Hunter Hunter Heroes - RPG
Receive your Hunter License!
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
Experience the thrill of an RPG in an IDLE format with Hunter Hunter Heroes! Summon powerful heroes, enjoy automatic battles, and explore a fantasy world filled with challenges, humor, and endless progression!
Join thousands of players from all corners of the world and begin your uninterrupted adventure today!
【GAME FEATURES】
๏ MMORPG Simulation – Explore a world that feels like a real MMORPG. Battle world bosses, collect rewards, earn achievements, and interact with other players in the global chat!
๏ Hero Summoning – Build your team with unique heroes, each with their own stats and combat style. Level them up, equip powerful gear, and watch them dominate the battlefield!
๏ Card Collection – Defeat monsters and drop cards of varying rarities to grow stronger. Luck favors those who believe in the heart of the cards!
๏ Rebirth System – Restart your journey to earn Relics and unlock permanent upgrades. Each cycle makes your next run even more powerful!
๏ Play Your Way – Use active skills during combat or enjoy full idle automation. Offline progress ensures you're always earning—even while away!
◈◈◈ Download this idle / incremental / RPG / clicker game now and become a legend while feeling real progress and dopamine! ◈◈◈
I have many plans for future updates! Get in touch and let me know what you'd like to see.
— Henrique Faitta (the developer)
Contact:
www.babystonestudios.com
more I enjoy the other games by this dev very much. A little unhappy that the VIP is a subscription instead of a one time buy like the other games but I understand it makes more revenue for the dev
I enjoy the other games by this dev very much. A little unhappy that the VIP is a subscription instead of a one time buy like the other games but I understand it makes more revenue for the dev
Security improvements.
1.3.0 Oct 28
- 50% purchase bonus during the Halloween event.
- Added 2x dice ads.
Improvements:
- Hold the consumable button to use items continuously, like on the craft screen.
Fixes:
- Fixed chests being lost when the opening screen froze.
Balance:
- Legendary heroes are stronger.
Yandex Oct 21
Fixes:
- Fixed Black Continent hero selection.
- Legendary shard info now shows on awakening.
- Added missing passives to new crafted items.
- Scroll goblins can now be attacked one at a time.
- Black Continent saves your last hero lineup.
Balance:
- Awakened heroes get +5,000 training levels.
- Higher Juliet chance in the Black Continent.
Fixes Continent Oct 13
HALLOWEEN EVENT
Gifts are falling from the sky! Pop them to earn exclusive event rewards:
- 1 armor
- 1 hairstyle
- 1 hero
HERO AWAKENING
- Heroes can now reach up to 6 stars.
- The 3 new stars come from Awakening, which grants the hero a random title with a passive ability.
DARK CONTINENT
- Send awakened heroes to the Dark Continent to gather resources.
- While on the Continent, a hero won't take part in regular stages or the expedition boss fight.
SS RANK RELICS
- A new relic tier with 6 new relics.
TWO NEW BIOMES
- The second map is now complete, with new monsters, a new boss and new cards.
ADS
- Watch ads to get temporary access to some features previously exclusive to the Hunter's License.
FORGE
- New items available in the forge.
BALANCE
- Rebirths required to unlock the second map reduced to 150.
FIXES
- Fixed the appearance of some customizable items.
- Progress and connection adjustments for emulators.
- Fixed CP calculation, which was ignoring some stats.
Halloween, Dark Continent e Ads Oct 8
Forge
- Use your resources to craft armors and swords.
- Every armor and sword grants CP.
- With this new mechanic, Elite Monsters, the World Boss and Goblins can now drop Horns.
Dark Treasures
- 3 new packs added alongside the Forge: the Dark Treasures.
Hidden Treasure
- A new pack packed with rubies, juice and boss horns.
Customization
- You can now change your Hair Style, Hair Color, Body Color, Weapon and Armor.
- Some items can be bought with resources.
BALANCE
- General balancing pass on monsters and bosses.
- Changed the Goblin's spawn time.
- Changed the relic that increases Black Hole duration.
- Balanced mount attack bonuses.
CHANGES
- With the multiplier set to xMax, you now see how many resources the purchase will give you.
- CP info moved above the ranking, and the previous spot now shows how many horns you have.
- Adjusted the rarity chances in the legendary chest.
Get ready, hunters. The Forge is open.
Forja, Boss Horn, Hidden Treasure, Remote Config Sep 19
- Save fixes;
- Legendary Hero Skill;
Ajustes Save Sep 11
WHAT'S NEW
- Library Biome: new cards, monsters and expedition bosses.
- Premium Passives: buy permanent passives with rubies in the Upgrades tab.
- 6 new heroes.
- Packs that unlock the first time you reach certain biomes (limited purchases, 24h only).
BALANCE
- General monster and boss balancing.
- Goblin spawn time adjusted.
- Black Hole duration relic adjusted.
CHANGES
- Monsterpedia shows monster rarity in the selection area.
FIXES
World Boss fights and progress loading.
Bioma Biblioteca Sep 6
Growth Fund
- Hunter Hunter Heroes now rewards you for your progress as you play.
- Three reward tracks: free, license-linked, and a premium pass with even better rewards.
- Access it from the map or from the button on the home screen.
- Legendary heroes now each have their own unique skill.
Mounts
- Mounts are here! Each one grants bonus damage, attack speed and movement speed to your hero.
- Mounts also give a fast-forward bonus that stacks across your whole collection, helping you push through stages while automatically granting every upgrade you would have bought along the way.
CHANGES
- Upgrades no longer need to be unlocked again after every rebirth — reaching the required level once is enough.
- Heroes screen: total juice is now shown in full (1,234,567) instead of abbreviated.
FIXES
- Fixed the monsterpedia not showing Blue Slime information.
- Fixed issues in World Boss fights.
- Fixed issues with purchases.
- The stats screen counts consumable buffs in the displayed numbers again.
Get ready, hunters. Our journey is just beginning.
Growth Fund e Montarias Aug 26
Introducing the new Global Boss system with ranking rewards.
Added Russian language support.
Rebalanced the consumable related to Expedition Bosses and the Global Boss.
Fixed an issue with selling crafted items at the maximum quantity.
Adjusted the Legendary Card, Statistics screen, and made various visual improvements.
World Boss Aug 11
Added more information to the Statistics screen.
Fixed an issue where Boss HP could exceed 100%.
Updated and corrected information displayed on the Statistics screen.
Fixed an issue when purchasing the maximum amount of crafted items.
Rebalanced coin gains, training values, consumable items, and attack lightning size scaling.
Boss e Gold Jul 20
New Features
- New Boss System: You now accumulate Boss EXP to challenge bosses.
- Players also earn Boss EXP every second, up to a maximum of 1 hour of accumulated progress.
- Defeating bosses now unlocks specific game content.
- Every 1,000 Training Levels, the main hero changes armor (up to Level 5,000).
- New Statistics Screen displaying overall game information (currently in development).
- New Monsterpedia with information about every monster.
Changes
- Due to the new Boss and progression systems, several Relics and Card effects have been adjusted:
- Zombie with Shirt Card: Craft x10 now increases Tap Critical Chance.
- Red Mushroom Card: Craft x100 now increases Expedition Boss duration.
- Yellow Kobold Card: Craft x1000 now grants a chance to summon two Elite Monsters.
- Free Craft Chance Relic now increases Tap Damage against the Portal Boss.
- Sell Value Increase Relic now grants Coins when Rebirthing.
- Craft x3 Chance Relic now increases the number of Fireballs during Fire Rain.
- Boss Cooldown Relic now reduces the Boss EXP required to challenge a Boss.
- Sell x100 Chance Relic now increases the maximum Hero Training Level.
- Crafted items now have higher selling prices and become available for purchase after unlocking their corresponding raw materials.
Fixes
- General bug fixes.
- Layout improvements and fixes.
- Save system improvements for multi-account and multi-device players.
Improvements
- Improved feedback when playing without an internet connection.
- Enhanced anti-cheat system robustness.
Balance
- Boss health balance adjustments.
1.1.3 (94) Boss Jul 15
• New upgrades for Critical, Super Critical, Mega Critical, Attack Speed, Fireball, Multi-Sell, and Crafting.
• Tap and Fireball attacks can now trigger Super Critical and Mega Critical hits.
• New cloud save comparison screen.
• Items can now be crafted by holding the craft button.
• Preparation for the upcoming Forge feature.
• Improved save reliability and protection against progress loss.
• Fixed text, localization, and player ID display issues.
• Visual improvements to backgrounds.
• Rebalanced upgrades and improved shop resource packs.
1.1.2 (93) - Melhorias Jun 25
• Rebalanced and updated consumable items.
• Fixed crashes and translation issues.
• Fixed a bug that could lock players on the boss screen when effects were disabled.
• Updated card interface with a dedicated screen.
• Improved performance for ground loot items.
• Ranking system updated; leaderboards will be repopulated as players update the game.
1.1.1 (92) Jun 11
• New biome: Undersea
• New enemies, bosses, achievements, cards, and craftable items
• New Passive Upgrades and Mega Critical system
• Bug fixes and balance adjustments
• Improvements to Hunter License and multi-device synchronization
• Performance optimizations, offline progress, and save system enhancements
Undersea Jun 10
Hunter's License fix
1.0.1 Jun 4
Security improvements.
more Version 1.3.0 Oct 28
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