Builder Flow

Games

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

Build your house offline: tap for wood, metal, paint, and concrete; earn coins in 2048; buy cards in the shop; track stats and achievements—no internet required. BuilderFlow is a relaxed offline game about building: gather resources, play 2048, and level up your house. CLICKER Tap Wood, Metal, Paint, and Concrete. There’s no passive income—progress comes from tapping and upgrades. In Upgrades, spend resources to get more materials per tap. 2048 Swipe tiles to merge matching numbers. You earn coins on every merge. When the run ends, claim bonus coins based on your best tile. Start a new game from the toolbar. BUILD Spend resources and coins to raise your house level. Costs increase each level, and your house emoji evolves as you progress. SHOP & COLLECTION Buy collectible and info cards with coins. Owned cards appear in Collection (open from Settings). STATS & ACHIEVEMENTS View charts, lifetime totals, and achievements—all from the Settings tab. The game works without a constant internet connection. Progress is saved on your device; you can reset all data from Settings if needed.

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The developer, Benjamin Strehler, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    • Benjamin Strehler
    Size
    • 3.8 MB
    Category
    • Games
    Compatibility
    Requires iOS 16.0 or later.
    • iPhone
      Requires iOS 16.0 or later.
    • Mac
      Requires macOS 13.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    • English
    Age Rating
    4+
    Copyright
    • © Benjamin Strehler