Bardcard 9+

Card-matching dungeon crawler

Kevin Mikles

    • $1.99



Bardcard is a card-matching roguelite featuring a mysterious subterranean world to explore. Match cards to advance through the dungeon. Discover helpful equipment, battle dangerous minions, and meet magical familiars that join you on your adventure. Learn the secrets of this realm and discover the truth about the chaos that engulfs it.

Can you find your brother Lukas? Who is ZUG? How far down does this dungeon go?


- 40+ rooms to explore: Determine the best card-matching sequence to survive each floor. Keep on the lookout for alternate exits leading down less-traveled paths, and rare artifacts that appear when specific cards are matched. Are you exploring a dark room? In that case you’d better bring a torch!

- 150+ unique, hand-drawn cards to discover: Weapons, armor, and magical items to protect you in the dungeon. Various characters that guide you, teach skills, and present puzzles. Monsters and traps to thwart your progress at every turn. There’s a lot to discover, and each game is a bit different than the last.

- Old-school RPG elements set within an immersive world: Turn-based action, experience levels, quests to complete, and more. We’ve taken elements from all our favorite games of yesteryear and rolled them into Bardcard.

- Beautiful soundtrack created by us: We’ve orchestrated every flute, piano, and xylophone to create a unique realm to adventure in.

- Challenging rogelite system with powerful persistent artifacts: Death is likely unavoidable in this dangerous world. Lucky for you, there are special items and companions that stick with you no matter what happens in the dungeon.


We are two childhood friends building a mysterious world for you to explore. Originally from Michigan and now based up and down the West Coast, we create everything from the gameplay, imagery, audio, and story, to physical apparel and collectibles.

Although we charge a small price for downloading our games, we don’t have in-game advertising or in-app purchases. It’s just not our thing. Instead, you get access to the entire game and future updates. Let’s do this!

We’d love to hear from you:

What’s New

Version 2.13

Large refactor of core game internals to prepare for more persistent player progress. The gameplay is not changed in this update, but it will be activated in the next release or two once a few loose ends are tied up and rebalancing is complete.

Fixed a bug where the "All Cards Matched" UI in the Floor Exit modal would render more than once.

Various small copy tweaks.

Ratings and Reviews

4.8 out of 5
24 Ratings

24 Ratings

WRS15743 ,

Excellent game!

So glad I found this game. It’s enjoyable for casual gamers and experienced gamers alike. You can save at any time, making it easy to pop in and out whether you only have a minute to play on a work break or an hour in your downtime.

I appreciate that the developers monetized this so fairly; the price is especially good for such a beautifully designed game. No ads. No IAP. Good on battery. Cool art design. Easy to learn. Presents a challenging but not frustrating experience.

You did everything right here, developers, we need more good guys like you out there. Thank you for taking care to make such a good game where the user experience is so fluid and enjoyable. Totally five stars here. I look forward to playing this regularly.

Adam Augusta ,

Clever quest-driven roguelike

When you first pick up this game, you’ll think it’s some weird Memory game with some combat thrown in. It’s not. It’s a thematic, decision-heavy hardscrabble.

The game organically presents objectives that, on completion, yield information, equipment, key items, or changes in the dungeon. These persist into subsequent runs. Coming up with an executing a plan to pursue these objectives represents the core gameplay loop.

The matching system induces a risk-reward dynamic, creating variance in the cost of fully exploring a room or taking side paths. It also creates this neat dynamic where if you’re hurrying to find the exit, you might stumble on something interesting that prompts you to stick around.

You’d think the card-based rooms would be same-y, but there’s a narrative frame for different parts of the map, and the NPCs, environmental hazards, monsters, and items participate in that frame in unexpectedly immersive ways.

The comprehensive journal and map are a very thoughtful addition to the game.

I’m looking forward to the release of the next chapter.

hamburgerhelperihardlyknowher ,

Awesome Game!

Reminds me of a lot of other role playing rogue likes I’ve enjoyed playing but with its own unique story. Lots of secrets and replay ability in the first chapter. Looking very forward to seeing where this games goes and hope updates come soon :)

App Privacy

The developer, Kevin Mikles, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Identifiers
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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