every faction to face the relentless Horde — an ancient evil pouring through rifts between realms. Only your strategy, your upgrades, and your Heroes can hold back the darkness.
Survive the Horde
Endless enemies swarm the battlefield. With one-hand controls and real-time combat, every run is a test of reflexes and strategy. No idle auto-play — every dodge and upgrade is your choice.
Deep Strategy, Custom Builds
Over 100 heroes, weapons, and skills to unlock and master. Create unique loadouts, discover devastating synergies, and adapt each run to your playstyle — from armored tanks to explosive spellcasters.
Endless Progression
Loot, level, and upgrade with every fight. Heroes evolve, weapons forge into legendaries, and your squad grows stronger with each battle. The grind never ends — and neither does the thrill of mastery.
Explore the World of Midlantica
Journey through cursed forests, frozen wastelands, and arcane battlefields. Each chapter brings new enemies, hidden treasures, and epic boss encounters with unique attack patterns.
Multiple Game Modes
• Campaign – Roguelite progression through story chapters and bosses
• Adventure – Monthly 30-day events with exclusive heroes and weapons
• Arena – Competitive weekend arenas with unique upgrade resources
• Boss Brawl & Hero Clash – League challenges against rival players and titanic bosses
• Guild Missions – Team up with allies to fight hordes and earn rewards
Play with the Community
Join millions of players around the world. Share builds, climb leaderboards, and push further with your guild. Heroes vs. Hordes isn’t just a game — it’s a squad.
Why Players Love Heroes vs. Hordes
• 100+ unlockable heroes, weapons, and skills
• Endless waves of enemies and epic boss fights
• Strategy-driven roguelite progression
• Monthly events and fresh content
• Built for community with guilds, leaderboards, and co-op missions
Midlantica’s fate rests in your hands. Can you outlast the endless horde and become a legend? Download Heroes vs. Hordes today and begin your fight.
Stay Connected
Like us on Facebook: facebook.com/heroesvshordes
Follow us on Instagram: instagram.com/heroesvshordes
Follow us on X: x.com/heroesvhordes
Join the conversation on Discord: Heroes vs. Hordes Official Server
Supported by the German Federal Ministry for Economic Affairs and Climate Action as part of the federal funding for video games.
IGRS Rating: 13+
more I’m ashamed to admit I’ve probably spent $250 on this game (not needed at all, just hated waiting lol) the game is great for that fact, you don’t need to pay a dime to progress, it’s really awesome and addicting…BUT! Why did Tide Wardens Ultimate basically work at half of what it should be doing, last week.. I check today.. there was an update of a bug fixes yesterday… and the Tide Wardens Ultimate still has no push back.. before it would push back in all 360 degrees around you.. I know it doesn’t state it has pushback but I don’t remember if it said it did or not last week.. but it did because that’s how I was able to finally progress 20+ levels.. that pushback was amazing and makes complete sense for the Tide Wardens “Deadly Flood” to Pushback and not just slow. I’m not sure if it’s even slowing enemies 75% like it claims. Maybe that’s the bug? But there being no Pushback must also be the bug that happened while I was playing that night. Please let me know ! A reply would be nice Dev-Team! I’ve had to spend more just to continue progressing..I guess I should be applauding the business strategy to get me to spend more 😅 happy slaying playas
I’m ashamed to admit I’ve probably spent $250 on this game (not needed at all, just hated waiting lol) the game is great for that fact, you don’t need to pay a dime to progress, it’s really awesome and addicting…BUT! Why did Tide Wardens Ultimate basically work at half of what it should be doing, last week.. I check today.. there was an update of a bug fixes yesterday… and the Tide Wardens Ultimate still has no push back.. before it would push back in all 360 degrees around you.. I know it doesn’t state it has pushback but I don’t remember if it said it did or not last week.. but it did because that’s how I was able to finally progress 20+ levels.. that pushback was amazing and makes complete sense for the Tide Wardens “Deadly Flood” to Pushback and not just slow. I’m not sure if it’s even slowing enemies 75% like it claims. Maybe that’s the bug? But there being no Pushback must also be the bug that happened while I was playing that night. Please let me know ! A reply would be nice Dev-Team! I’ve had to spend more just to continue progressing..I guess I should be applauding the business strategy to get me to spend more 😅 happy slaying playas
This game is fun. Gameplay holds your attention and you can progress and level up your characters.That said though, you’ll quickly realize you’re spending more time watching ads to optimize your upgrades than you are playing the game. You can buy the $20 option to remove these (do this). Downstream there is no balance been paying vs free players. There is a chasm in terms of what’s available, unlocking them with time will likely take years.You might say- “But you don’t need to pay to play!”. You’re watching ads, you are the product, and you’re paying with your time.Outside of the runs there is a forge so you can enhance and add new capabilities to the weapons. You can get these for free, but it is a glacial pace. VERY disappointed with how slow this is. I’ve not unlocked even one yet. You need 5 unlocks to use your character’s weapon ultimate. I only know the first unlock takes months of playing to maybe get or $50.Special event characters are similar, if they’re in adventure mode you can get them for free but special events are pay to acquire.This balance will not change, it’s strategically set up to drive big spenders. Giving more available for free the developer would jeopardize their base. That said though, they’re probably foregoing greater revenue because engagement likely falls off for these other players with time, and their time/spend goes with them.
This game is fun. Gameplay holds your attention and you can progress and level up your characters.That said though, you’ll quickly realize you’re spending more time watching ads to optimize your upgrades than you are playing the game. You can buy the $20 option to remove these (do this). Downstream there is no balance been paying vs free players. There is a chasm in terms of what’s available, unlocking them with time will likely take years.You might say- “But you don’t need to pay to play!”. You’re watching ads, you are the product, and you’re paying with your time.Outside of the runs there is a forge so you can enhance and add new capabilities to the weapons. You can get these for free, but it is a glacial pace. VERY disappointed with how slow this is. I’ve not unlocked even one yet. You need 5 unlocks to use your character’s weapon ultimate. I only know the first unlock takes months of playing to maybe get or $50.Special event characters are similar, if they’re in adventure mode you can get them for free but special events are pay to acquire.This balance will not change, it’s strategically set up to drive big spenders. Giving more available for free the developer would jeopardize their base. That said though, they’re probably foregoing greater revenue because engagement likely falls off for these other players with time, and their time/spend goes with them.
Great game but starting to get into the pay to win aspects of the game in most of the events you’d have to pay money to insure you get certain characters, packages to make stuff easier are becoming a bigger thing and far to many hero’s coming out making it harder to get unlockables for older hero’s, it’s sucky to see this starting to happen as one of the players who played when the game first came out. I could proudly say most of my guild was from the start of the game unfortunately most of them have decided not to log on anymore due to how much pay to win has become part of it. Mind you that 90% of it can be done not paying but it’s become grind like a job type of thing… I don’t know about some of the other people playing but me and most of my guild agree that we can’t maintain the hours of play required to progress along with manage jobs and other important aspects of our irl. Please try and find ways to patch some of the aspects that kill the fun of this game. New hero’s get added so frequently can’t earn anything for the older ones really. Perhaps implement system that won’t allow you to get fragments for hero’s that aren’t earned already.
Great game but starting to get into the pay to win aspects of the game in most of the events you’d have to pay money to insure you get certain characters, packages to make stuff easier are becoming a bigger thing and far to many hero’s coming out making it harder to get unlockables for older hero’s, it’s sucky to see this starting to happen as one of the players who played when the game first came out. I could proudly say most of my guild was from the start of the game unfortunately most of them have decided not to log on anymore due to how much pay to win has become part of it. Mind you that 90% of it can be done not paying but it’s become grind like a job type of thing… I don’t know about some of the other people playing but me and most of my guild agree that we can’t maintain the hours of play required to progress along with manage jobs and other important aspects of our irl. Please try and find ways to patch some of the aspects that kill the fun of this game. New hero’s get added so frequently can’t earn anything for the older ones really. Perhaps implement system that won’t allow you to get fragments for hero’s that aren’t earned already.
I don’t usually leave reviews because it’s a game and yes they need to make money on it to make a living and more but for the spin the wheel thing is completely rigged how well well I spend the wheel six times and got 4 in a row the same prize 80 diamonds now I can see that if the game had made me get it two time maybe three time but even that the likelihood of that happened is literally less then 1% it’s actually 0.69% now tell me how is that possible to land on it 4x in a row it’s not the game it’s self is not well made In mechanics like there game that like money to how ever they actually let you get thing like Last war I have almost all the characters in the game now yes you might have to spend some money how ever you can get these characters with little effort and money I’m not saying give me a god tired class I’m saying let’s people get the playable characters and use them and then if they want to pay for upgrades then that’s fine but not letting people even unlock these characters is just ridiculous I refuse to pay 100’s or 1000’s of dollars to play with all the in game characters there is much better thing this game can make money on but these is really not a worthwhile game
I don’t usually leave reviews because it’s a game and yes they need to make money on it to make a living and more but for the spin the wheel thing is completely rigged how well well I spend the wheel six times and got 4 in a row the same prize 80 diamonds now I can see that if the game had made me get it two time maybe three time but even that the likelihood of that happened is literally less then 1% it’s actually 0.69% now tell me how is that possible to land on it 4x in a row it’s not the game it’s self is not well made In mechanics like there game that like money to how ever they actually let you get thing like Last war I have almost all the characters in the game now yes you might have to spend some money how ever you can get these characters with little effort and money I’m not saying give me a god tired class I’m saying let’s people get the playable characters and use them and then if they want to pay for upgrades then that’s fine but not letting people even unlock these characters is just ridiculous I refuse to pay 100’s or 1000’s of dollars to play with all the in game characters there is much better thing this game can make money on but these is really not a worthwhile game
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
9.1.5 22h ago
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
9.1.4 4d ago
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
9.1.3 Jun 23
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
9.1.2 Jun 16
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
9.1.1 Jun 15
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
9.1.0 Jun 11
Version 9.0.3 — Avatar: The Last Airbender Part 2
The battle begins May 21. Avatar: The Last Airbender Part 2 arrives in Heroes vs. Hordes with new heroes, a new pet, returning favorites, and a brand-new elemental campaign experience.
NEW HEROES JOIN THE FIGHT
Expand your roster with powerful new arrivals:
* Toph
* Suki
* Zuko
Each hero brings unique elemental abilities and new ways to build your strategy.
NEW PET: MOMO
Momo joins the battlefield as a fast and unpredictable new pet. Bring disruptive support abilities into your runs and discover new ways to approach combat.
RETURNING HEROES & PET
Part 1 favorites return:
* Aang
* Katara
* Sokka
* Appa
Missed them the first time? Now’s your chance to complete your squad.
A UNIQUE EVENT EXPERIENCE
The Avatar event features:
* A dedicated 20-stage campaign
* Horde battles and elemental bosses
* Event-exclusive progression and upgrades
* Hard Mode unlocks for players who conquer every stage
Your normal heroes and gear do not apply inside the event. Everyone starts fresh and builds power through event-specific abilities and upgrades.
UNLOCK HEROES, PETS & REWARDS
Earn event currency by playing through the campaign and spin for rewards including:
* Heroes
* Pets
* Resources
* Upgrades
Unlocked heroes and pets are permanently added to your collection. But remember, event currency and locked rewards disappear when the event ends.
EVENT DURATION
The Avatar collaboration event runs for 45 days starting May 21.
Master the elements. Build your squad. Push your limits.
9.0.4 Jun 2
Version 9.0.3 — Avatar: The Last Airbender Part 2
The battle begins May 21. Avatar: The Last Airbender Part 2 arrives in Heroes vs. Hordes with new heroes, a new pet, returning favorites, and a brand-new elemental campaign experience.
NEW HEROES JOIN THE FIGHT
Expand your roster with powerful new arrivals:
* Toph
* Suki
* Zuko
Each hero brings unique elemental abilities and new ways to build your strategy.
NEW PET: MOMO
Momo joins the battlefield as a fast and unpredictable new pet. Bring disruptive support abilities into your runs and discover new ways to approach combat.
RETURNING HEROES & PET
Part 1 favorites return:
* Aang
* Katara
* Sokka
* Appa
Missed them the first time? Now’s your chance to complete your squad.
A UNIQUE EVENT EXPERIENCE
The Avatar event features:
* A dedicated 20-stage campaign
* Horde battles and elemental bosses
* Event-exclusive progression and upgrades
* Hard Mode unlocks for players who conquer every stage
Your normal heroes and gear do not apply inside the event. Everyone starts fresh and builds power through event-specific abilities and upgrades.
UNLOCK HEROES, PETS & REWARDS
Earn event currency by playing through the campaign and spin for rewards including:
* Heroes
* Pets
* Resources
* Upgrades
Unlocked heroes and pets are permanently added to your collection. But remember, event currency and locked rewards disappear when the event ends.
EVENT DURATION
The Avatar collaboration event runs for 45 days starting May 21.
Master the elements. Build your squad. Push your limits.
9.0.3 May 21
Version 9.0 — A New Chapter Begins
Big adventures continue in Heroes vs. Hordes.
Version 9.0 introduces new events, a mysterious new Adventure hero, and the first hints of something massive taking shape behind the scenes.
COMING SOON - AVATAR: THE LAST AIRBENDER EVENT PART 2!
A legendary crossover event begins May 21.
Prepare for powerful new heroes, exclusive rewards, and elemental battles inspired by Avatar: The Last Airbender.
More details are coming soon.
NEW ADVENTURE
A new Adventure hero is approaching… but their identity remains a mystery.
As always, the community will have to uncover the truth together.
Goes live May 24.
MORE EVENTS
Version 9.0 introduces even more events packed with rewards and challenges.
More opportunities await to unlock:
* Heroes
* Weapons
* Exclusive rewards
Keep your roster ready, there’s plenty more on the way.
WHAT'S NEXT?
The team is working on something really, really big.
Sneak peeks are coming soon.
Let’s just say… you may want to start rallying your guild.
Big adventures continue and even greater ones are on the horizon.
Stay ready.
9.0.2 May 18
Version 8.4 — Power Is Rising
New events are on the horizon, improvements are live, and something bigger is already in the works.
New Events
Upcoming events are on the way — and you won’t want to miss them.
Update now and stay ready for what’s coming next.
Expect new heroes and a powerful new weapon that will shake up your builds.
Quality of Life Improvements
• Fairy Evo and Mermaid Evo companions now return to the hero if they move too far away
• Improved formatting for Guild Mission requirements for better readability
• Clarified that purchasing a skin unlocks the skin, not the hero
• Enhanced Battery Saver swipe sensitivity for smoother activation
Bug Fixes
• Fixed Spider pet portrait sizing issue
• Fixed Unique Jewels check not working correctly with loadouts
The team is working on something much bigger. It will take time. But it will be worth it.
Stay ready! Power is rising.
8.4.3 May 4
Version 8.4 — Power Is Rising
New events are on the horizon, improvements are live, and something bigger is already in the works.
New Events
Upcoming events are on the way — and you won’t want to miss them.
Update now and stay ready for what’s coming next.
Expect new heroes and a powerful new weapon that will shake up your builds.
Quality of Life Improvements
• Fairy Evo and Mermaid Evo companions now return to the hero if they move too far away
• Improved formatting for Guild Mission requirements for better readability
• Clarified that purchasing a skin unlocks the skin, not the hero
• Enhanced Battery Saver swipe sensitivity for smoother activation
Bug Fixes
• Fixed Spider pet portrait sizing issue
• Fixed Unique Jewels check not working correctly with loadouts
The team is working on something much bigger. It will take time. But it will be worth it.
Stay ready! Power is rising.
8.4.1 Apr 27
Version 8.3 — The Hordes Are Rising
The battlefield is shifting.
The hordes are rising across Midlantica, bringing new threats, new power, and new mysteries. This update introduces a wave of new content, a hidden hero, and key improvements to your experience.
THE HORDES ARE RISING
Multiple events are taking over Heroes vs. Hordes.
Dive in and discover:
• A brand-new hero
• A new weapon
• A new pet
• Unique new skins
Starting April 19
But something isn’t right…
Are the hordes turning on each other or preparing for something bigger?
NEW ADVENTURE
A new Adventure begins, and with it… a new mystery.
The hero remains unknown. For now.
Goes live April 23
IMPROVEMENTS
• Implemented updates aimed at improving overall performance
• Updated Battery Saver activation from tap to swipe to prevent accidental gem spending during autoplay
BUG FIXES
• Fixed pet level displaying incorrectly during restored runs
• Fixed Bombardier Level 5 Forge not working correctly
• Fixed Bard Level 2 Forge not working correctly
• Fixed hero skin carousel glitching
• Fixed disruptive sound issue for Zeus attacks
• Fixed delayed purchase issues
The battlefield is evolving.
More chaos. More power. More to uncover.
Are you ready to face the hordes?
8.3.0 Apr 15
Release Notes 8.2
Easter Events – Part 2
• The second batch of Easter events has arrived!
• Get ready for fresh seasonal content and festive chaos:
- A brand-new pet
- A new weapon
- A new hero
• All with a fun and creative Easter twist!
Get ready… this one is going to be egg-cellent!
8.2.0 Mar 18
• Performance improvements that may reduce RAM usage
• Easter Events with seasonal rewards
• New Adventure with a mysterious hero – starts March 23
• QoL: Coin display reduced so the HUD stays visible
• Bug Fixes: Nested panel closing issue fixed
• Fixed “Pet Discovered” counter
8.1.1 Mar 16
• Performance improvements that may reduce RAM usage
• Easter Events with seasonal rewards
• New Adventure with a mysterious hero – starts March 23
• QoL: Coin display reduced so the HUD stays visible
• Bug Fixes: Nested panel closing issue fixed
• Fixed “Pet Discovered” counter
8.1.0 Mar 12
Version 8.0 - Wrath of the Giants
We’ve been building something truly epic… and it’s finally here.
A brand-new chapter unfolds in Heroes vs. Hordes.
Greek Mythology Event: Wrath of the Giants - March 2, 2026
From the fury of Gaia, the Giants rise to challenge the gods.
Temples fall. Olympus trembles.
Now Zeus enters the battlefield.
• Play a brand-new story as Zeus
• Face legendary enemies like the Cyclops and the Pyros
• Survive relentless mythic hordes
Mythic Rewards: Get the Power of Olympus
Stand with the gods and unlock legendary power:
• Zeus: Wield divine lightning, call storms from the sky, and unleash godlike wrath upon your enemies.
• Poseidon: Command the seas with crushing tidal force and overwhelming battlefield control.
• Sword of Damocles: Rain blades from above and remind the horde that danger always hangs overhead.
• Cerberus: Summon the three-headed guardian of the underworld - relentless, savage, unstoppable.
Do you have what it takes to stand with the gods?
Quality of Life Improvements:
• Added a Hero Search bar to help you quickly find heroes and manage your roster with ease.
Other Events
• Additional events have been added, giving you more opportunities to unlock your favorite heroes, weapons, and rewards.
We’re incredibly excited about what’s coming next and grateful you’re part of the journey with us. Thank you for being part of the Heroes vs. Hordes Community!
More legends. More power. More adventures ahead!
8.0.1 Feb 26
Version 7.7 — New Hero, New Nightmare
A new Adventure hero approaches, Nightmare Mode expands, and quality-of-life improvements are here. This update sharpens the challenge and adds more control to your builds.
New Adventure Hero - February 20
• The next Adventure hero remains a mystery… for now.
• Visit our Discord to uncover who they are and join the speculation!
New Nightmare Mode Stages
• The Viking Ship has arrived in Nightmare Mode.
• Brutal waves. Relentless enemies. No mercy.
• Do you have the power and strategy to survive what’s coming?
Quality of Life Improvement
• Added an auto-aim toggle per hero, giving you more control over how you fight.
Bug Fixes
• Fixed Fire Horse visibility mode issues
• Fixed Rose Mother evolution performance problems
• Fixed an issue where the chest reward window would not display more than 15 rewards
More adventures, tougher challenges, and exciting updates are on the horizon.
Stay sharp, the horde never rests!
7.7.0 Feb 14
Version 7.6 — Lunar New Year Events, Part 2
The Lunar New Year celebration continues with even more content. This update brings the second wave of Lunar New Year events, a brand-new hero, and important fixes as we push forward with upcoming stories and celebrations.
Lunar New Year Events, Part 2
The festivities aren’t over yet. Jump into the next batch of Lunar New Year events and keep the celebration going.
A special new hero joins the lineup, bringing power, style, and a standout outfit worthy of the occasion.
Upcoming Events
Even more future events have been added behind the scenes.
Keep your game updated so you’re always ready when the next celebration begins.
Bug Fixes
• Fixed an issue where delayed purchases could sometimes grant VIP points without the actual rewards
• Fixed cases where guild panels could cause issues
• Fixed pet passive descriptions for non-unique effects
We’re moving full speed ahead on future events and stories we can’t wait to share.
Thank you for being part of the Heroes vs Hordes community — the journey continues.
7.6.0 Feb 6
Lunar New Year Events
- We’ve added several Lunar New Year events starting on the 30th of January.
- A new weapon, a new pet, and a new hero are coming.
- Can you guess what’s on the way?
Bug Fixes
- Fixed an edge case where the guild donation reset timer could be incorrect if the game was open for more than 24 hours.
- Fixed overlap between the No-Ads purchase panel and the Guild Donation panel.
- Fixed Druid Forge not working correctly.
- Fixed occasional Bee Queen Forge errors.
7.5.3 Jan 31
Lunar New Year Events
- We’ve added several Lunar New Year events starting on the 30th of January.
- A new weapon, a new pet, and a new hero are coming.
- Can you guess what’s on the way?
Bug Fixes
- Fixed an edge case where the guild donation reset timer could be incorrect if the game was open for more than 24 hours.
- Fixed overlap between the No-Ads purchase panel and the Guild Donation panel.
- Fixed Druid Forge not working correctly.
- Fixed occasional Bee Queen Forge errors.
7.5.2 Jan 28
Lunar New Year Events
- We’ve added several Lunar New Year events starting on the 30th of January.
- A new weapon, a new pet, and a new hero are coming.
- Can you guess what’s on the way?
Bug Fixes
- Fixed an edge case where the guild donation reset timer could be incorrect if the game was open for more than 24 hours.
- Fixed overlap between the No-Ads purchase panel and the Guild Donation panel.
- Fixed Druid Forge not working correctly.
- Fixed occasional Bee Queen Forge errors.
7.5.1 Jan 26
A new Adventure hero is on the way, performance has been sharpened, and preparations for Lunar New Year events are underway. This update focuses on smoother gameplay today and exciting content coming very soon.
New Adventure Hero
A brand-new Adventure hero is arriving, but their name remains a mystery.
Join our Discord to solve the riddle and be among the first to uncover who’s joining the roster.
The new hero goes live on January 20.
Improvements
We’ve made several updates to improve performance and polish the experience:
• Optimized Warlock performance to resolve previous performance issues
• Improved Collection opening speed for smoother navigation
• Updated visuals for Collection Window tooltips
Lunar New Year Preparation
Lunar New Year is approaching, and so are multiple themed events.
Get ready for:
• A new pet
• A new weapon
• A new hero
• A variety of upcoming Lunar New Year events
More details will be revealed soon.
Bug Fixes
• Fixed an issue where the Gravescaper Plants skill could produce errors during spawn in rare cases
• Fixed Fairy Lights bug
• Fixed Hero Swap Panel bug
• Fixed Arena enemy swarm spawn issue
• Fixed Lucky Wheel Exchange Live Ops notification scheduling
• Fixed Spirit Shaman companions bug
• Fixed Lucky Board Exchange panel visual issues
Sharpen your builds! More heroes, events, and celebrations are just around the corner.
7.4.1 Jan 18
Version 7.2 — What’s New
We’re closing out the year with fresh events and setting the stage for what’s coming next. This update features the Krampus event, additional seasonal content, and a first look at powerful elemental weapons arriving soon.
Seasonal Events
The Krampus event is live, bringing holiday chaos to Midlantica. Battle through festive but dangerous encounters, face seasonal enemies, recover stolen gifts, and keep the action going as we roll into the new year.
New Weapons Coming Soon!
Two elemental weapons are approaching, each with its own playstyle and build potential:
• Fire Crystal: unleashes straight-line bursts of fire that reward aggressive positioning and high damage builds.
• Water Crystal: releases flowing, curved water projectiles that control space and scale with movement and area.
• When evolved together, they fuse into the powerful Steam Crystal, combining heat and flow into a devastating hybrid weapon.
•These weapons will be available through upcoming events.
Bug Fixes
Fixed incorrect jewel icons appearing in event shops
More events, more builds, and more power are on the way!
7.2.3 12/29/2025
Version 7.2 — What’s New
We’re closing out the year with fresh events and setting the stage for what’s coming next. This update features the Krampus event, additional seasonal content, and a first look at powerful elemental weapons arriving soon.
Seasonal Events
The Krampus event is live, bringing holiday chaos to Midlantica. Battle through festive but dangerous encounters, face seasonal enemies, recover stolen gifts, and keep the action going as we roll into the new year.
New Weapons Coming Soon!
Two elemental weapons are approaching, each with its own playstyle and build potential:
• Fire Crystal: unleashes straight-line bursts of fire that reward aggressive positioning and high damage builds.
• Water Crystal: releases flowing, curved water projectiles that control space and scale with movement and area.
• When evolved together, they fuse into the powerful Steam Crystal, combining heat and flow into a devastating hybrid weapon.
•These weapons will be available through upcoming events.
Bug Fixes
Fixed incorrect jewel icons appearing in event shops
More events, more builds, and more power are on the way!
7.2.1 12/20/2025
Heroes vs. Hordes 9.1 is here!
New Adventure: ???
A mysterious new Hero is preparing to enter the battlefield. The next Adventure begins on June 25, and the Hero’s identity remains hidden for now. Keep your eyes open for clues and get ready to discover the newest addition to the roster.
More Events
We’re expanding our live event lineup with more special and uncommon events. Expect fresh challenges, exciting rewards, and unique opportunities to strengthen your collection and progress your account. More details will be revealed soon.
Guild Update
Development of the upcoming Guild Mode continues. This is one of the biggest features we’ve ever built for Heroes vs. Hordes, and we’re taking the time needed to make it an incredible experience. We’ll begin sharing teasers and previews of what’s ahead on Discord and our social media channels. Start gathering your guild and preparing your strongest allies.
Bug Fixes & Improvements
• Improved Sporecap performance
• Improved stability and reduced crashes
• Fixed weapons in loadouts not updating visually after editing
• Fixed Hero Orb counts not updating correctly in the Hero Upgrade screen
• Fixed some offers incorrectly displaying “Event Finished”
Thank you for playing Heroes vs. Hordes. More adventures, events, and major features are on the way. Check out our blog for more details on this release: https://aresinteractive.com/games/heroesvshordes/news/release-notes-v9-1/
more Version 9.1.5 22h ago
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