BLINK.

Action

Free · In‑App Purchases

Stage 4 unlocks fake red shapes. Tap one and it's over. How far can you really get? A shape flashes on a black screen. Tap where it was before it's gone. Miss once — game over. Sounds simple. It's not. BLINK is a minimal reflex game built around a single moment: did you see it, did you react in time, did you tap the right spot. No tutorials. No filler. No mercy. 6 STAGES OF ESCALATING DIFFICULTY Stage 1: one circle, slow flash. Easy. Stage 2: faster. Stage 3: two circles simultaneously. Both must be tapped. Stage 4: red fake shapes appear. Tap one and it's instantly game over. Stage 5: three circles plus fakes. Chaos. Stage 6: 34 pixel circles, 160 millisecond flashes. The average human reaction time is 250 milliseconds. Good luck. DAILY GLOBAL LEADERBOARD Every player gets the same sequence of shapes every day. One global leaderboard. Resets at midnight UTC. Be at the top tomorrow. DESIGNED FOR ONE-HANDED PLAY Portrait orientation. Tap anywhere on screen. No tutorials, no menus to navigate. Open the app and you're already playing. WHAT MAKES BLINK DIFFERENT Most reflex games punish you slowly. BLINK punishes you instantly. One mistake at any stage and your streak is over. The tension comes from knowing the next flash could be the one you miss. The harder stages aren't faster versions of the easier ones — they're entirely new tests. Stage 4 isn't Stage 3 sped up. It's Stage 3 with the added cognitive load of distinguishing real targets from decoys, while everything happens faster than your brain wants to process. There's no power-up that saves you. No timer to wait out. No second chances. Just you and the next shape. FEATURES — 6 stages of escalating difficulty — Daily global leaderboard with shared sequences — Personal best tracking — Share your high streak as a custom card — Haptic feedback — Minimal design, pure focus — Free to play how far can you get before you blink?

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The developer, TOMOS IRFON LLOYD-ROBERTS, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Identifiers
    • Usage Data
  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Purchases
    • Identifiers
    • Usage Data
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Usage Data
    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
  • TOMOS IRFON LLOYD-ROBERTS
Size
  • 43.9 MB
Category
  • Action
Compatibility
Requires iOS 15.1 or later.
  • iPhone
    Requires iOS 15.1 or later.
  • iPad
    Requires iPadOS 15.1 or later.
  • iPod touch
    Requires iOS 15.1 or later.
Languages
  • English
Age Rating
4+
Copyright
  • © 2026 BLINK Studio