Arrow War : Defend Chaos 12+

SeHyeon Im

Designed for iPad

    • 4.8 • 3.7K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Collect, Upgrade, Dominate
Defend your castle from endless enemies

Features:
● 99+ Arrows
● 999+ Stages
● 9999+ Upgrades
● World domination
● Defeat the World Boss
● Daily Dungeon
● Infinite Dungeon

What’s New

Version 2.31

bugs fixed

Ratings and Reviews

4.8 out of 5
3.7K Ratings

3.7K Ratings

AceVariable4017/Variouspoisons ,

Great game!!

Really fun, and amazing way to pass time, some points in the game are quite grindy yet you dont ever necessarily NEED to buy anything in order to progress or do well, which I absolutely love!! However there is one thing that bugs me quite a lot, I've been playing for awhile and when I put everything I had toward my main archers arrow, it gets a specific perk that on kill grants permanent damage increase (to that arrow only) in the game, however, its permanence is only specific to the levels.. Which isn't what it says in the perk and kinda bums me, because I thought that me taking a chance with that arrow greatly payed off but after awhile.. It no longer seems like it, because its very limiting and doesnt act the way it says, the way I hoped. I had put hundreds of thousands of resources into it and finally noticing it doesnt work as it says kinda bums me out.. All in all though this is still an amazing game, with tons of levels, tons of ways to progress and even has ways of keeping you going while you're offline!!

.. I just hope that maybe my arrow is acting that way because Im using it in dungeons (which would make sense) but I dont know for sure, so please dev's fix that so that my work wasn't all for not.

Yo74)47 ,

Please please add

1. Autobattle feature (for dungeons and levels. For the dungeon, maybe if you beat it once without losing more than 25%, then you can auto farm it as long as you have the keys)
2. Minion buff (aka get rid of the auto health loss, or make it less painful. If the enemies can’t KO my weak minions already, then they should deal with the similarly meager damage)
3. Better descriptions on abilities (“Fast Foward” is an example. I got this upgrade, and I’m happy with the game speed up, but I’d like to know I’m not wasting gems beforehand, especially with the absurd price)
4. Better enemy info (add an enemy encyclopedia just so we know what enemies we’ve faced, their stats, which stats scale and at what rate, abilities, etc…)
5. Better enemy balance (more melee units in waves rather than just hordes of only ranged. I’m sad that the burner upgrade does almost nothing, especially since the barricades already block some melee enemies from even getting into range of the burner)

sumrando13 ,

A very understandable F2P game 9/10

I’ve been playing this game for a while and haven’t noticed anything that would subtract from its enjoyability as a game seeing as it avoids the biggest pitfalls of a F2P: all the ads are optional and have reasonable rewards attached, no pay wall difficulty spikes, and a slow if tolerable resource grind. I do have some minor gripes about it though: 1. I have WAY too much energy, my natural max capacity is 130 but I’m almost at 12K please put in a way to use this or cut back on energy packs because this is rather ridiculous 2. The perks items give you aren’t always adequately explained which is really annoying 3. The numbered difficulty system is a bit misleading seeing as a level might be a 190 and be just as hard as a 200

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The developer, SeHyeon Im, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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