Ready your strategy, Commander!
Draft Showdown hurls you onto a dynamic battleground where every choice can crown a champion or spell defeat. In brisk duels, you’ll draft a squad, watch them clash in real‑time auto‑combat, and pivot your tactics round after round.
DRAFT IN SECONDS, OUTSMART IN MOMENTS
Three draws, three picks, limitless outcomes. Will you unleash an Archer volley, roll explosive TNT into enemy lines, or gamble on a mighty Goose Army? No two drafts are ever alike.
AUTO-COMBAT, REAL STAKES
Once the horn sounds, your hand is off the board - units fight automatically, and the first player to lose all lives bows out. Victory is decided long before the swords touch steel.
EPIC COMEBACKS
Fell behind? The innovative fourth draw grants a surge of fresh options, keeping matches tense until the final blow.
BUILD YOUR SIGNATURE DECK
Craft a four‑card load‑out that reflects your style. Chain synergies, counter popular metas, and surprise rivals with off‑beat combos.
HYBRID-CASUAL THRILLS
Matches last minutes, not hours, making Draft Showdown perfect for a quick break or an evening ladder grind - depth for veterans, accessibility for newcomers.
Draft, adapt, and dominate! Download Draft Showdown NOW and prove your tactical brilliance!
The game is ridiculously fun, addictive and honestly it’s nice how streamlined it feels, on top of having a nice afk gameplay feel to it. My only complaint is the RNG inconsistencies of the game, some rounds you’re blessed with the x2 cards or level up cards, others you’re stuck with low troop count or under leveled troops by the later rounds of the match. One other strange issue I found was snipers vs other snipers, I figured it’d make more sense and be fair if they would trade in matches however either your snipers or theirs will get the shot off first by just a single frame which would cause someone to have all of their remaining snipers leading to an immediate unbalance in that round. Of course with the age of the game I am hoping to see more balance changes and tweaks, especially with the shell bros, I personally feel they should be slightly nerfed with either lower health, a shorter dash, or their dash should be hard countered by the Spartans via their phalanx ability by simply bouncing them backwards. Other than that, I’d love to see videos added to each card to showcase how they play, and it would be a nice yet minor touch if we could choose which arena music we want playing, I quite enjoy the first arenas soft tempo.
Worthy to download if only for playing without forced ads
moon1beam8
Fun addicting game that’s easy to get into. It’s refreshing that there’s no ads while playing, unless you want to watch them for additional bonuses and rewards. No ads are used to help win a game/match either. Diamonds are slow to accumulate, so buying extra packs to progress and strengthen your units is slow. There is some RNG to deal with while playing that may annoy some players. But matchmaking is not based on overall hero level, but seemingly on another ranking, resulting hopeless matches against overpowered teams. This leads to repeatedly surrendering matches to knock yourself down in ranking and finally match against someone with similar hero levels. Last few updates saw nice additions to game features. But most recent addition of newest heroes completely break the game. Before, the different heroes had a rock paper scissors appeal, with advantages and disadvantages against other heroes but each hero having their worth. Now the newest heroes hopelessly outclass many older heroes and made obsolete, creating serious balancing issues. The coliseum did add refreshable monthly rewards to speed up progress a bit but looks like the rewards stopped this month, so there’s no point at all to playing that feature now. So progress is slower than ever with too few heroes bits to spread over too many heroes/spells and now pushing into pay wall territory. It was fun while it lasted.
Frustrating
Millymill1973
The game is really fun. HOWEVER! It gets a bit annoying. When you get up to a certain level it’s almost impossible to win more than lose. No matter if you’re fighting weaker, equal, or stronger opponents you lose more than you win. I think they do that because once you get your characters upgraded they make you lose more to make it harder to gain the gems to upgrade your characters. It get to the point of not being fun anymore because no matter what you do you can’t win multiple in a row. I mean when you have almost every weaker player beat you easily and you lose all 4 hearts and they lose 1 or none it’s pretty obvious what’s going on. I also hate that when I draft my players I like and want to upgrade them each round they won’t give you the option to upgrade your stronger characters and gives your opponent several X’s 2 upgrade so they have 4 times as many characters on the board than you. Which makes it completely impossible to win and that’s the part that makes it start getting less fun. When no matter what you do you keep getting completely dominated it tends to make you want to stop playing to avoid your stress levels going up. Other than that it’s a really fun game that gets addicting. I’d give it 5 stars if it wasn’t for the issues I mentioned in this review.
Great game, but the pay to play and certain characters make it less enjoyable
WizardlyCat1
I really liked this game and enjoyed the strategy. And in many cases I accepted that part of the strategy is to spend actual money to win lol. I really don’t mind supporting developers, but it can be a bit much. For example, I had the option to spend $30 on a character called “Overmind” that was offered for a limited time. I’ve already spent over $50 on this game and I’ve only been playing for less than a couple weeks. So in my mind, I couldn’t find it justifiable. It’s still possible to find this character in packs, however you generally need to spend money for the odds to be in your favor. Aside from the pay to play aspect, the Overmind character is simply too powerful and ruined the game. With almost no time at all, he simply controls all of your characters on the battlefield and for me at this time breaks the game. It’s unfortunate because I did enjoy the game up until this point. I would consider still supporting this game as well as changing my review if they fixed this character and worked to make this game more fair and balanced.
Version 1.17.1
- Fixed Captain's hooks vanishing when aimed at a shielded Spartheus
- Fixed a freeze that could occur when using spells
- Fixed an issue where some unit and spell levels could go above 15 in battle
- Localization improvements
- New in-game button that takes you straight to our Discord
Thanks for playing Draft Showdown!
Version 1.17.1
The developer, Voodoo, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
Voodoo
Size
457.5 MB
Category
Strategy
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
Apple Vision Requires visionOS 1.0 or later.
Languages
English and 10 more
English, Arabic, French, German, Italian, Japanese, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese