Controllers Lite is a simple way to test your game controllers before you buy the full version of Controllers. You can easily determine if drivers need to be installed based on whether or not your controllers appear in the left column after they've been connected to your Mac.
Try the full version of Controllers at controllersapp.com to use your game controllers to play almost any game on Mac, even games that don't have built-in support for controllers.
Hint: Xbox 360 controllers require a driver to be installed before they will work.
Once a controller has been successfully connected, a listing of buttons for the highlighted controller will appear in the right column. You can easily test the buttons on your game controller just by pressing them. If everything is working correctly, the button you pressed on your controller will be highlighted in the right column.
Hint: After you connect a PlayStation controller to your Mac make sure to press the PS button to turn it on.
- Added support for displaying button values
- Added support for pressure sensitive buttons
- Added support for faster access to help and button mapping
- Added more help menu options
- Added preference for turning off startup message
- Added preference to show IDs for controllers and buttons
- Added preference to disable automatic scrolling
- Added preference for console logging more information
- Added preference for turning off button values
- Added preference for adjusting dead zones
- Improvements for detecting button triggers
- Improvements to UI and updated app icon
Ratings and Reviews
Handing for testing
Even withut buying the full version, this was handy for me to test the functionality of some old hardware I had lying around in my basement — some old Playstation-style USB controllers. This was very handy as a quick test to see that the signal was coming through.
Nice utility for testing
I used this free utility to test three gamepads on my Macbook Pro. Two were Logitech F710 wireless USB, and the other was a MadKatz Bluetooth pad. Controllers Lite identified all three and tested them nicely, even distinguishing the two F170 pads when they were simultaneously active. One nice feature is that it shows the USB ID of each of those pads.
I don't happen to need a controller mapping tool at the moment, but if I do I'm going to give the payware version of this a close look. Thanks to the devs for providing a free sample that is a useful utility in its own right, and lets users buy their main product with confidence that it will work for their device.
By the way, it shows gamepad events non intrusively, meaning the games still see the input device. I'm doing game development, and that's mighty handy for seeing how the device's input axes and buttons are mapped by default in the game engine's input library.
Get what you pay for.
The free version has some utility, and I'm glad to have downloaded it. 5 Stars
Unfortunately, at $20 I don't believe the full version is quite the same value. 1 Star
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Daniel Johnson
- 617.1 KB
- Requires macOS 10.8 or later.
- Age Rating
- © Vivid Machine
With Family Sharing set up, up to six family members can use this app.