Dadish 9+

He's a dad AND a radish

Thomas Young

    • 4.6 • 3.7K Ratings
    • Free
    • Offers In-App Purchases



He’s a radish… and also a dad. His kids have gone missing from the vegetable patch, and he needs your help to find them!

Explore an exciting world, face off with fast-food themed foes, and reunite Dadish with his missing children in this challenging platforming adventure.

+ A challenging retro platformer from the creator of Super Fowlst!
+ Dialog that is funny, but not TOO funny
+ Controller support
+ 40 cool levels to beat
+ 40 rude and sassy baby radishes to find
+ Fast-food dudes that will try to kill you
+ Four big tasty bosses
+ A screechy possum
+ The joys of fatherhood
+ A pretty good soundtrack I guess
+ I like the graphics I hope you do too
+ Collectable stars
+ Unlockable secrets

What’s New

Version 1.30

- Updated Dadish News
- Minor bug fixes

Ratings and Reviews

4.6 out of 5
3.7K Ratings

3.7K Ratings

frogjesus ,

The dry humor every game needs

This game is awesome. The graphics are clean but classic and the controls are so easy to master. Every level comes with a new challenge that is difficult enough to frustrate you at times but entertaining enough that you just have to beat the level, no matter how many times you die. The stars do add to the game but I wish they came with some sort of prize or achievement when you collect all of them. My favorite thing about this game has to be the possum. When I found the possum mode, I immediately replayed every single level despite beating the game. The dry humor from both Dadish and his kids is something that caters to a lot of younger players as of now and is a big part of what makes this game so fun and playable. The creators seem to really listen to the players’ concerns and have made a lot of great and helpful changes and I am excited to play the rest of Thomas Young and co’s games. If anyone complains about the humor, they just don’t understand. Take it from a 16 year old girl— this game is hilarious and endlessly entertaining.

jfudjr ,

This game has destroyed me…

This game, is what I expected. Smooth animations, a good story, funny humor. But sometimes this game likes to kick you in the mouth and spit on you. For example, there is this level I like to call, spike jump, it’s that one level in world two with the spikes that block you from jumping too high, I was stuck on that level for a while, and that was only world two. It feels like the difficulty starts to spike quickly. Now I’m gonna talk about the enemies, most of them are fine. Some are completely unbalanced. The one I’m mainly going to talk about is the sausage thrower. WHY. The ways he can hit you always depend on where he is, the only real way to get past is to memorize the patterns, but most of the time you die because the positioning is garbage. Back to the levels, there’s a few levels in this game that I thought were practically impossible, such as, the last level in world four before the boss. Because, oh god that elevator was terrible, sometimes it seems like you do it so well and then you die to some random thing and you do it again, it’s really freaking unfair. On the good side, the game feels really nice to look at, and the characters are original and funny. The controls are simple and difficult at the same time. The game has nice dialogue and bosses. It overall feels like a nice experience.

pyrocius ,

Impossible movement issue

I love having a simple platformer to play on my phone, I even made to sure but the ad free version to help make my experience better. Although the games has extreme bottle necks when you have to make what feels like a frame perfect maneuver, but the game has a horrible issue. I’m constantly having an issue where I try to jump right but I go left and vice versa. This game seriously needs an analog display to at least show you where your movements are pointing. Like I said, it feels horrible to get through certain points simply because the game just makes me commit suicide into the complete opposite direction. In a game where you only have one chance to take any kind of damage otherwise you have to restart the whole level (unless a check point has been reached) really makes me feel like the quality of my entertainment has been reduced. I feel like a main stay amongst any platformer is reliable controls and mastery over each level but this game doesn’t seem to represent either. You have to rely on invisible controls, and you’re punished for no reason if the game randomly decides it wants to take you in another direction.

If you haven’t downloaded the game yet, I would definitely recommend waiting until there’s some fix to this issue otherwise it would definitely affect your experience.

Developer Response ,

Hi there, sorry that you’ve been having trouble with the controls. I’ve added on-screen controls in the latest version, which hopefully will solve the problem for you :)

App Privacy

The developer, Thomas Young, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers
  • Usage Data

Data Linked to You

The following data may be collected and linked to your identity:

  • Identifiers
  • Usage Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More


  • Family Sharing

    Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.

More By This Developer

Super Fowlst
Dadish 3
Dadish 2
Super Fowlst 2
Daily Dadish
Dadish 3D

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